Many classes have shortcut names used when creating (instantiating) a class with a
configuration object. The shortcut name is referred to as an alias
(or xtype
if the
class extends Ext.Component). The alias/xtype is listed next to the class name of
applicable classes for quick reference.
Framework classes or their members may be specified as private
or protected
. Else,
the class / member is public
. Public
, protected
, and private
are access
descriptors used to convey how and when the class or class member should be used.
Public classes and class members are available for use by any other class or application code and may be relied upon as a stable and persistent within major product versions. Public classes and members may safely be extended via a subclass.
Protected class members are stable public
members intended to be used by the
owning class or its subclasses. Protected members may safely be extended via a subclass.
Private classes and class members are used internally by the framework and are not intended to be used by application developers. Private classes and members may change or be omitted from the framework at any time without notice and should not be relied upon in application logic.
static
label next to the
method name. *See Static below.Below is an example class member that we can disect to show the syntax of a class member (the lookupComponent method as viewed from the Ext.button.Button class in this case).
Let's look at each part of the member row:
lookupComponent
in this example)( item )
in this example)Ext.Component
in this case). This may be omitted for methods that do not
return anything other than undefined
or may display as multiple possible values
separated by a forward slash /
signifying that what is returned may depend on the
results of the method call (i.e. a method may return a Component if a get method calls is
successful or false
if unsuccessful which would be displayed as
Ext.Component/Boolean
).PROTECTED
in
this example - see the Flags section below)Ext.container.Container
in this example). The source
class will be displayed as a blue link if the member originates from the current class
and gray if it is inherited from an ancestor or mixed-in class.view source
in the example)item : Object
in the example).undefined
a "Returns" section
will note the type of class or object returned and a description (Ext.Component
in the
example)Available since 3.4.0
- not pictured in
the example) just after the member descriptionDefaults to: false
)The API documentation uses a number of flags to further commnicate the class member's function and intent. The label may be represented by a text label, an abbreviation, or an icon.
classInstance.method1().method2().etc();
false
is returned from
an event handler- Indicates a framework class
- A singleton framework class. *See the singleton flag for more information
- A component-type framework class (any class within the Ext JS framework that extends Ext.Component)
- Indicates that the class, member, or guide is new in the currently viewed version
- Indicates a class member of type config
- Indicates a class member of type property
- Indicates a class member of type
method
- Indicates a class member of type event
- Indicates a class member of type
theme variable
- Indicates a class member of type
theme mixin
- Indicates that the class, member, or guide is new in the currently viewed version
Just below the class name on an API doc page is a row of buttons corresponding to the types of members owned by the current class. Each button shows a count of members by type (this count is updated as filters are applied). Clicking the button will navigate you to that member section. Hovering over the member-type button will reveal a popup menu of all members of that type for quick navigation.
Getting and setter methods that correlate to a class config option will show up in the methods section as well as in the configs section of both the API doc and the member-type menus just beneath the config they work with. The getter and setter method documentation will be found in the config row for easy reference.
Your page history is kept in localstorage and displayed (using the available real estate) just below the top title bar. By default, the only search results shown are the pages matching the product / version you're currently viewing. You can expand what is displayed by clicking on the button on the right-hand side of the history bar and choosing the "All" radio option. This will show all recent pages in the history bar for all products / versions.
Within the history config menu you will also see a listing of your recent page visits. The results are filtered by the "Current Product / Version" and "All" radio options. Clicking on the button will clear the history bar as well as the history kept in local storage.
If "All" is selected in the history config menu the checkbox option for "Show product details in the history bar" will be enabled. When checked, the product/version for each historic page will show alongside the page name in the history bar. Hovering the cursor over the page names in the history bar will also show the product/version as a tooltip.
Both API docs and guides can be searched for using the search field at the top of the page.
On API doc pages there is also a filter input field that filters the member rows using the filter string. In addition to filtering by string you can filter the class members by access level, inheritance, and read only. This is done using the checkboxes at the top of the page.
The checkbox at the bottom of the API class navigation tree filters the class list to include or exclude private classes.
Clicking on an empty search field will show your last 10 searches for quick navigation.
Each API doc page (with the exception of Javascript primitives pages) has a menu view of metadata relating to that class. This metadata view will have one or more of the following:
Ext.button.Button
class has an alternate class name of Ext.Button
). Alternate class
names are commonly maintained for backward compatibility.Runnable examples (Fiddles) are expanded on a page by default. You can collapse and expand example code blocks individually using the arrow on the top-left of the code block. You can also toggle the collapse state of all examples using the toggle button on the top-right of the page. The toggle-all state will be remembered between page loads.
Class members are collapsed on a page by default. You can expand and collapse members using the arrow icon on the left of the member row or globally using the expand / collapse all toggle button top-right.
Viewing the docs on narrower screens or browsers will result in a view optimized for a smaller form factor. The primary differences between the desktop and "mobile" view are:
The class source can be viewed by clicking on the class name at the top of an API doc page. The source for class members can be viewed by clicking on the "view source" link on the right-hand side of the member row.
Ext.draw.Matix is a utility class used to calculate affine transformation matrix. The matrix class is used to apply transformations to existing Ext.draw.sprite.Sprite using a number of convenience transform methods.
Transformations configured directly on a sprite are processed in the following order: scaling, rotation, and translation. The matrix class offers additional flexibility. Once a sprite is created, you can use the matrix class's transform methods as many times as needed and in any order you choose.
To demonstrate, we'll start with a simple Ext.draw.sprite.Rect sprite with the intent of rotating it 180 degrees with the bottom right corner being the center of rotation. To begin, let's look at the initial, untransformed sprite:
var drawContainer = new Ext.draw.Container({
renderTo: Ext.getBody(),
width: 380,
height: 380,
sprites: [{
type: 'rect',
width: 100,
height: 100,
fillStyle: 'red'
}]
});
Next, we'll use the rotate and translate methods from our matrix class to position the rect sprite.
var drawContainer = new Ext.draw.Container({
renderTo: Ext.getBody(),
width: 380,
height: 380,
sprites: [{
type: 'rect',
width: 100,
height: 100,
fillStyle: 'red'
}]
});
var main = drawContainer.getSurface();
var rect = main.getItems()[0];
var m = new Ext.draw.Matrix().translate(100, 100).
rotate(Math.PI).
translate(-100, - 100);
rect.setTransform(m);
main.renderFrame();
In the previous example we perform the following steps in order to achieve our desired rotated output:
Note: A couple of things to note at this stage; 1) the rotation center point is the upper left corner of the sprite by default and 2) with transformations, the sprite itself isn't transformed, but rather the entire coordinate plane of the sprite is transformed. The coordinate plane itself is translated by 100 and then rotated 180 degrees. And that is why in the third step we translate the sprite using negative values. Translating by -100 in the third step results in the sprite visually moving to the right and down within the draw container.
Fortunately there is a shortcut we can apply using two optional params of the rotate method allowing us to specify the center point of rotation:
var drawContainer = new Ext.draw.Container({
renderTo: Ext.getBody(),
width: 380,
height: 380,
sprites: [{
type: 'rect',
width: 100,
height: 100,
fillStyle: 'red'
}]
});
var main = drawContainer.getSurface();
var rect = main.getItems()[0];
var m = new Ext.draw.Matrix().rotate(Math.PI, 100, 100);
rect.setTransform(m);
main.renderFrame();
This class is compatible with SVGMatrix except:
Using this class helps to reduce the severe numeric problem with HTML Canvas and SVG transformation
Additionally, there's no way to get the current transformation matrix in Canvas.
The value true
causes config
values to be stored on instances using a
property name prefixed with an underscore ("_") character. A value of false
stores config
values as properties using their exact name (no prefix).
Defaults to:
true
Available since: 5.0.0
The value true
instructs the initConfig
method to only honor values for
properties declared in the config
block of a class. When false
, properties
that are not declared in a config
block will be placed on the instance.
Defaults to:
true
Available since: 5.0.0
A prototype-chained object storing transform method names and priorities stored on the class prototype. On first instantiation, this object is converted into an array that is sorted by priority and stored on the constructor.
Defaults to:
{}
Get x-to-x component of the matrix. Avoid using it for performance consideration. Use getXX instead.
Setting this property to false
will prevent nulling object references
on a Class instance after destruction. Setting this to "async"
will delay
the clearing for approx 50ms.
Defaults to:
true
Available since: 6.2.0
Setting this property to true
will result in setting the object's
prototype to null
after the destruction sequence is fully completed.
After that, most attempts at calling methods on the object instance
will result in "method not defined" exception. This can be very helpful
with tracking down otherwise hard to find bugs like runaway Ajax requests,
timed functions not cleared on destruction, etc.
Note that this option can only work in browsers that support Object.setPrototypeOf
method, and is only available in debugging mode.
Defaults to:
false
Available since: 6.2.0
This property is set to true
after the destroy
method is called.
Defaults to:
false
This property is set to true
during the call to initConfig
.
Defaults to:
false
Available since: 5.0.0
This property is set to true
if this instance is the first of its class.
Defaults to:
false
Available since: 5.0.0
This value is true
and is used to identify plain objects from instances of
a defined class.
Defaults to:
true
Get the reference to the current class from which this object was instantiated. Unlike
Ext.Base#statics, this.self
is scope-dependent and it's meant to be used
for dynamic inheritance. See Ext.Base#statics for a detailed comparison
Ext.define('My.Cat', {
statics: {
speciesName: 'Cat' // My.Cat.speciesName = 'Cat'
},
constructor: function() {
alert(this.self.speciesName); // dependent on 'this'
},
clone: function() {
return new this.self();
}
});
Ext.define('My.SnowLeopard', {
extend: 'My.Cat',
statics: {
speciesName: 'Snow Leopard' // My.SnowLeopard.speciesName = 'Snow Leopard'
}
});
var cat = new My.Cat(); // alerts 'Cat'
var snowLeopard = new My.SnowLeopard(); // alerts 'Snow Leopard'
var clone = snowLeopard.clone();
alert(Ext.getClassName(clone)); // alerts 'My.SnowLeopard'
Defaults to:
Base
This method applies a versioned, deprecation declaration to this class. This
is typically called by the deprecated
config.
deprecations : Object
Postpend a matrix onto the current.
Note: The given transform will come before the current one.
xx : Number
Coefficient from x to x.
xy : Number
Coefficient from x to y.
yx : Number
Coefficient from y to x.
yy : Number
Coefficient from y to y.
dx : Number
Offset of x.
dy : Number
Offset of y.
this
Postpend a matrix onto the current.
Note: The given transform will come before the current one.
matrix : Ext.draw.Matrix
this
Call the original method that was previously overridden with Ext.Base#override
Ext.define('My.Cat', {
constructor: function() {
alert("I'm a cat!");
}
});
My.Cat.override({
constructor: function() {
alert("I'm going to be a cat!");
this.callOverridden();
alert("Meeeeoooowwww");
}
});
var kitty = new My.Cat(); // alerts "I'm going to be a cat!"
// alerts "I'm a cat!"
// alerts "Meeeeoooowwww"
args : Array/Arguments
The arguments, either an array or the arguments
object
from the current method, for example: this.callOverridden(arguments)
Returns the result of calling the overridden method
Deprecated since version 4.1.0
Use method-callParent instead.
Call the "parent" method of the current method. That is the method previously overridden by derivation or by an override (see Ext#define).
Ext.define('My.Base', {
constructor: function(x) {
this.x = x;
},
statics: {
method: function(x) {
return x;
}
}
});
Ext.define('My.Derived', {
extend: 'My.Base',
constructor: function() {
this.callParent([21]);
}
});
var obj = new My.Derived();
alert(obj.x); // alerts 21
This can be used with an override as follows:
Ext.define('My.DerivedOverride', {
override: 'My.Derived',
constructor: function(x) {
this.callParent([x*2]); // calls original My.Derived constructor
}
});
var obj = new My.Derived();
alert(obj.x); // now alerts 42
This also works with static and private methods.
Ext.define('My.Derived2', {
extend: 'My.Base',
// privates: {
statics: {
method: function(x) {
return this.callParent([x*2]); // calls My.Base.method
}
}
});
alert(My.Base.method(10)); // alerts 10
alert(My.Derived2.method(10)); // alerts 20
Lastly, it also works with overridden static methods.
Ext.define('My.Derived2Override', {
override: 'My.Derived2',
// privates: {
statics: {
method: function(x) {
return this.callParent([x*2]); // calls My.Derived2.method
}
}
});
alert(My.Derived2.method(10); // now alerts 40
To override a method and replace it and also call the superclass method, use method-callSuper. This is often done to patch a method to fix a bug.
args : Array/Arguments
The arguments, either an array or the arguments
object
from the current method, for example: this.callParent(arguments)
Returns the result of calling the parent method
This method is used by an override to call the superclass method but bypass any overridden method. This is often done to "patch" a method that contains a bug but for whatever reason cannot be fixed directly.
Consider:
Ext.define('Ext.some.Class', {
method: function() {
console.log('Good');
}
});
Ext.define('Ext.some.DerivedClass', {
extend: 'Ext.some.Class',
method: function() {
console.log('Bad');
// ... logic but with a bug ...
this.callParent();
}
});
To patch the bug in Ext.some.DerivedClass.method
, the typical solution is to create an
override:
Ext.define('App.patches.DerivedClass', {
override: 'Ext.some.DerivedClass',
method: function() {
console.log('Fixed');
// ... logic but with bug fixed ...
this.callSuper();
}
});
The patch method cannot use method-callParent to call the superclass
method
since that would call the overridden method containing the bug. In
other words, the above patch would only produce "Fixed" then "Good" in the
console log, whereas, using callParent
would produce "Fixed" then "Bad"
then "Good".
args : Array/Arguments
The arguments, either an array or the arguments
object
from the current method, for example: this.callSuper(arguments)
Returns the result of calling the superclass method
Create an affine transform matrix.
xx : Number
Coefficient from x to x
xy : Number
Coefficient from x to y
yx : Number
Coefficient from y to x
yy : Number
Coefficient from y to y
dx : Number
Offset of x
dy : Number
Offset of y
This method is called to cleanup an object and its resources. After calling this method, the object should not be used any further in any way, including access to its methods and properties.
To prevent potential memory leaks, all object references will be nulled
at the end of destruction sequence, unless clearPropertiesOnDestroy
is set to false
.
Destroys member properties by name.
If a property name is the name of a config, the getter is not invoked, so if the config has not been initialized, nothing will be done.
The property will be destroyed, and the corrected name (if the property is a config
and config names are prefixed) will set to null
in this object's dictionary.
args : String...
One or more names of the properties to destroy and remove from the object.
matrix : Ext.draw.Matrix
Deprecated since version 6.0.1
This method is deprecated.
Determines if this matrix has the same values as another matrix.
Returns a specified config property value. If the name parameter is not passed, all current configuration options will be returned as key value pairs.
name : String (optional)
The name of the config property to get.
peek : Boolean (optional)
true
to peek at the raw value without calling the getter.
Defaults to: false
ifInitialized : Boolean (optional)
true
to only return the initialized property
value, not the raw config value, and not to trigger initialization. Returns
undefined
if the property has not yet been initialized.
Defaults to: false
The config property value.
Returns the initial configuration passed to the constructor when instantiating this class.
Given this example Ext.button.Button definition and instance:
Ext.define('MyApp.view.Button', {
extend: 'Ext.button.Button',
xtype: 'mybutton',
scale: 'large',
enableToggle: true
});
var btn = Ext.create({
xtype: 'mybutton',
renderTo: Ext.getBody(),
text: 'Test Button'
});
Calling btn.getInitialConfig()
would return an object including the config
options passed to the create
method:
xtype: 'mybutton',
renderTo: // The document body itself
text: 'Test Button'
Calling btn.getInitialConfig('text')
returns 'Test Button'.
name : String (optional)
Name of the config option to return.
The full config object or a single config value
when name
parameter specified.
Initialize configuration for this class. a typical example:
Ext.define('My.awesome.Class', {
// The default config
config: {
name: 'Awesome',
isAwesome: true
},
constructor: function(config) {
this.initConfig(config);
}
});
var awesome = new My.awesome.Class({
name: 'Super Awesome'
});
alert(awesome.getName()); // 'Super Awesome'
instanceConfig : Object
this
Return a new matrix represents the opposite transformation of the current one.
target : Ext.draw.Matrix (optional)
A target matrix. If present, it will receive the result of inversion to avoid creating a new object.
Determines if this matrix has the same values as another matrix.
matrix : Ext.draw.Matrix
A maxtrix or array of its elements.
Determines whether this matrix is an identity matrix (no transform).
Adds a "destroyable" object to an internal list of objects that will be destroyed
when this instance is destroyed (via destroy
).
name : String
value : Object
The value
passed.
Performs matrix multiplication. This matrix is post-multiplied by another matrix.
Note: The given transform will come before the current one.
matrix : Ext.draw.Matrix
this
Split Matrix to {{devicePixelRatio,c,0},{b,devicePixelRatio,0},{0,0,1}}.{{xx,0,dx},{0,yy,dy},{0,0,1}}
devicePixelRatio : Object
comp : Object
Object with b,c,d=devicePixelRatio,xx,yy,dx,dy
Split Matrix to {{1,c,0},{b,d,0},{0,0,1}}.{{xx,0,dx},{0,xx,dy},{0,0,1}}
devicePixelRatio : Object
comp : Object
Object with b,c,d,xx,yy=xx,dx,dy
Prepend a matrix onto the current.
Note: The given transform will come after the current one.
xx : Number
Coefficient from x to x.
xy : Number
Coefficient from x to y.
yx : Number
Coefficient from y to x.
yy : Number
Coefficient from y to y.
dx : Number
Offset of x.
dy : Number
Offset of y.
this
Prepend a matrix onto the current.
Note: The given transform will come after the current one.
matrix : Ext.draw.Matrix
this
Rotate the matrix.
angle : Number
Radians to rotate
rcx : Number/null
Center of rotation.
rcy : Number/null
Center of rotation.
prepend : Boolean (optional)
If true
, this will transformation be prepended to the matrix.
this
Rotate the matrix by the angle of a vector.
x : Number
y : Number
prepend : Boolean (optional)
If true
, this will transformation be prepended to the matrix.
this
Scale the matrix.
sx : Number
sy : Number
scx : Number
scy : Number
prepend : Boolean (optional)
If true
, this will transformation be prepended to the matrix.
this
Set the elements of a Matrix
xx : Number
xy : Number
yx : Number
yy : Number
dx : Number
dy : Number
this
Sets a single/multiple configuration options.
name : String/Object
The name of the property to set, or a set of key value pairs to set.
value : Object (optional)
The value to set for the name parameter.
this
Shear the matrix along the x-axis.
factor : Object
The horizontal shear factor.
this
Shear the matrix along the y-axis.
factor : Object
The vertical shear factor.
this
Skew the matrix
angle : Number
this
Skew the matrix
angle : Number
this
Splits this transformation matrix into Scale, Rotate, Translate components, assuming it was produced by applying transformations in that order.
Get the reference to the class from which this object was instantiated. Note that unlike
Ext.Base#self, this.statics()
is scope-independent and it always returns
the class from which it was called, regardless of what this
points to during run-time
Ext.define('My.Cat', {
statics: {
totalCreated: 0,
speciesName: 'Cat' // My.Cat.speciesName = 'Cat'
},
constructor: function() {
var statics = this.statics();
// always equals to 'Cat' no matter what 'this' refers to
// equivalent to: My.Cat.speciesName
alert(statics.speciesName);
alert(this.self.speciesName); // dependent on 'this'
statics.totalCreated++;
},
clone: function() {
var cloned = new this.self(); // dependent on 'this'
// equivalent to: My.Cat.speciesName
cloned.groupName = this.statics().speciesName;
return cloned;
}
});
Ext.define('My.SnowLeopard', {
extend: 'My.Cat',
statics: {
speciesName: 'Snow Leopard' // My.SnowLeopard.speciesName = 'Snow Leopard'
},
constructor: function() {
this.callParent();
}
});
var cat = new My.Cat(); // alerts 'Cat', then alerts 'Cat'
var snowLeopard = new My.SnowLeopard(); // alerts 'Cat', then alerts 'Snow Leopard'
var clone = snowLeopard.clone();
alert(Ext.getClassName(clone)); // alerts 'My.SnowLeopard'
alert(clone.groupName); // alerts 'Cat'
alert(My.Cat.totalCreated); // alerts 3
Apply the matrix to a drawing context.
ctx : Object
this
Get an array of elements. The numbers are rounded to keep only 4 decimals.
Create an array of elements by vertical order (xx,xy,yx,yy,dx,dy).
bbox : Object
Given as {x: Number, y: Number, width: Number, height: Number}
.
radius : Number (optional)
target : Object (optional)
Optional target object to recieve the result. Recommended to use it for better gc.
Object with x, y, width and height.
Transform a list for points.
Note: will change the original list but not points inside it.
list : Array
list
Transform a point to a new array.
point : Array
Translate the matrix.
x : Number
y : Number
prepend : Boolean (optional)
If true
, this will transformation be prepended to the matrix.
this
Destroys a given set of linked
objects. This is only needed if
the linked object is being destroyed before this instance.
names : String[]
The names of the linked objects to destroy.
this
Watches config properties.
instance.watchConfig({
title: 'onTitleChange',
scope: me
});
Available since: 6.7.0
name : Object
fn : Object
scope : Object
Transform point returning the x component of the result.
x : Number
y : Number
x component of the result.
Transform point returning the y component of the result.
x : Number
y : Number
y component of the result.
Adds new config properties to this class. This is called for classes when they are declared, then for any mixins that class may define and finally for any overrides defined that target the class.
config : Object
mixinClass : Ext.Class (optional)
The mixin class if the configs are from a mixin.
name : Object
member : Object
privacy : Object
Add methods / properties to the prototype of this class.
Ext.define('My.awesome.Cat', {
constructor: function() {
...
}
});
My.awesome.Cat.addMembers({
meow: function() {
alert('Meowww...');
}
});
var kitty = new My.awesome.Cat();
kitty.meow();
members : Object
The members to add to this class.
isStatic : Boolean (optional)
Pass true
if the members are static.
Defaults to: false
privacy : Boolean (optional)
Pass true
if the members are private. This
only has meaning in debug mode and only for methods.
Defaults to: false
Add / override static properties of this class.
Ext.define('My.cool.Class', {
...
});
My.cool.Class.addStatics({
someProperty: 'someValue', // My.cool.Class.someProperty = 'someValue'
method1: function() { ... }, // My.cool.Class.method1 = function() { ... };
method2: function() { ... } // My.cool.Class.method2 = function() { ... };
});
members : Object
this
Borrow another class' members to the prototype of this class.
Ext.define('Bank', {
money: '$$$',
printMoney: function() {
alert('$$$$$$$');
}
});
Ext.define('Thief', {
...
});
Thief.borrow(Bank, ['money', 'printMoney']);
var steve = new Thief();
alert(steve.money); // alerts '$$$'
steve.printMoney(); // alerts '$$$$$$$'
fromClass : Ext.Base
The class to borrow members from
members : Array/String
The names of the members to borrow
this
Create a matrix from mat
. If mat
is already a matrix, returns it.
mat : Mixed
Return the affine matrix that transform two points (x0, y0) and (x1, y1) to (x0p, y0p) and (x1p, y1p)
x0 : Number
y0 : Number
x1 : Number
y1 : Number
x0p : Number
y0p : Number
x1p : Number
y1p : Number
Create aliases for existing prototype methods. Example:
Ext.define('My.cool.Class', {
method1: function() { ... },
method2: function() { ... }
});
var test = new My.cool.Class();
My.cool.Class.createAlias({
method3: 'method1',
method4: 'method2'
});
test.method3(); // test.method1()
My.cool.Class.createAlias('method5', 'method3');
test.method5(); // test.method3() -> test.method1()
alias : String/Object
The new method name, or an object to set multiple aliases. See flexSetter
origin : String/Object
The original method name
Return the affine matrix that transform two points (x0, y0) and (x1, y1) to (x0p, y0p) and (x1p, y1p)
x0 : Number
y0 : Number
x1 : Number
y1 : Number
x0p : Number
y0p : Number
x1p : Number
y1p : Number
Create a flyweight to wrap the given array. The flyweight will directly refer the object and the elements can be changed by other methods.
Do not hold the instance of flyweight matrix.
elements : Array
Returns the Ext.Configurator
for this class.
Get the current class' name in string format.
Ext.define('My.cool.Class', {
constructor: function() {
alert(this.self.getName()); // alerts 'My.cool.Class'
}
});
My.cool.Class.getName(); // 'My.cool.Class'
className
Used internally by the mixins pre-processor
name : Object
mixinClass : Object
Override members of this class. Overridden methods can be invoked via callParent.
Ext.define('My.Cat', {
constructor: function() {
alert("I'm a cat!");
}
});
My.Cat.override({
constructor: function() {
alert("I'm going to be a cat!");
this.callParent(arguments);
alert("Meeeeoooowwww");
}
});
var kitty = new My.Cat(); // alerts "I'm going to be a cat!"
// alerts "I'm a cat!"
// alerts "Meeeeoooowwww"
Direct use of this method should be rare. Use Ext.define instead:
Ext.define('My.CatOverride', {
override: 'My.Cat',
constructor: function() {
alert("I'm going to be a cat!");
this.callParent(arguments);
alert("Meeeeoooowwww");
}
});
The above accomplishes the same result but can be managed by the Ext.Loader which can properly order the override and its target class and the build process can determine whether the override is needed based on the required state of the target class (My.Cat).
members : Object
The properties to add to this class. This should be specified as an object literal containing one or more properties.
this class