Package | Description |
---|---|
elemental.html | |
elemental.js.html |
Modifier and Type | Method and Description |
---|---|
WebGLProgram |
WebGLRenderingContext.createProgram() |
Modifier and Type | Method and Description |
---|---|
void |
WebGLRenderingContext.attachShader(WebGLProgram program,
WebGLShader shader) |
void |
WebGLRenderingContext.bindAttribLocation(WebGLProgram program,
int index,
String name) |
void |
WebGLRenderingContext.deleteProgram(WebGLProgram program) |
void |
WebGLRenderingContext.detachShader(WebGLProgram program,
WebGLShader shader) |
WebGLActiveInfo |
WebGLRenderingContext.getActiveAttrib(WebGLProgram program,
int index) |
WebGLActiveInfo |
WebGLRenderingContext.getActiveUniform(WebGLProgram program,
int index) |
Indexable |
WebGLRenderingContext.getAttachedShaders(WebGLProgram program) |
int |
WebGLRenderingContext.getAttribLocation(WebGLProgram program,
String name) |
String |
WebGLRenderingContext.getProgramInfoLog(WebGLProgram program) |
Object |
WebGLRenderingContext.getProgramParameter(WebGLProgram program,
int pname) |
Object |
WebGLRenderingContext.getUniform(WebGLProgram program,
WebGLUniformLocation location) |
WebGLUniformLocation |
WebGLRenderingContext.getUniformLocation(WebGLProgram program,
String name) |
boolean |
WebGLRenderingContext.isProgram(WebGLProgram program) |
void |
WebGLRenderingContext.linkProgram(WebGLProgram program) |
void |
WebGLRenderingContext.useProgram(WebGLProgram program) |
void |
WebGLRenderingContext.validateProgram(WebGLProgram program) |
Modifier and Type | Class and Description |
---|---|
class |
JsWebGLProgram |
Modifier and Type | Method and Description |
---|---|
void |
JsWebGLRenderingContext.attachShader(WebGLProgram program,
WebGLShader shader) |
void |
JsWebGLRenderingContext.bindAttribLocation(WebGLProgram program,
int index,
String name) |
void |
JsWebGLRenderingContext.deleteProgram(WebGLProgram program) |
void |
JsWebGLRenderingContext.detachShader(WebGLProgram program,
WebGLShader shader) |
JsWebGLActiveInfo |
JsWebGLRenderingContext.getActiveAttrib(WebGLProgram program,
int index) |
JsWebGLActiveInfo |
JsWebGLRenderingContext.getActiveUniform(WebGLProgram program,
int index) |
JsIndexable |
JsWebGLRenderingContext.getAttachedShaders(WebGLProgram program) |
int |
JsWebGLRenderingContext.getAttribLocation(WebGLProgram program,
String name) |
String |
JsWebGLRenderingContext.getProgramInfoLog(WebGLProgram program) |
Object |
JsWebGLRenderingContext.getProgramParameter(WebGLProgram program,
int pname) |
Object |
JsWebGLRenderingContext.getUniform(WebGLProgram program,
WebGLUniformLocation location) |
JsWebGLUniformLocation |
JsWebGLRenderingContext.getUniformLocation(WebGLProgram program,
String name) |
boolean |
JsWebGLRenderingContext.isProgram(WebGLProgram program) |
void |
JsWebGLRenderingContext.linkProgram(WebGLProgram program) |
void |
JsWebGLRenderingContext.useProgram(WebGLProgram program) |
void |
JsWebGLRenderingContext.validateProgram(WebGLProgram program) |
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