public final class Math extends Object
Constructor and Description |
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Math() |
Modifier and Type | Method and Description |
---|---|
static double |
abs(double x) |
static float |
abs(float x) |
static int |
abs(int x) |
static long |
abs(long x) |
static double |
acos(double x) |
static double |
asin(double x) |
static double |
atan(double x) |
static double |
atan2(double y,
double x) |
static double |
cbrt(double x) |
static double |
ceil(double x) |
static double |
copySign(double magnitude,
double sign) |
static float |
copySign(float magnitude,
float sign) |
static double |
cos(double x) |
static double |
cosh(double x) |
static double |
exp(double x) |
static double |
expm1(double d) |
static double |
floor(double x) |
static double |
hypot(double x,
double y) |
static double |
log(double x) |
static double |
log10(double x) |
static double |
log1p(double x) |
static double |
max(double x,
double y) |
static float |
max(float x,
float y) |
static int |
max(int x,
int y) |
static long |
max(long x,
long y) |
static double |
min(double x,
double y) |
static float |
min(float x,
float y) |
static int |
min(int x,
int y) |
static long |
min(long x,
long y) |
static double |
pow(double x,
double exp) |
static double |
random() |
static double |
rint(double d) |
static long |
round(double x) |
static int |
round(float x) |
static double |
scalb(double d,
int scaleFactor) |
static float |
scalb(float f,
int scaleFactor) |
static double |
signum(double d) |
static float |
signum(float f) |
static double |
sin(double x) |
static double |
sinh(double x) |
static double |
sqrt(double x) |
static double |
tan(double x) |
static double |
tanh(double x) |
static double |
toDegrees(double x) |
static double |
toRadians(double x) |
public static final double E
public static final double PI
public static double abs(double x)
public static float abs(float x)
public static int abs(int x)
public static long abs(long x)
public static double acos(double x)
public static double asin(double x)
public static double atan(double x)
public static double atan2(double y, double x)
public static double cbrt(double x)
public static double ceil(double x)
public static double copySign(double magnitude, double sign)
public static float copySign(float magnitude, float sign)
public static double cos(double x)
public static double cosh(double x)
public static double exp(double x)
public static double expm1(double d)
public static double floor(double x)
public static double hypot(double x, double y)
public static double log(double x)
public static double log10(double x)
public static double log1p(double x)
public static double max(double x, double y)
public static float max(float x, float y)
public static int max(int x, int y)
public static long max(long x, long y)
public static double min(double x, double y)
public static float min(float x, float y)
public static int min(int x, int y)
public static long min(long x, long y)
public static double pow(double x, double exp)
public static double random()
public static double rint(double d)
public static long round(double x)
public static int round(float x)
public static double scalb(double d, int scaleFactor)
public static float scalb(float f, int scaleFactor)
public static double signum(double d)
public static float signum(float f)
public static double sin(double x)
public static double sinh(double x)
public static double sqrt(double x)
public static double tan(double x)
public static double tanh(double x)
public static double toDegrees(double x)
public static double toRadians(double x)
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