
public static class CellTree.RevealAnimation extends CellTree.NodeAnimation
CellTree.NodeAnimation that reveals the contents of child nodes.| Modifier and Type | Method and Description |
|---|---|
static CellTree.RevealAnimation |
create()
Create a new
CellTree.RevealAnimation. |
protected void |
onComplete()
Called immediately after the animation completes.
|
protected void |
onStart()
Called immediately before the animation starts.
|
protected void |
onUpdate(double progress)
Called when the animation should be updated.
|
getDuration, setDurationpublic static CellTree.RevealAnimation create()
CellTree.RevealAnimation.protected void onComplete()
AnimationonComplete in class Animationprotected void onStart()
Animationprotected void onUpdate(double progress)
AnimationAnimation.interpolate(double) method to provide a wider range
of values). There is no guarantee that Animation.onUpdate(double) is called
with 0.0 or 1.0.
If you need to perform setup or tear down procedures, you can override
Animation.onStart() and Animation.onComplete().Copyright © 2018. All rights reserved.