Many classes have shortcut names used when creating (instantiating) a class with a
configuration object. The shortcut name is referred to as an alias
(or xtype
if the
class extends Ext.Component). The alias/xtype is listed next to the class name of
applicable classes for quick reference.
Framework classes or their members may be specified as private
or protected
. Else,
the class / member is public
. Public
, protected
, and private
are access
descriptors used to convey how and when the class or class member should be used.
Public classes and class members are available for use by any other class or application code and may be relied upon as a stable and persistent within major product versions. Public classes and members may safely be extended via a subclass.
Protected class members are stable public
members intended to be used by the
owning class or its subclasses. Protected members may safely be extended via a subclass.
Private classes and class members are used internally by the framework and are not intended to be used by application developers. Private classes and members may change or be omitted from the framework at any time without notice and should not be relied upon in application logic.
static
label next to the
method name. *See Static below.Below is an example class member that we can disect to show the syntax of a class member (the lookupComponent method as viewed from the Ext.button.Button class in this case).
Let's look at each part of the member row:
lookupComponent
in this example)( item )
in this example)Ext.Component
in this case). This may be omitted for methods that do not
return anything other than undefined
or may display as multiple possible values
separated by a forward slash /
signifying that what is returned may depend on the
results of the method call (i.e. a method may return a Component if a get method calls is
successful or false
if unsuccessful which would be displayed as
Ext.Component/Boolean
).PROTECTED
in
this example - see the Flags section below)Ext.container.Container
in this example). The source
class will be displayed as a blue link if the member originates from the current class
and gray if it is inherited from an ancestor or mixed-in class.view source
in the example)item : Object
in the example).undefined
a "Returns" section
will note the type of class or object returned and a description (Ext.Component
in the
example)Available since 3.4.0
- not pictured in
the example) just after the member descriptionDefaults to: false
)The API documentation uses a number of flags to further commnicate the class member's function and intent. The label may be represented by a text label, an abbreviation, or an icon.
classInstance.method1().method2().etc();
false
is returned from
an event handler- Indicates a framework class
- A singleton framework class. *See the singleton flag for more information
- A component-type framework class (any class within the Ext JS framework that extends Ext.Component)
- Indicates that the class, member, or guide is new in the currently viewed version
- Indicates a class member of type config
- Indicates a class member of type property
- Indicates a class member of type
method
- Indicates a class member of type event
- Indicates a class member of type
theme variable
- Indicates a class member of type
theme mixin
- Indicates that the class, member, or guide is new in the currently viewed version
Just below the class name on an API doc page is a row of buttons corresponding to the types of members owned by the current class. Each button shows a count of members by type (this count is updated as filters are applied). Clicking the button will navigate you to that member section. Hovering over the member-type button will reveal a popup menu of all members of that type for quick navigation.
Getting and setter methods that correlate to a class config option will show up in the methods section as well as in the configs section of both the API doc and the member-type menus just beneath the config they work with. The getter and setter method documentation will be found in the config row for easy reference.
Your page history is kept in localstorage and displayed (using the available real estate) just below the top title bar. By default, the only search results shown are the pages matching the product / version you're currently viewing. You can expand what is displayed by clicking on the button on the right-hand side of the history bar and choosing the "All" radio option. This will show all recent pages in the history bar for all products / versions.
Within the history config menu you will also see a listing of your recent page visits. The results are filtered by the "Current Product / Version" and "All" radio options. Clicking on the button will clear the history bar as well as the history kept in local storage.
If "All" is selected in the history config menu the checkbox option for "Show product details in the history bar" will be enabled. When checked, the product/version for each historic page will show alongside the page name in the history bar. Hovering the cursor over the page names in the history bar will also show the product/version as a tooltip.
Both API docs and guides can be searched for using the search field at the top of the page.
On API doc pages there is also a filter input field that filters the member rows using the filter string. In addition to filtering by string you can filter the class members by access level, inheritance, and read only. This is done using the checkboxes at the top of the page.
The checkbox at the bottom of the API class navigation tree filters the class list to include or exclude private classes.
Clicking on an empty search field will show your last 10 searches for quick navigation.
Each API doc page (with the exception of Javascript primitives pages) has a menu view of metadata relating to that class. This metadata view will have one or more of the following:
Ext.button.Button
class has an alternate class name of Ext.Button
). Alternate class
names are commonly maintained for backward compatibility.Runnable examples (Fiddles) are expanded on a page by default. You can collapse and expand example code blocks individually using the arrow on the top-left of the code block. You can also toggle the collapse state of all examples using the toggle button on the top-right of the page. The toggle-all state will be remembered between page loads.
Class members are collapsed on a page by default. You can expand and collapse members using the arrow icon on the left of the member row or globally using the expand / collapse all toggle button top-right.
Viewing the docs on narrower screens or browsers will result in a view optimized for a smaller form factor. The primary differences between the desktop and "mobile" view are:
The class source can be viewed by clicking on the class name at the top of an API doc page. The source for class members can be viewed by clicking on the "view source" link on the right-hand side of the member row.
A mixin for being able to save the state of an object to an underlying Ext.state.Provider.
A buffer to be applied if many state events are fired within a short period.
Defaults to:
100
An array of events that, when fired, should trigger this object to
save its state. stateEvents
defaults to the stateEvents
associated with the
component you are using. Any events you statically set will be appended to that list.
stateEvents
may be any type of event supported by this object, including
browser or custom events (e.g., ['click', 'customerchange']
).
See stateful
for an explanation of saving and
restoring object state.
A flag which causes the object to attempt to restore the state of internal properties from a saved state on startup. The object must have a stateId for state to be managed.
Auto-generated ids are not guaranteed to be stable across page loads and cannot be relied upon to save and restore the same state for a object.
For state saving to work, the state manager's provider must have been set to an implementation of Ext.state.Provider which overrides the set and get methods to save and recall name/value pairs. A built-in implementation, Ext.state.CookieProvider is available.
To set the state provider for the current page:
Ext.state.Manager.setProvider(new Ext.state.CookieProvider({ expires: new Date(new Date().getTime()+(10006060247)), //7 days from now }));
A stateful object attempts to save state when one of the events listed in the stateEvents configuration fires.
To save state, a stateful object first serializes its state by calling getState.
The Component base class implements getState to save its width and height within the state only if they were initially configured, and have changed from the configured value.
The Panel class saves its collapsed state in addition to that.
The Grid class saves its column state and store state (sorters and filters and grouper) in addition to its superclass state.
If there is more application state to be save, the developer must provide an implementation which first calls the superclass method to inherit the above behaviour, and then injects new properties into the returned object.
The value yielded by getState
is passed to Ext.state.Manager#set
which uses the configured Ext.state.Provider to save the object
keyed by the stateId.
During construction, a stateful object attempts to restore its state by calling Ext.state.Manager#get passing the stateId
The resulting object is passed to applyState*. The default implementation of applyState simply copies properties into the object, but a developer may override this to support restoration of more complex application state.
You can perform extra processing on state save and restore by attaching
handlers to the beforestaterestore, staterestore,
beforestatesave and statesave events. In some simple cases,
passing an object for the stateful
config may suffice. If an object is
provided, the properties of that object are used to include or exclude stateful
properties returned by getState
. For example:
stateful: {
height: false, // never persist the height
width: true // always persist the width
}
The above is roughly equivalent to the following:
getState: function () {
var state = this.callParent();
delete state.height;
state.width = this.width;
return state;
}
Defaults to:
false
The unique id for this object to use for state management purposes.
See stateful for an explanation of saving and restoring state.
Gets the state id for this object.
The 'stateId' or the implicit 'id' specified by component configuration.
The value true
causes config
values to be stored on instances using a
property name prefixed with an underscore ("_") character. A value of false
stores config
values as properties using their exact name (no prefix).
Defaults to:
true
Available since: 5.0.0
The value true
instructs the initConfig
method to only honor values for
properties declared in the config
block of a class. When false
, properties
that are not declared in a config
block will be placed on the instance.
Defaults to:
true
Available since: 5.0.0
Setting this property to false
will prevent nulling object references
on a Class instance after destruction. Setting this to "async"
will delay
the clearing for approx 50ms.
Defaults to:
true
Available since: 6.2.0
Setting this property to true
will result in setting the object's
prototype to null
after the destruction sequence is fully completed.
After that, most attempts at calling methods on the object instance
will result in "method not defined" exception. This can be very helpful
with tracking down otherwise hard to find bugs like runaway Ajax requests,
timed functions not cleared on destruction, etc.
Note that this option can only work in browsers that support Object.setPrototypeOf
method, and is only available in debugging mode.
Defaults to:
false
Available since: 6.2.0
This property is set to true
after the destroy
method is called.
Defaults to:
false
This property is set to true
during the call to initConfig
.
Defaults to:
false
Available since: 5.0.0
This property is set to true
if this instance is the first of its class.
Defaults to:
false
Available since: 5.0.0
This value is true
and is used to identify plain objects from instances of
a defined class.
Defaults to:
true
Get the reference to the current class from which this object was instantiated. Unlike Ext.Base#statics,
this.self
is scope-dependent and it's meant to be used for dynamic inheritance. See Ext.Base#statics
for a detailed comparison
Ext.define('My.Cat', {
statics: {
speciesName: 'Cat' // My.Cat.speciesName = 'Cat'
},
constructor: function() {
alert(this.self.speciesName); // dependent on 'this'
},
clone: function() {
return new this.self();
}
});
Ext.define('My.SnowLeopard', {
extend: 'My.Cat',
statics: {
speciesName: 'Snow Leopard' // My.SnowLeopard.speciesName = 'Snow Leopard'
}
});
var cat = new My.Cat(); // alerts 'Cat'
var snowLeopard = new My.SnowLeopard(); // alerts 'Snow Leopard'
var clone = snowLeopard.clone();
alert(Ext.getClassName(clone)); // alerts 'My.SnowLeopard'
Defaults to:
Base
This method applies a versioned, deprecation declaration to this class. This
is typically called by the deprecated
config.
deprecations : Object
Add events that will trigger the state to be saved. If the first argument is an array, each element of that array is the name of a state event. Otherwise, each argument passed to this method is the name of a state event.
events : String/String[]
The event name or an array of event names.
Applies the state to the object. This should be overridden in subclasses to do more complex state operations. By default it applies the state properties onto the current object.
state : Object
The state
Call the original method that was previously overridden with Ext.Base#override
Ext.define('My.Cat', {
constructor: function() {
alert("I'm a cat!");
}
});
My.Cat.override({
constructor: function() {
alert("I'm going to be a cat!");
this.callOverridden();
alert("Meeeeoooowwww");
}
});
var kitty = new My.Cat(); // alerts "I'm going to be a cat!"
// alerts "I'm a cat!"
// alerts "Meeeeoooowwww"
args : Array/Arguments
The arguments, either an array or the arguments
object
from the current method, for example: this.callOverridden(arguments)
Returns the result of calling the overridden method
Deprecated since version 4.1.0
Use method-callParent instead.
Call the "parent" method of the current method. That is the method previously overridden by derivation or by an override (see Ext#define).
Ext.define('My.Base', {
constructor: function (x) {
this.x = x;
},
statics: {
method: function (x) {
return x;
}
}
});
Ext.define('My.Derived', {
extend: 'My.Base',
constructor: function () {
this.callParent([21]);
}
});
var obj = new My.Derived();
alert(obj.x); // alerts 21
This can be used with an override as follows:
Ext.define('My.DerivedOverride', {
override: 'My.Derived',
constructor: function (x) {
this.callParent([x*2]); // calls original My.Derived constructor
}
});
var obj = new My.Derived();
alert(obj.x); // now alerts 42
This also works with static and private methods.
Ext.define('My.Derived2', {
extend: 'My.Base',
// privates: {
statics: {
method: function (x) {
return this.callParent([x*2]); // calls My.Base.method
}
}
});
alert(My.Base.method(10)); // alerts 10
alert(My.Derived2.method(10)); // alerts 20
Lastly, it also works with overridden static methods.
Ext.define('My.Derived2Override', {
override: 'My.Derived2',
// privates: {
statics: {
method: function (x) {
return this.callParent([x*2]); // calls My.Derived2.method
}
}
});
alert(My.Derived2.method(10); // now alerts 40
To override a method and replace it and also call the superclass method, use method-callSuper. This is often done to patch a method to fix a bug.
args : Array/Arguments
The arguments, either an array or the arguments
object
from the current method, for example: this.callParent(arguments)
Returns the result of calling the parent method
This method is used by an override to call the superclass method but bypass any overridden method. This is often done to "patch" a method that contains a bug but for whatever reason cannot be fixed directly.
Consider:
Ext.define('Ext.some.Class', {
method: function () {
console.log('Good');
}
});
Ext.define('Ext.some.DerivedClass', {
extend: 'Ext.some.Class',
method: function () {
console.log('Bad');
// ... logic but with a bug ...
this.callParent();
}
});
To patch the bug in Ext.some.DerivedClass.method
, the typical solution is to create an
override:
Ext.define('App.patches.DerivedClass', {
override: 'Ext.some.DerivedClass',
method: function () {
console.log('Fixed');
// ... logic but with bug fixed ...
this.callSuper();
}
});
The patch method cannot use method-callParent to call the superclass
method
since that would call the overridden method containing the bug. In
other words, the above patch would only produce "Fixed" then "Good" in the
console log, whereas, using callParent
would produce "Fixed" then "Bad"
then "Good".
args : Array/Arguments
The arguments, either an array or the arguments
object
from the current method, for example: this.callSuper(arguments)
Returns the result of calling the superclass method
Destroys member properties by name.
If a property name is the name of a config, the getter is not invoked, so if the config has not been initialized, nothing will be done.
The property will be destroyed, and the corrected name (if the property is a config
and config names are prefixed) will set to null
in this object's dictionary.
args : String...
One or more names of the properties to destroy and remove from the object.
Returns a specified config property value. If the name parameter is not passed, all current configuration options will be returned as key value pairs.
name : String (optional)
The name of the config property to get.
peek : Boolean (optional)
true
to peek at the raw value without calling the getter.
Defaults to: false
ifInitialized : Boolean (optional)
true
to only return the initialized property value,
not the raw config value, and not to trigger initialization. Returns undefined
if the
property has not yet been initialized.
Defaults to: false
The config property value.
Returns the initial configuration passed to the constructor when instantiating this class.
Given this example Ext.button.Button definition and instance:
Ext.define('MyApp.view.Button', {
extend: 'Ext.button.Button',
xtype: 'mybutton',
scale: 'large',
enableToggle: true
});
var btn = Ext.create({
xtype: 'mybutton',
renderTo: Ext.getBody(),
text: 'Test Button'
});
Calling btn.getInitialConfig()
would return an object including the config
options passed to the create
method:
xtype: 'mybutton',
renderTo: // The document body itself
text: 'Test Button'
Calling btn.getInitialConfig('text')
returns 'Test Button'.
name : String (optional)
Name of the config option to return.
The full config object or a single config value
when name
parameter specified.
Gets the current state of the object. By default this function returns null, it should be overridden in subclasses to implement methods for getting the state.
The current state
Initialize configuration for this class. a typical example:
Ext.define('My.awesome.Class', {
// The default config
config: {
name: 'Awesome',
isAwesome: true
},
constructor: function(config) {
this.initConfig(config);
}
});
var awesome = new My.awesome.Class({
name: 'Super Awesome'
});
alert(awesome.getName()); // 'Super Awesome'
instanceConfig : Object
this
Adds a "destroyable" object to an internal list of objects that will be destroyed
when this instance is destroyed (via destroy
).
name : String
value : Object
The value
passed.
Conditionally saves a single property from this object to the given state object. The idea is to only save state which has changed from the initial state so that current software settings do not override future software settings. Only those values that are user-changed state should be saved.
propName : String
The name of the property to save.
state : Object
The state object in to which to save the property.
stateName : String (optional)
The name to use for the property in state.
True if the property was saved, false if not.
Gathers additional named properties of the instance and adds their current values to the passed state object.
propNames : String/String[]
The name (or array of names) of the property to save.
state : Object
The state object in to which to save the property values.
state
Sets a single/multiple configuration options.
name : String/Object
The name of the property to set, or a set of key value pairs to set.
value : Object (optional)
The value to set for the name parameter.
this
Get the reference to the class from which this object was instantiated. Note that unlike Ext.Base#self,
this.statics()
is scope-independent and it always returns the class from which it was called, regardless of what
this
points to during run-time
Ext.define('My.Cat', {
statics: {
totalCreated: 0,
speciesName: 'Cat' // My.Cat.speciesName = 'Cat'
},
constructor: function() {
var statics = this.statics();
alert(statics.speciesName); // always equals to 'Cat' no matter what 'this' refers to
// equivalent to: My.Cat.speciesName
alert(this.self.speciesName); // dependent on 'this'
statics.totalCreated++;
},
clone: function() {
var cloned = new this.self(); // dependent on 'this'
cloned.groupName = this.statics().speciesName; // equivalent to: My.Cat.speciesName
return cloned;
}
});
Ext.define('My.SnowLeopard', {
extend: 'My.Cat',
statics: {
speciesName: 'Snow Leopard' // My.SnowLeopard.speciesName = 'Snow Leopard'
},
constructor: function() {
this.callParent();
}
});
var cat = new My.Cat(); // alerts 'Cat', then alerts 'Cat'
var snowLeopard = new My.SnowLeopard(); // alerts 'Cat', then alerts 'Snow Leopard'
var clone = snowLeopard.clone();
alert(Ext.getClassName(clone)); // alerts 'My.SnowLeopard'
alert(clone.groupName); // alerts 'Cat'
alert(My.Cat.totalCreated); // alerts 3
Adds new config properties to this class. This is called for classes when they are declared, then for any mixins that class may define and finally for any overrides defined that target the class.
config : Object
mixinClass : Ext.Class (optional)
The mixin class if the configs are from a mixin.
Add methods / properties to the prototype of this class.
Ext.define('My.awesome.Cat', {
constructor: function() {
...
}
});
My.awesome.Cat.addMembers({
meow: function() {
alert('Meowww...');
}
});
var kitty = new My.awesome.Cat();
kitty.meow();
members : Object
The members to add to this class.
isStatic : Boolean (optional)
Pass true
if the members are static.
Defaults to: false
privacy : Boolean (optional)
Pass true
if the members are private. This
only has meaning in debug mode and only for methods.
Defaults to: false
Add / override static properties of this class.
Ext.define('My.cool.Class', {
...
});
My.cool.Class.addStatics({
someProperty: 'someValue', // My.cool.Class.someProperty = 'someValue'
method1: function() { ... }, // My.cool.Class.method1 = function() { ... };
method2: function() { ... } // My.cool.Class.method2 = function() { ... };
});
members : Object
this
Borrow another class' members to the prototype of this class.
Ext.define('Bank', {
money: '$$$',
printMoney: function() {
alert('$$$$$$$');
}
});
Ext.define('Thief', {
...
});
Thief.borrow(Bank, ['money', 'printMoney']);
var steve = new Thief();
alert(steve.money); // alerts '$$$'
steve.printMoney(); // alerts '$$$$$$$'
fromClass : Ext.Base
The class to borrow members from
members : Array/String
The names of the members to borrow
this
Create a new instance of this Class.
Ext.define('My.cool.Class', {
...
});
My.cool.Class.create({
someConfig: true
});
All parameters are passed to the constructor of the class.
the created instance.
Create aliases for existing prototype methods. Example:
Ext.define('My.cool.Class', {
method1: function() { ... },
method2: function() { ... }
});
var test = new My.cool.Class();
My.cool.Class.createAlias({
method3: 'method1',
method4: 'method2'
});
test.method3(); // test.method1()
My.cool.Class.createAlias('method5', 'method3');
test.method5(); // test.method3() -> test.method1()
alias : String/Object
The new method name, or an object to set multiple aliases. See flexSetter
origin : String/Object
The original method name
Returns the Ext.Configurator
for this class.
Get the current class' name in string format.
Ext.define('My.cool.Class', {
constructor: function() {
alert(this.self.getName()); // alerts 'My.cool.Class'
}
});
My.cool.Class.getName(); // 'My.cool.Class'
className
Used internally by the mixins pre-processor
name : Object
mixinClass : Object
Override members of this class. Overridden methods can be invoked via Ext.Base#callParent.
Ext.define('My.Cat', {
constructor: function() {
alert("I'm a cat!");
}
});
My.Cat.override({
constructor: function() {
alert("I'm going to be a cat!");
this.callParent(arguments);
alert("Meeeeoooowwww");
}
});
var kitty = new My.Cat(); // alerts "I'm going to be a cat!"
// alerts "I'm a cat!"
// alerts "Meeeeoooowwww"
Direct use of this method should be rare. Use Ext.define instead:
Ext.define('My.CatOverride', {
override: 'My.Cat',
constructor: function() {
alert("I'm going to be a cat!");
this.callParent(arguments);
alert("Meeeeoooowwww");
}
});
The above accomplishes the same result but can be managed by the Ext.Loader which can properly order the override and its target class and the build process can determine whether the override is needed based on the required state of the target class (My.Cat).
members : Object
The properties to add to this class. This should be specified as an object literal containing one or more properties.
this class
Fires before the state of the object is restored. Return false from an event handler to stop the restore.
this : Ext.state.Stateful
state : Object
The hash of state values returned from the StateProvider. If this
event is not vetoed, then the state object is passed to applyState
. By default,
that simply copies property values into this object. The method maybe overriden to
provide custom state restoration.
eOpts : Object
The options object passed to Ext.util.Observable.addListener.
Fires before the state of the object is saved to the configured state provider. Return false to stop the save.
this : Ext.state.Stateful
state : Object
The hash of state values. This is determined by calling
getState()
on the object. This method must be provided by the
developer to return whatever representation of state is required, by default, Ext.state.Stateful
has a null implementation.
eOpts : Object
The options object passed to Ext.util.Observable.addListener.
Fires after the state of the object is restored.
this : Ext.state.Stateful
state : Object
The hash of state values returned from the StateProvider. This is passed
to applyState
. By default, that simply copies property values into this
object. The method maybe overridden to provide custom state restoration.
eOpts : Object
The options object passed to Ext.util.Observable.addListener.
Fires after the state of the object is saved to the configured state provider.
this : Ext.state.Stateful
state : Object
The hash of state values. This is determined by calling
getState()
on the object. This method must be provided by the
developer to return whatever representation of state is required, by default, Ext.state.Stateful
has a null implementation.
eOpts : Object
The options object passed to Ext.util.Observable.addListener.