Many classes have shortcut names used when creating (instantiating) a class with a
configuration object. The shortcut name is referred to as an alias
(or xtype
if the
class extends Ext.Component). The alias/xtype is listed next to the class name of
applicable classes for quick reference.
Framework classes or their members may be specified as private
or protected
. Else,
the class / member is public
. Public
, protected
, and private
are access
descriptors used to convey how and when the class or class member should be used.
Public classes and class members are available for use by any other class or application code and may be relied upon as a stable and persistent within major product versions. Public classes and members may safely be extended via a subclass.
Protected class members are stable public
members intended to be used by the
owning class or its subclasses. Protected members may safely be extended via a subclass.
Private classes and class members are used internally by the framework and are not intended to be used by application developers. Private classes and members may change or be omitted from the framework at any time without notice and should not be relied upon in application logic.
static
label next to the
method name. *See Static below.Below is an example class member that we can disect to show the syntax of a class member (the lookupComponent method as viewed from the Ext.button.Button class in this case).
Let's look at each part of the member row:
lookupComponent
in this example)( item )
in this example)Ext.Component
in this case). This may be omitted for methods that do not
return anything other than undefined
or may display as multiple possible values
separated by a forward slash /
signifying that what is returned may depend on the
results of the method call (i.e. a method may return a Component if a get method calls is
successful or false
if unsuccessful which would be displayed as
Ext.Component/Boolean
).PROTECTED
in
this example - see the Flags section below)Ext.container.Container
in this example). The source
class will be displayed as a blue link if the member originates from the current class
and gray if it is inherited from an ancestor or mixed-in class.view source
in the example)item : Object
in the example).undefined
a "Returns" section
will note the type of class or object returned and a description (Ext.Component
in the
example)Available since 3.4.0
- not pictured in
the example) just after the member descriptionDefaults to: false
)The API documentation uses a number of flags to further commnicate the class member's function and intent. The label may be represented by a text label, an abbreviation, or an icon.
classInstance.method1().method2().etc();
false
is returned from
an event handler- Indicates a framework class
- A singleton framework class. *See the singleton flag for more information
- A component-type framework class (any class within the Ext JS framework that extends Ext.Component)
- Indicates that the class, member, or guide is new in the currently viewed version
- Indicates a class member of type config
- Indicates a class member of type property
- Indicates a class member of type
method
- Indicates a class member of type event
- Indicates a class member of type
theme variable
- Indicates a class member of type
theme mixin
- Indicates that the class, member, or guide is new in the currently viewed version
Just below the class name on an API doc page is a row of buttons corresponding to the types of members owned by the current class. Each button shows a count of members by type (this count is updated as filters are applied). Clicking the button will navigate you to that member section. Hovering over the member-type button will reveal a popup menu of all members of that type for quick navigation.
Getting and setter methods that correlate to a class config option will show up in the methods section as well as in the configs section of both the API doc and the member-type menus just beneath the config they work with. The getter and setter method documentation will be found in the config row for easy reference.
Your page history is kept in localstorage and displayed (using the available real estate) just below the top title bar. By default, the only search results shown are the pages matching the product / version you're currently viewing. You can expand what is displayed by clicking on the button on the right-hand side of the history bar and choosing the "All" radio option. This will show all recent pages in the history bar for all products / versions.
Within the history config menu you will also see a listing of your recent page visits. The results are filtered by the "Current Product / Version" and "All" radio options. Clicking on the button will clear the history bar as well as the history kept in local storage.
If "All" is selected in the history config menu the checkbox option for "Show product details in the history bar" will be enabled. When checked, the product/version for each historic page will show alongside the page name in the history bar. Hovering the cursor over the page names in the history bar will also show the product/version as a tooltip.
Both API docs and guides can be searched for using the search field at the top of the page.
On API doc pages there is also a filter input field that filters the member rows using the filter string. In addition to filtering by string you can filter the class members by access level, inheritance, and read only. This is done using the checkboxes at the top of the page.
The checkbox at the bottom of the API class navigation tree filters the class list to include or exclude private classes.
Clicking on an empty search field will show your last 10 searches for quick navigation.
Each API doc page (with the exception of Javascript primitives pages) has a menu view of metadata relating to that class. This metadata view will have one or more of the following:
Ext.button.Button
class has an alternate class name of Ext.Button
). Alternate class
names are commonly maintained for backward compatibility.Runnable examples (Fiddles) are expanded on a page by default. You can collapse and expand example code blocks individually using the arrow on the top-left of the code block. You can also toggle the collapse state of all examples using the toggle button on the top-right of the page. The toggle-all state will be remembered between page loads.
Class members are collapsed on a page by default. You can expand and collapse members using the arrow icon on the left of the member row or globally using the expand / collapse all toggle button top-right.
Viewing the docs on narrower screens or browsers will result in a view optimized for a smaller form factor. The primary differences between the desktop and "mobile" view are:
The class source can be viewed by clicking on the class name at the top of an API doc page. The source for class members can be viewed by clicking on the "view source" link on the right-hand side of the member row.
This animation class is a mixin.
Ext.util.Animate provides an API for the creation of animated transitions of properties and styles. This class is used as a mixin and currently applied to Ext.dom.Element, Ext.CompositeElement, Ext.draw.sprite.Sprite, Ext.draw.sprite.Composite, and Ext.Component. Note that Components have a limited subset of what attributes can be animated such as top, left, x, y, height, width, and opacity (color, paddings, and margins can not be animated).
All animations require three things - easing
, duration
, and to
(the final end value for each property)
you wish to animate. Easing and duration are defaulted values specified below.
Easing describes how the intermediate values used during a transition will be calculated.
Easing allows for a transition to change speed over its duration.
You may use the defaults for easing and duration, but you must always set a
to property which is the end value for all animations.
Popular element 'to' configurations are:
Popular sprite 'to' configurations are:
The default duration for animations is 250 (which is a 1/4 of a second). Duration is denoted in milliseconds. Therefore 1 second is 1000, 1 minute would be 60000, and so on. The default easing curve used for all animations is 'ease'. Popular easing functions are included and can be found in Easing.
For example, a simple animation to fade out an element with a default easing and duration:
var p1 = Ext.get('myElementId');
p1.animate({
to: {
opacity: 0
}
});
To make this animation fade out in a tenth of a second:
var p1 = Ext.get('myElementId');
p1.animate({
duration: 100,
to: {
opacity: 0
}
});
By default all animations are added to a queue which allows for animation via a chain-style API. For example, the following code will queue 4 animations which occur sequentially (one right after the other):
p1.animate({
to: {
x: 500
}
}).animate({
to: {
y: 150
}
}).animate({
to: {
backgroundColor: '#f00' //red
}
}).animate({
to: {
opacity: 0
}
});
You can change this behavior by calling the syncFx method and all subsequent animations for the specified target will be run concurrently (at the same time).
p1.syncFx(); //this will make all animations run at the same time
p1.animate({
to: {
x: 500
}
}).animate({
to: {
y: 150
}
}).animate({
to: {
backgroundColor: '#f00' //red
}
}).animate({
to: {
opacity: 0
}
});
This works the same as:
p1.animate({
to: {
x: 500,
y: 150,
backgroundColor: '#f00' //red
opacity: 0
}
});
The stopAnimation method can be used to stop any currently running animations and clear any queued animations.
You can also set up complex animations with keyframes which follow the CSS3 Animation configuration pattern. Note rotation, translation, and scaling can only be done for sprites. The previous example can be written with the following syntax:
p1.animate({
duration: 1000, //one second total
keyframes: {
25: { //from 0 to 250ms (25%)
x: 0
},
50: { //from 250ms to 500ms (50%)
y: 0
},
75: { //from 500ms to 750ms (75%)
backgroundColor: '#f00' //red
},
100: { //from 750ms to 1sec
opacity: 0
}
}
});
Each animation you create has events for beforeanimate, afteranimate, and lastframe. Keyframed animations adds an additional keyframe event which fires for each keyframe in your animation.
All animations support the listeners configuration to attact functions to these events.
startAnimate: function() {
var p1 = Ext.get('myElementId');
p1.animate({
duration: 100,
to: {
opacity: 0
},
listeners: {
beforeanimate: function() {
// Execute my custom method before the animation
this.myBeforeAnimateFn();
},
afteranimate: function() {
// Execute my custom method after the animation
this.myAfterAnimateFn();
},
scope: this
});
},
myBeforeAnimateFn: function() {
// My custom logic
},
myAfterAnimateFn: function() {
// My custom logic
}
Due to the fact that animations run asynchronously, you can determine if an animation is currently running on any target by using the getActiveAnimation method. This method will return false if there are no active animations or return the currently running Ext.fx.Anim instance.
In this example, we're going to wait for the current animation to finish, then stop any other queued animations before we fade our element's opacity to 0:
var curAnim = p1.getActiveAnimation();
if (curAnim) {
curAnim.on('afteranimate', function() {
p1.stopAnimation();
p1.animate({
to: {
opacity: 0
}
});
});
}
The value true
causes config
values to be stored on instances using a
property name prefixed with an underscore ("_") character. A value of false
stores config
values as properties using their exact name (no prefix).
Defaults to:
true
Available since: 5.0.0
The value true
instructs the initConfig
method to only honor values for
properties declared in the config
block of a class. When false
, properties
that are not declared in a config
block will be placed on the instance.
Defaults to:
true
Available since: 5.0.0
This property is set to true
during the call to initConfig
.
Defaults to:
false
Available since: 5.0.0
This property is set to true
if this instance is the first of its class.
Defaults to:
false
Available since: 5.0.0
This value is true
and is used to identify plain objects from instances of
a defined class.
Defaults to:
true
Get the reference to the current class from which this object was instantiated. Unlike Ext.Base#statics,
this.self
is scope-dependent and it's meant to be used for dynamic inheritance. See Ext.Base#statics
for a detailed comparison
Ext.define('My.Cat', {
statics: {
speciesName: 'Cat' // My.Cat.speciesName = 'Cat'
},
constructor: function() {
alert(this.self.speciesName); // dependent on 'this'
},
clone: function() {
return new this.self();
}
});
Ext.define('My.SnowLeopard', {
extend: 'My.Cat',
statics: {
speciesName: 'Snow Leopard' // My.SnowLeopard.speciesName = 'Snow Leopard'
}
});
var cat = new My.Cat(); // alerts 'Cat'
var snowLeopard = new My.SnowLeopard(); // alerts 'Snow Leopard'
var clone = snowLeopard.clone();
alert(Ext.getClassName(clone)); // alerts 'My.SnowLeopard'
Defaults to:
Base
This method applies a versioned, deprecation declaration to this class. This
is typically called by the deprecated
config.
deprecations : Object
Performs custom animation on this object.
This method is applicable to both the Ext.Component class and the Ext.draw.sprite.Sprite class. It performs animated transitions of certain properties of this object over a specified timeline.
When animating a Component, the following properties may be specified in from
, to
, and keyframe
objects:
x
- The Component's page X position in pixels.
y
- The Component's page Y position in pixels
left
- The Component's left
value in pixels.
top
- The Component's top
value in pixels.
width
- The Component's width
value in pixels.
height
- The Component's height
value in pixels.
The following property may be set on the animation config root:
dynamic
- Specify as true to update the Component's layout (if it is a Container) at every frame of the animation.
Use sparingly as laying out on every intermediate size change is an expensive operation.For example, to animate a Window to a new size, ensuring that its internal layout and any shadow is correct:
myWindow = Ext.create('Ext.window.Window', {
title: 'Test Component animation',
width: 500,
height: 300,
layout: {
type: 'hbox',
align: 'stretch'
},
items: [{
title: 'Left: 33%',
margin: '5 0 5 5',
flex: 1
}, {
title: 'Left: 66%',
margin: '5 5 5 5',
flex: 2
}]
});
myWindow.show();
myWindow.header.el.on('click', function() {
myWindow.animate({
to: {
width: (myWindow.getWidth() == 500) ? 700 : 500,
height: (myWindow.getHeight() == 300) ? 400 : 300
}
});
});
For performance reasons, by default, the internal layout is only updated when the Window reaches its final "to"
size. If dynamic updating of the Window's child Components is required, then configure the animation with
dynamic: true
and the two child items will maintain their proportions during the animation.
config : Object
Configuration for Ext.fx.Anim. Note that the to config is required.
this
Call the "parent" method of the current method. That is the method previously overridden by derivation or by an override (see Ext#define).
Ext.define('My.Base', {
constructor: function (x) {
this.x = x;
},
statics: {
method: function (x) {
return x;
}
}
});
Ext.define('My.Derived', {
extend: 'My.Base',
constructor: function () {
this.callParent([21]);
}
});
var obj = new My.Derived();
alert(obj.x); // alerts 21
This can be used with an override as follows:
Ext.define('My.DerivedOverride', {
override: 'My.Derived',
constructor: function (x) {
this.callParent([x*2]); // calls original My.Derived constructor
}
});
var obj = new My.Derived();
alert(obj.x); // now alerts 42
This also works with static and private methods.
Ext.define('My.Derived2', {
extend: 'My.Base',
// privates: {
statics: {
method: function (x) {
return this.callParent([x*2]); // calls My.Base.method
}
}
});
alert(My.Base.method(10)); // alerts 10
alert(My.Derived2.method(10)); // alerts 20
Lastly, it also works with overridden static methods.
Ext.define('My.Derived2Override', {
override: 'My.Derived2',
// privates: {
statics: {
method: function (x) {
return this.callParent([x*2]); // calls My.Derived2.method
}
}
});
alert(My.Derived2.method(10); // now alerts 40
To override a method and replace it and also call the superclass method, use callSuper. This is often done to patch a method to fix a bug.
args : Array/Arguments
The arguments, either an array or the arguments
object
from the current method, for example: this.callParent(arguments)
Returns the result of calling the parent method
This method is used by an override to call the superclass method but bypass any overridden method. This is often done to "patch" a method that contains a bug but for whatever reason cannot be fixed directly.
Consider:
Ext.define('Ext.some.Class', {
method: function () {
console.log('Good');
}
});
Ext.define('Ext.some.DerivedClass', {
extend: 'Ext.some.Class',
method: function () {
console.log('Bad');
// ... logic but with a bug ...
this.callParent();
}
});
To patch the bug in Ext.some.DerivedClass.method
, the typical solution is to create an
override:
Ext.define('App.patches.DerivedClass', {
override: 'Ext.some.DerivedClass',
method: function () {
console.log('Fixed');
// ... logic but with bug fixed ...
this.callSuper();
}
});
The patch method cannot use method-callParent to call the superclass
method
since that would call the overridden method containing the bug. In
other words, the above patch would only produce "Fixed" then "Good" in the
console log, whereas, using callParent
would produce "Fixed" then "Bad"
then "Good".
args : Array/Arguments
The arguments, either an array or the arguments
object
from the current method, for example: this.callSuper(arguments)
Returns the result of calling the superclass method
This method is called to cleanup an object and its resources. After calling this method, the object should not be used any further.
Returns the current animation if this object has any effects actively running or queued, else returns false.
Anim if element has active effects, else false
Returns a specified config property value. If the name parameter is not passed, all current configuration options will be returned as key value pairs.
name : String (optional)
The name of the config property to get.
peek : Boolean (optional)
true
to peek at the raw value without calling the getter.
Defaults to: false
The config property value.
Returns the initial configuration passed to the constructor when instantiating this class.
Given this example Ext.button.Button definition and instance:
Ext.define('MyApp.view.Button', {
extend: 'Ext.button.Button',
xtype: 'mybutton',
scale: 'large',
enableToggle: true
});
var btn = Ext.create({
xtype: 'mybutton',
renderTo: Ext.getBody(),
text: 'Test Button'
});
Calling btn.getInitialConfig()
would return an object including the config
options passed to the create
method:
xtype: 'mybutton',
renderTo: // The document body itself
text: 'Test Button'
Calling btn.getInitialConfig('text')
returns 'Test Button'.
name : String (optional)
Name of the config option to return.
The full config object or a single config value
when name
parameter specified.
Returns the current animation if this object has any effects actively running or queued, else returns false.
Anim if element has active effects, else false
Deprecated since version 4.0
Replaced by getActiveAnimation
Initialize configuration for this class. a typical example:
Ext.define('My.awesome.Class', {
// The default config
config: {
name: 'Awesome',
isAwesome: true
},
constructor: function(config) {
this.initConfig(config);
}
});
var awesome = new My.awesome.Class({
name: 'Super Awesome'
});
alert(awesome.getName()); // 'Super Awesome'
instanceConfig : Object
this
Adds a "destroyable" object to an internal list of objects that will be destroyed
when this instance is destroyed (via destroy
).
name : String
value : Object
The value
passed.
Ensures that all effects queued after sequenceFx is called on this object are run in sequence. This is the opposite of syncFx.
this
Sets a single/multiple configuration options.
name : String/Object
The name of the property to set, or a set of key value pairs to set.
value : Object (optional)
The value to set for the name parameter.
this
Get the reference to the class from which this object was instantiated. Note that unlike Ext.Base#self,
this.statics()
is scope-independent and it always returns the class from which it was called, regardless of what
this
points to during run-time
Ext.define('My.Cat', {
statics: {
totalCreated: 0,
speciesName: 'Cat' // My.Cat.speciesName = 'Cat'
},
constructor: function() {
var statics = this.statics();
alert(statics.speciesName); // always equals to 'Cat' no matter what 'this' refers to
// equivalent to: My.Cat.speciesName
alert(this.self.speciesName); // dependent on 'this'
statics.totalCreated++;
},
clone: function() {
var cloned = new this.self(); // dependent on 'this'
cloned.groupName = this.statics().speciesName; // equivalent to: My.Cat.speciesName
return cloned;
}
});
Ext.define('My.SnowLeopard', {
extend: 'My.Cat',
statics: {
speciesName: 'Snow Leopard' // My.SnowLeopard.speciesName = 'Snow Leopard'
},
constructor: function() {
this.callParent();
}
});
var cat = new My.Cat(); // alerts 'Cat', then alerts 'Cat'
var snowLeopard = new My.SnowLeopard(); // alerts 'Cat', then alerts 'Snow Leopard'
var clone = snowLeopard.clone();
alert(Ext.getClassName(clone)); // alerts 'My.SnowLeopard'
alert(clone.groupName); // alerts 'Cat'
alert(My.Cat.totalCreated); // alerts 3
Stops any running effects and clears this object's internal effects queue if it contains any additional effects that haven't started yet.
The Element
Stops any running effects and clears this object's internal effects queue if it contains any additional effects that haven't started yet.
The Element
Deprecated since version 4.0
Replaced by stopAnimation
Ensures that all effects queued after syncFx is called on this object are run concurrently. This is the opposite of sequenceFx.
this
Adds new config properties to this class. This is called for classes when they are declared, then for any mixins that class may define and finally for any overrides defined that target the class.
config : Object
mixinClass : Ext.Class (optional)
The mixin class if the configs are from a mixin.
Add methods / properties to the prototype of this class.
Ext.define('My.awesome.Cat', {
constructor: function() {
...
}
});
My.awesome.Cat.addMembers({
meow: function() {
alert('Meowww...');
}
});
var kitty = new My.awesome.Cat();
kitty.meow();
members : Object
The members to add to this class.
isStatic : Boolean (optional)
Pass true
if the members are static.
Defaults to: false
privacy : Boolean (optional)
Pass true
if the members are private. This
only has meaning in debug mode and only for methods.
Defaults to: false
Add / override static properties of this class.
Ext.define('My.cool.Class', {
...
});
My.cool.Class.addStatics({
someProperty: 'someValue', // My.cool.Class.someProperty = 'someValue'
method1: function() { ... }, // My.cool.Class.method1 = function() { ... };
method2: function() { ... } // My.cool.Class.method2 = function() { ... };
});
members : Object
this
Borrow another class' members to the prototype of this class.
Ext.define('Bank', {
money: '$$$',
printMoney: function() {
alert('$$$$$$$');
}
});
Ext.define('Thief', {
...
});
Thief.borrow(Bank, ['money', 'printMoney']);
var steve = new Thief();
alert(steve.money); // alerts '$$$'
steve.printMoney(); // alerts '$$$$$$$'
fromClass : Ext.Base
The class to borrow members from
members : Array/String
The names of the members to borrow
this
Create a new instance of this Class.
Ext.define('My.cool.Class', {
...
});
My.cool.Class.create({
someConfig: true
});
All parameters are passed to the constructor of the class.
the created instance.
Create aliases for existing prototype methods. Example:
Ext.define('My.cool.Class', {
method1: function() { ... },
method2: function() { ... }
});
var test = new My.cool.Class();
My.cool.Class.createAlias({
method3: 'method1',
method4: 'method2'
});
test.method3(); // test.method1()
My.cool.Class.createAlias('method5', 'method3');
test.method5(); // test.method3() -> test.method1()
alias : String/Object
The new method name, or an object to set multiple aliases. See flexSetter
origin : String/Object
The original method name
Returns the Ext.Configurator
for this class.
Get the current class' name in string format.
Ext.define('My.cool.Class', {
constructor: function() {
alert(this.self.getName()); // alerts 'My.cool.Class'
}
});
My.cool.Class.getName(); // 'My.cool.Class'
className
Used internally by the mixins pre-processor
name : Object
mixinClass : Object
Override members of this class. Overridden methods can be invoked via callParent.
Ext.define('My.Cat', {
constructor: function() {
alert("I'm a cat!");
}
});
My.Cat.override({
constructor: function() {
alert("I'm going to be a cat!");
this.callParent(arguments);
alert("Meeeeoooowwww");
}
});
var kitty = new My.Cat(); // alerts "I'm going to be a cat!"
// alerts "I'm a cat!"
// alerts "Meeeeoooowwww"
Direct use of this method should be rare. Use Ext.define instead:
Ext.define('My.CatOverride', {
override: 'My.Cat',
constructor: function() {
alert("I'm going to be a cat!");
this.callParent(arguments);
alert("Meeeeoooowwww");
}
});
The above accomplishes the same result but can be managed by the Ext.Loader which can properly order the override and its target class and the build process can determine whether the override is needed based on the required state of the target class (My.Cat).
members : Object
The properties to add to this class. This should be specified as an object literal containing one or more properties.
this class