/* * This is a derivative of the similarly named class in the YUI Library. * The original license: * Copyright (c) 2006, Yahoo! Inc. All rights reserved. * Code licensed under the BSD License: * http://developer.yahoo.net/yui/license.txt */ /** * Defines the interface and base operation of items that that can be * dragged or can be drop targets. It was designed to be extended, overriding * the event handlers for startDrag, onDrag, onDragOver and onDragOut. * Up to three html elements can be associated with a DragDrop instance: * * - linked element: the element that is passed into the constructor. * This is the element which defines the boundaries for interaction with * other DragDrop objects. * * - handle element(s): The drag operation only occurs if the element that * was clicked matches a handle element. By default this is the linked * element, but there are times that you will want only a portion of the * linked element to initiate the drag operation, and the setHandleElId() * method provides a way to define this. * * - drag element: this represents the element that would be moved along * with the cursor during a drag operation. By default, this is the linked * element itself as in {@link Ext.dd.DD}. setDragElId() lets you define * a separate element that would be moved, as in {@link Ext.dd.DDProxy}. * * This class should not be instantiated until the onload event to ensure that * the associated elements are available. * The following would define a DragDrop obj that would interact with any * other DragDrop obj in the "group1" group: * * dd = new Ext.dd.DragDrop("div1", "group1"); * * Since none of the event handlers have been implemented, nothing would * actually happen if you were to run the code above. Normally you would * override this class or one of the default implementations, but you can * also override the methods you want on an instance of the class... * * dd.onDragDrop = function(e, id) { * alert("dd was dropped on " + id); * } * */Ext.define('Ext.dd.DragDrop', { requires: ['Ext.dd.DragDropManager'], /** * Creates new DragDrop. * @param {String} id of the element that is linked to this instance * @param {String} sGroup the group of related DragDrop objects * @param {Object} config an object containing configurable attributes. * Valid properties for DragDrop: * * - padding * - isTarget * - maintainOffset * - primaryButtonOnly */ constructor: function(id, sGroup, config) { if (id) { this.init(id, sGroup, config); } }, /** * @property {Boolean} ignoreSelf * Set to false to enable a DragDrop object to fire drag events while dragging * over its own Element. Defaults to true - DragDrop objects do not by default * fire drag events to themselves. */ /** * @property {String} id * The id of the element associated with this object. This is what we * refer to as the "linked element" because the size and position of * this element is used to determine when the drag and drop objects have * interacted. */ id: null, /** * @property {Object} config * Configuration attributes passed into the constructor */ config: null, /** * @property {String} dragElId * The id of the element that will be dragged. By default this is same * as the linked element, but could be changed to another element. Ex: * Ext.dd.DDProxy * @private */ dragElId: null, /** * @property {String} handleElId * The ID of the element that initiates the drag operation. By default * this is the linked element, but could be changed to be a child of this * element. This lets us do things like only starting the drag when the * header element within the linked html element is clicked. * @private */ handleElId: null, /** * @property {Object} invalidHandleTypes * An object who's property names identify HTML tags to be considered invalid as drag handles. * A non-null property value identifies the tag as invalid. Defaults to the * following value which prevents drag operations from being initiated by `<a>` elements: * * { * A: "A" * } */ invalidHandleTypes: null, /** * @property {Object} invalidHandleIds * An object who's property names identify the IDs of elements to be considered invalid * as drag handles. A non-null property value identifies the ID as invalid. For example, * to prevent dragging from being initiated on element ID "foo", use: * * { * foo: true * } */ invalidHandleIds: null, /** * @property {String[]} invalidHandleClasses * An Array of CSS class names for elements to be considered in valid as drag handles. */ invalidHandleClasses: null, /** * @property {Number} startPageX * The linked element's absolute X position at the time the drag was * started * @private */ startPageX: 0, /** * @property {Number} startPageY * The linked element's absolute X position at the time the drag was * started * @private */ startPageY: 0, /** * @property {Object} groups * The group defines a logical collection of DragDrop objects that are * related. Instances only get events when interacting with other * DragDrop object in the same group. This lets us define multiple * groups using a single DragDrop subclass if we want. * * An object in the format {'group1':true, 'group2':true} */ groups: null, /** * @property {Boolean} locked * Individual drag/drop instances can be locked. This will prevent * onmousedown start drag. * @private */ locked: false, /** * Locks this instance */ lock: function() { this.locked = true; }, /** * @property {Boolean} moveOnly * When set to true, other DD objects in cooperating DDGroups do not receive * notification events when this DD object is dragged over them. */ moveOnly: false, /** * Unlocks this instace */ unlock: function() { this.locked = false; }, /** * @property {Boolean} isTarget * By default, all instances can be a drop target. This can be disabled by * setting isTarget to false. */ isTarget: true, /** * @property {Number[]} padding * The padding configured for this drag and drop object for calculating * the drop zone intersection with this object. * An array containing the 4 padding values: [top, right, bottom, left] */ padding: null, /** * @property _domRef * Cached reference to the linked element * @private */ _domRef: null, /** * @property __ygDragDrop * Internal typeof flag * @private */ __ygDragDrop: true, /** * @property {Boolean} constrainX * Set to true when horizontal contraints are applied * @private */ constrainX: false, /** * @property {Boolean} constrainY * Set to true when vertical contraints are applied * @private */ constrainY: false, /** * @property {Number} minX * The left constraint * @private */ minX: 0, /** * @property {Number} maxX * The right constraint * @private */ maxX: 0, /** * @property {Number} minY * The up constraint * @private */ minY: 0, /** * @property {Number} maxY * The down constraint * @private */ maxY: 0, /** * @property {Boolean} maintainOffset * Maintain offsets when we resetconstraints. Set to true when you want * the position of the element relative to its parent to stay the same * when the page changes */ maintainOffset: false, /** * @property {Number[]} xTicks * Array of pixel locations the element will snap to if we specified a * horizontal graduation/interval. This array is generated automatically * when you define a tick interval. */ xTicks: null, /** * @property {Number[]} yTicks * Array of pixel locations the element will snap to if we specified a * vertical graduation/interval. This array is generated automatically * when you define a tick interval. */ yTicks: null, /** * @property {Boolean} primaryButtonOnly * By default the drag and drop instance will only respond to the primary * button click (left button for a right-handed mouse). Set to true to * allow drag and drop to start with any mouse click that is propogated * by the browser */ primaryButtonOnly: true, /** * @property {Boolean} available * The available property is false until the linked dom element is accessible. */ available: false, /** * @property {Boolean} hasOuterHandles * By default, drags can only be initiated if the mousedown occurs in the * region the linked element is. This is done in part to work around a * bug in some browsers that mis-report the mousedown if the previous * mouseup happened outside of the window. This property is set to true * if outer handles are defined. Defaults to false. */ hasOuterHandles: false, triggerEvent: 'mousedown', /** * Code that executes immediately before the startDrag event * @private */ b4StartDrag: function(x, y) { }, /** * Abstract method called after a drag/drop object is clicked * and the drag or mousedown time thresholds have beeen met. * @param {Number} x X click location * @param {Number} y Y click location */ startDrag: function(x, y) { /* override this */ }, /** * Code that executes immediately before the onDrag event * @private */ b4Drag: function(e) { }, /** * Abstract method called during the onMouseMove event while dragging an * object. * @param {Event} e the mousemove event */ onDrag: function(e) { /* override this */ }, /** * Abstract method called when this element fist begins hovering over * another DragDrop obj * @param {Event} e the mousemove event * @param {String/Ext.dd.DragDrop[]} id In POINT mode, the element * id this is hovering over. In INTERSECT mode, an array of one or more * dragdrop items being hovered over. */ onDragEnter: function(e, id) { /* override this */ }, /** * Code that executes immediately before the onDragOver event * @private */ b4DragOver: function(e) { }, /** * Abstract method called when this element is hovering over another * DragDrop obj * @param {Event} e the mousemove event * @param {String/Ext.dd.DragDrop[]} id In POINT mode, the element * id this is hovering over. In INTERSECT mode, an array of dd items * being hovered over. */ onDragOver: function(e, id) { /* override this */ }, /** * Code that executes immediately before the onDragOut event * @private */ b4DragOut: function(e) { }, /** * Abstract method called when we are no longer hovering over an element * @param {Event} e the mousemove event * @param {String/Ext.dd.DragDrop[]} id In POINT mode, the element * id this was hovering over. In INTERSECT mode, an array of dd items * that the mouse is no longer over. */ onDragOut: function(e, id) { /* override this */ }, /** * Code that executes immediately before the onDragDrop event * @private */ b4DragDrop: function(e) { }, /** * Abstract method called when this item is dropped on another DragDrop * obj * @param {Event} e the mouseup event * @param {String/Ext.dd.DragDrop[]} id In POINT mode, the element * id this was dropped on. In INTERSECT mode, an array of dd items this * was dropped on. */ onDragDrop: function(e, id) { /* override this */ }, /** * Abstract method called when this item is dropped on an area with no * drop target * @param {Event} e the mouseup event */ onInvalidDrop: function(e) { /* override this */ }, /** * Code that executes immediately before the endDrag event * @private */ b4EndDrag: function(e) { }, /** * Called when we are done dragging the object * @param {Event} e the mouseup event */ endDrag: function(e) { /* override this */ }, /** * Code executed immediately before the onMouseDown event * @param {Event} e the mousedown event * @private */ b4MouseDown: function(e) { }, /** * Called when a drag/drop obj gets a mousedown * @param {Event} e the mousedown event */ onMouseDown: function(e) { /* override this */ }, /** * Called when a drag/drop obj gets a mouseup * @param {Event} e the mouseup event */ onMouseUp: function(e) { /* override this */ }, /** * Override the onAvailable method to do what is needed after the initial * position was determined. */ onAvailable: function() { }, /** * @property {Object} defaultPadding * Provides default constraint padding to "constrainTo" elements. */ defaultPadding: { left: 0, right: 0, top: 0, bottom: 0 }, /** * Initializes the drag drop object's constraints to restrict movement to a certain element. * * Usage: * * var dd = new Ext.dd.DDProxy("dragDiv1", "proxytest", * { dragElId: "existingProxyDiv" }); * dd.startDrag = function(){ * this.constrainTo("parent-id"); * }; * * Or you can initalize it using the {@link Ext.dom.Element} object: * * Ext.get("dragDiv1").initDDProxy("proxytest", {dragElId: "existingProxyDiv"}, { * startDrag : function(){ * this.constrainTo("parent-id"); * } * }); * * @param {String/HTMLElement/Ext.dom.Element} constrainTo The element or element ID * to constrain to. * @param {Object/Number} pad (optional) Pad provides a way to specify "padding" * of the constraints, and can be either a number for symmetrical padding (4 would be equal to * `{ left: 4, right: 4, top: 4, bottom: 4 }`) or an object containing the sides to pad. * For example: `{ right: 10, bottom: 10 }` * @param {Boolean} inContent (optional) Constrain the draggable in the content box * of the element (inside padding and borders) */ constrainTo: function(constrainTo, pad, inContent) { if (Ext.isNumber(pad)) { pad = { left: pad, right: pad, top: pad, bottom: pad }; } pad = pad || this.defaultPadding; // eslint-disable-next-line vars-on-top var ddBox = Ext.get(this.getEl()).getBox(), constrainEl = Ext.get(constrainTo), s = constrainEl.getScroll(), constrainDom = constrainEl.dom, c, xy, topSpace, leftSpace; if (constrainDom === document.body) { c = { x: s.left, y: s.top, width: Ext.Element.getViewportWidth(), height: Ext.Element.getViewportHeight() }; } else { xy = constrainEl.getXY(); c = { x: xy[0], y: xy[1], width: constrainDom.clientWidth, height: constrainDom.clientHeight }; } topSpace = ddBox.y - c.y; leftSpace = ddBox.x - c.x; this.resetConstraints(); this.setXConstraint( leftSpace - (pad.left || 0), // left c.width - leftSpace - ddBox.width - (pad.right || 0), // right this.xTickSize ); this.setYConstraint( topSpace - (pad.top || 0), // top c.height - topSpace - ddBox.height - (pad.bottom || 0), // bottom this.yTickSize ); }, /** * Returns a reference to the linked element * @return {HTMLElement} the html element */ getEl: function() { if (!this._domRef) { this._domRef = Ext.getDom(this.id); } return this._domRef; }, /** * Returns a reference to the actual element to drag. By default this is * the same as the html element, but it can be assigned to another * element. An example of this can be found in Ext.dd.DDProxy * @return {HTMLElement} the html element */ getDragEl: function() { return Ext.getDom(this.dragElId); }, /** * Sets up the DragDrop object. Must be called in the constructor of any * Ext.dd.DragDrop subclass * @param {String} id the id of the linked element * @param {String} sGroup the group of related items * @param {Object} config configuration attributes */ init: function(id, sGroup, config) { var me = this; me.el = me.el || Ext.get(id); // subclass may have already set "el" me.initTarget(id, sGroup, config); Ext.get(me.id).on(me.triggerEvent, me.handleMouseDown, me); // Longpress fires contextmenu in some touch platforms, so if we are using longpress // inhibit the contextmenu on this element if (Ext.supports.Touch && me.triggerEvent === 'longpress') { Ext.get(me.id).swallowEvent('contextmenu', true); } }, /** * Initializes Targeting functionality only... the object does not * get a mousedown handler. * @param {String} id the id of the linked element * @param {String} sGroup the group of related items * @param {Object} config configuration attributes */ initTarget: function(id, sGroup, config) { // configuration attributes this.config = config || {}; // create a local reference to the drag and drop manager this.DDMInstance = Ext.dd.DragDropManager; // initialize the groups array this.groups = {}; // assume that we have an element reference instead of an id if the // parameter is not a string if (typeof id !== "string") { id = Ext.id(id); } // set the id this.id = id; // add to an interaction group this.addToGroup((sGroup) ? sGroup : "default"); // We don't want to register this as the handle with the manager // so we just set the id rather than calling the setter. this.handleElId = id; // the linked element is the element that gets dragged by default this.setDragElId(id); // by default, clicked anchors will not start drag operations. this.invalidHandleTypes = { A: "A" }; this.invalidHandleIds = {}; this.invalidHandleClasses = []; this.applyConfig(); this.handleOnAvailable(); }, /** * Applies the configuration parameters that were passed into the constructor. * This is supposed to happen at each level through the inheritance chain. So * a DDProxy implentation will execute apply config on DDProxy, DD, and * DragDrop in order to get all of the parameters that are available in * each object. */ applyConfig: function() { // configurable properties: // padding, isTarget, maintainOffset, primaryButtonOnly this.padding = this.config.padding || [0, 0, 0, 0]; this.isTarget = (this.config.isTarget !== false); this.maintainOffset = (this.config.maintainOffset); this.primaryButtonOnly = (this.config.primaryButtonOnly !== false); }, /** * Executed when the linked element is available * @private */ handleOnAvailable: function() { this.available = true; this.resetConstraints(); this.onAvailable(); }, /** * Configures the padding for the target zone in px. Effectively expands * (or reduces) the virtual object size for targeting calculations. * Supports css-style shorthand; if only one parameter is passed, all sides * will have that padding, and if only two are passed, the top and bottom * will have the first param, the left and right the second. * @param {Number} iTop Top pad * @param {Number} iRight Right pad * @param {Number} iBot Bot pad * @param {Number} iLeft Left pad */ setPadding: function(iTop, iRight, iBot, iLeft) { // this.padding = [iLeft, iRight, iTop, iBot]; if (!iRight && 0 !== iRight) { this.padding = [iTop, iTop, iTop, iTop]; } else if (!iBot && 0 !== iBot) { this.padding = [iTop, iRight, iTop, iRight]; } else { this.padding = [iTop, iRight, iBot, iLeft]; } }, /** * Stores the initial placement of the linked element. * @param {Number} diffX the X offset, default 0 * @param {Number} diffY the Y offset, default 0 */ setInitPosition: function(diffX, diffY) { var el = this.getEl(), dx, dy, p; if (!this.DDMInstance.verifyEl(el)) { return; } dx = diffX || 0; dy = diffY || 0; p = Ext.fly(el).getXY(); this.initPageX = p[0] - dx; this.initPageY = p[1] - dy; this.lastPageX = p[0]; this.lastPageY = p[1]; this.setStartPosition(p); }, /** * Sets the start position of the element. This is set when the obj * is initialized, the reset when a drag is started. * @param pos current position (from previous lookup) * @private */ setStartPosition: function(pos) { var p = pos || Ext.fly(this.getEl()).getXY(); this.deltaSetXY = null; this.startPageX = p[0]; this.startPageY = p[1]; }, /** * Adds this instance to a group of related drag/drop objects. All * instances belong to at least one group, and can belong to as many * groups as needed. * @param {String} sGroup the name of the group */ addToGroup: function(sGroup) { this.groups[sGroup] = true; this.DDMInstance.regDragDrop(this, sGroup); }, /** * Removes this instance from the supplied interaction group * @param {String} sGroup The group to drop */ removeFromGroup: function(sGroup) { if (this.groups[sGroup]) { delete this.groups[sGroup]; } this.DDMInstance.removeDDFromGroup(this, sGroup); }, /** * Allows you to specify that an element other than the linked element * will be moved with the cursor during a drag * @param {String} id the id of the element that will be used to initiate the drag */ setDragElId: function(id) { this.dragElId = id; }, /** * Allows you to specify a child of the linked element that should be * used to initiate the drag operation. An example of this would be if * you have a content div with text and links. Clicking anywhere in the * content area would normally start the drag operation. Use this method * to specify that an element inside of the content div is the element * that starts the drag operation. * @param {String} id the id of the element that will be used to * initiate the drag. */ setHandleElId: function(id) { if (typeof id !== "string") { id = Ext.id(id); } this.handleElId = id; this.DDMInstance.regHandle(this.id, id); }, /** * Allows you to set an element outside of the linked element as a drag * handle * @param {String} id the id of the element that will be used to initiate the drag */ setOuterHandleElId: function(id) { if (typeof id !== "string") { id = Ext.id(id); } Ext.get(id).on(this.triggerEvent, this.handleMouseDown, this); this.setHandleElId(id); this.hasOuterHandles = true; }, /** * Removes all drag and drop hooks for this element */ unreg: function() { var me = this, el; if (me._domRef) { el = Ext.fly(me.id); if (el) { el.un(me.triggerEvent, me.handleMouseDown, me); } } me._domRef = null; me.DDMInstance._remove(me, me.autoGroup); }, destroy: function() { this.unreg(); this.callParent(); }, /** * Returns true if this instance is locked, or the drag drop mgr is locked * (meaning that all drag/drop is disabled on the page.) * @return {Boolean} true if this obj or all drag/drop is locked, else * false */ isLocked: function() { return (this.DDMInstance.isLocked() || this.locked); }, /** * Called when this object is clicked * @param {Event} e * @param {Ext.dd.DragDrop} oDD the clicked dd object (this dd obj) * @private */ handleMouseDown: function(e, oDD) { var me = this; if ((me.primaryButtonOnly && e.button) || me.isLocked()) { return; } me.DDMInstance.refreshCache(me.groups); if (me.hasOuterHandles || me.DDMInstance.isOverTarget(e.getPoint(), me)) { if (me.clickValidator(e)) { // set the initial element position me.setStartPosition(); me.b4MouseDown(e); me.onMouseDown(e); me.DDMInstance.handleMouseDown(e, me); me.DDMInstance.stopEvent(e); } } }, clickValidator: function(e) { var target = e.getTarget(); return (this.isValidHandleChild(target) && (this.id === this.handleElId || this.DDMInstance.handleWasClicked(target, this.id))); }, /** * Allows you to specify a tag name that should not start a drag operation * when clicked. This is designed to facilitate embedding links within a * drag handle that do something other than start the drag. * @method addInvalidHandleType * @param {String} tagName the type of element to exclude */ addInvalidHandleType: function(tagName) { var type = tagName.toUpperCase(); this.invalidHandleTypes[type] = type; }, /** * Lets you to specify an element id for a child of a drag handle * that should not initiate a drag * @method addInvalidHandleId * @param {String} id the element id of the element you wish to ignore */ addInvalidHandleId: function(id) { if (typeof id !== "string") { id = Ext.id(id); } this.invalidHandleIds[id] = id; }, /** * Lets you specify a css class of elements that will not initiate a drag * @param {String} cssClass the class of the elements you wish to ignore */ addInvalidHandleClass: function(cssClass) { this.invalidHandleClasses.push(cssClass); }, /** * Unsets an excluded tag name set by addInvalidHandleType * @param {String} tagName the type of element to unexclude */ removeInvalidHandleType: function(tagName) { var type = tagName.toUpperCase(); // this.invalidHandleTypes[type] = null; delete this.invalidHandleTypes[type]; }, /** * Unsets an invalid handle id * @param {String} id the id of the element to re-enable */ removeInvalidHandleId: function(id) { if (typeof id !== "string") { id = Ext.id(id); } delete this.invalidHandleIds[id]; }, /** * Unsets an invalid css class * @param {String} cssClass the class of the element(s) you wish to * re-enable */ removeInvalidHandleClass: function(cssClass) { var invalidHandleClasses = this.invalidHandleClasses, len = invalidHandleClasses.length, i; for (i = 0; i < len; ++i) { if (invalidHandleClasses[i] === cssClass) { delete invalidHandleClasses[i]; } } }, /** * Checks the tag exclusion list to see if this click should be ignored * @param {HTMLElement} node the HTMLElement to evaluate * @return {Boolean} true if this is a valid tag type, false if not */ isValidHandleChild: function(node) { var valid = true, nodeName, i, len; // var n = (node.nodeName == "#text") ? node.parentNode : node; try { nodeName = node.nodeName.toUpperCase(); } catch (e) { nodeName = node.nodeName; } valid = valid && !this.invalidHandleTypes[nodeName]; valid = valid && !this.invalidHandleIds[node.id]; for (i = 0, len = this.invalidHandleClasses.length; valid && i < len; ++i) { valid = !Ext.fly(node).hasCls(this.invalidHandleClasses[i]); } return valid; }, /** * Creates the array of horizontal tick marks if an interval was specified * in setXConstraint(). * @private */ setXTicks: function(iStartX, iTickSize) { var tickMap = {}, i; this.xTicks = []; this.xTickSize = iTickSize; for (i = this.initPageX; i >= this.minX; i = i - iTickSize) { if (!tickMap[i]) { this.xTicks[this.xTicks.length] = i; tickMap[i] = true; } } for (i = this.initPageX; i <= this.maxX; i = i + iTickSize) { if (!tickMap[i]) { this.xTicks[this.xTicks.length] = i; tickMap[i] = true; } } Ext.Array.sort(this.xTicks, this.DDMInstance.numericSort); }, /** * Creates the array of vertical tick marks if an interval was specified in * setYConstraint(). * @private */ setYTicks: function(iStartY, iTickSize) { var tickMap = {}, i; this.yTicks = []; this.yTickSize = iTickSize; for (i = this.initPageY; i >= this.minY; i = i - iTickSize) { if (!tickMap[i]) { this.yTicks[this.yTicks.length] = i; tickMap[i] = true; } } for (i = this.initPageY; i <= this.maxY; i = i + iTickSize) { if (!tickMap[i]) { this.yTicks[this.yTicks.length] = i; tickMap[i] = true; } } Ext.Array.sort(this.yTicks, this.DDMInstance.numericSort); }, /** * By default, the element can be dragged any place on the screen. Use * this method to limit the horizontal travel of the element. Pass in * 0,0 for the parameters if you want to lock the drag to the y axis. * @param {Number} iLeft the number of pixels the element can move to the left * @param {Number} iRight the number of pixels the element can move to the * right * @param {Number} iTickSize (optional) parameter for specifying that the * element should move iTickSize pixels at a time. */ setXConstraint: function(iLeft, iRight, iTickSize) { this.leftConstraint = iLeft; this.rightConstraint = iRight; this.minX = this.initPageX - iLeft; this.maxX = this.initPageX + iRight; if (iTickSize) { this.setXTicks(this.initPageX, iTickSize); } this.constrainX = true; }, /** * Clears any constraints applied to this instance. Also clears ticks * since they can't exist independent of a constraint at this time. */ clearConstraints: function() { this.constrainX = false; this.constrainY = false; this.clearTicks(); }, /** * Clears any tick interval defined for this instance */ clearTicks: function() { this.xTicks = null; this.yTicks = null; this.xTickSize = 0; this.yTickSize = 0; }, /** * By default, the element can be dragged any place on the screen. Set * this to limit the vertical travel of the element. Pass in 0,0 for the * parameters if you want to lock the drag to the x axis. * @param {Number} iUp the number of pixels the element can move up * @param {Number} iDown the number of pixels the element can move down * @param {Number} iTickSize (optional) parameter for specifying that the * element should move iTickSize pixels at a time. */ setYConstraint: function(iUp, iDown, iTickSize) { this.topConstraint = iUp; this.bottomConstraint = iDown; this.minY = this.initPageY - iUp; this.maxY = this.initPageY + iDown; if (iTickSize) { this.setYTicks(this.initPageY, iTickSize); } this.constrainY = true; }, /** * Must be called if you manually reposition a dd element. * @param {Boolean} maintainOffset */ resetConstraints: function() { var dx, dy; // Maintain offsets if necessary if (this.initPageX || this.initPageX === 0) { // figure out how much this thing has moved dx = (this.maintainOffset) ? this.lastPageX - this.initPageX : 0; dy = (this.maintainOffset) ? this.lastPageY - this.initPageY : 0; this.setInitPosition(dx, dy); // This is the first time we have detected the element's position } else { this.setInitPosition(); } if (this.constrainX) { this.setXConstraint(this.leftConstraint, this.rightConstraint, this.xTickSize); } if (this.constrainY) { this.setYConstraint(this.topConstraint, this.bottomConstraint, this.yTickSize); } }, /** * Normally the drag element is moved pixel by pixel, but we can specify * that it move a number of pixels at a time. This method resolves the * location when we have it set up like this. * @param {Number} val where we want to place the object * @param {Number[]} tickArray sorted array of valid points * @return {Number} the closest tick * @private */ getTick: function(val, tickArray) { var i, len, next, diff1, diff2; if (!tickArray) { // If tick interval is not defined, it is effectively 1 pixel, // so we return the value passed to us. return val; } else if (tickArray[0] >= val) { // The value is lower than the first tick, so we return the first // tick. return tickArray[0]; } else { for (i = 0, len = tickArray.length; i < len; ++i) { next = i + 1; if (tickArray[next] && tickArray[next] >= val) { diff1 = val - tickArray[i]; diff2 = tickArray[next] - val; return (diff2 > diff1) ? tickArray[i] : tickArray[next]; } } // The value is larger than the last tick, so we return the last // tick. return tickArray[tickArray.length - 1]; } }, /** * toString method * @return {String} string representation of the dd obj */ toString: function() { return ("DragDrop " + this.id); }});