Many classes have shortcut names used when creating (instantiating) a class with a
configuration object. The shortcut name is referred to as an alias
(or xtype
if the
class extends Ext.Component). The alias/xtype is listed next to the class name of
applicable classes for quick reference.
Framework classes or their members may be specified as private
or protected
. Else,
the class / member is public
. Public
, protected
, and private
are access
descriptors used to convey how and when the class or class member should be used.
Public classes and class members are available for use by any other class or application code and may be relied upon as a stable and persistent within major product versions. Public classes and members may safely be extended via a subclass.
Protected class members are stable public
members intended to be used by the
owning class or its subclasses. Protected members may safely be extended via a subclass.
Private classes and class members are used internally by the framework and are not intended to be used by application developers. Private classes and members may change or be omitted from the framework at any time without notice and should not be relied upon in application logic.
static
label next to the
method name. *See Static below.Below is an example class member that we can disect to show the syntax of a class member (the lookupComponent method as viewed from the Ext.button.Button class in this case).
Let's look at each part of the member row:
lookupComponent
in this example)( item )
in this example)Ext.Component
in this case). This may be omitted for methods that do not
return anything other than undefined
or may display as multiple possible values
separated by a forward slash /
signifying that what is returned may depend on the
results of the method call (i.e. a method may return a Component if a get method calls is
successful or false
if unsuccessful which would be displayed as
Ext.Component/Boolean
).PROTECTED
in
this example - see the Flags section below)Ext.container.Container
in this example). The source
class will be displayed as a blue link if the member originates from the current class
and gray if it is inherited from an ancestor or mixed-in class.view source
in the example)item : Object
in the example).undefined
a "Returns" section
will note the type of class or object returned and a description (Ext.Component
in the
example)Available since 3.4.0
- not pictured in
the example) just after the member descriptionDefaults to: false
)The API documentation uses a number of flags to further commnicate the class member's function and intent. The label may be represented by a text label, an abbreviation, or an icon.
classInstance.method1().method2().etc();
false
is returned from
an event handler- Indicates a framework class
- A singleton framework class. *See the singleton flag for more information
- A component-type framework class (any class within the Ext JS framework that extends Ext.Component)
- Indicates that the class, member, or guide is new in the currently viewed version
- Indicates a class member of type config
- Indicates a class member of type property
- Indicates a class member of type
method
- Indicates a class member of type event
- Indicates a class member of type
theme variable
- Indicates a class member of type
theme mixin
- Indicates that the class, member, or guide is new in the currently viewed version
Just below the class name on an API doc page is a row of buttons corresponding to the types of members owned by the current class. Each button shows a count of members by type (this count is updated as filters are applied). Clicking the button will navigate you to that member section. Hovering over the member-type button will reveal a popup menu of all members of that type for quick navigation.
Getting and setter methods that correlate to a class config option will show up in the methods section as well as in the configs section of both the API doc and the member-type menus just beneath the config they work with. The getter and setter method documentation will be found in the config row for easy reference.
Your page history is kept in localstorage and displayed (using the available real estate) just below the top title bar. By default, the only search results shown are the pages matching the product / version you're currently viewing. You can expand what is displayed by clicking on the button on the right-hand side of the history bar and choosing the "All" radio option. This will show all recent pages in the history bar for all products / versions.
Within the history config menu you will also see a listing of your recent page visits. The results are filtered by the "Current Product / Version" and "All" radio options. Clicking on the button will clear the history bar as well as the history kept in local storage.
If "All" is selected in the history config menu the checkbox option for "Show product details in the history bar" will be enabled. When checked, the product/version for each historic page will show alongside the page name in the history bar. Hovering the cursor over the page names in the history bar will also show the product/version as a tooltip.
Both API docs and guides can be searched for using the search field at the top of the page.
On API doc pages there is also a filter input field that filters the member rows using the filter string. In addition to filtering by string you can filter the class members by access level, inheritance, and read only. This is done using the checkboxes at the top of the page.
The checkbox at the bottom of the API class navigation tree filters the class list to include or exclude private classes.
Clicking on an empty search field will show your last 10 searches for quick navigation.
Each API doc page (with the exception of Javascript primitives pages) has a menu view of metadata relating to that class. This metadata view will have one or more of the following:
Ext.button.Button
class has an alternate class name of Ext.Button
). Alternate class
names are commonly maintained for backward compatibility.Runnable examples (Fiddles) are expanded on a page by default. You can collapse and expand example code blocks individually using the arrow on the top-left of the code block. You can also toggle the collapse state of all examples using the toggle button on the top-right of the page. The toggle-all state will be remembered between page loads.
Class members are collapsed on a page by default. You can expand and collapse members using the arrow icon on the left of the member row or globally using the expand / collapse all toggle button top-right.
Viewing the docs on narrower screens or browsers will result in a view optimized for a smaller form factor. The primary differences between the desktop and "mobile" view are:
The class source can be viewed by clicking on the class name at the top of an API doc page. The source for class members can be viewed by clicking on the "view source" link on the right-hand side of the member row.
The term "memory leak" is used in many contexts. It is often used to describe memory growth. Wikipedia defines a "memory leak" as such:
"When a computer program incorrectly manages memory allocations".
This is a reasonable definition, but it is a bit vague.
For the purposes of this guide, a memory leak is defined as:
When memory usage grows without limit after repeating a portion of code. The code must be repeated "to exhaustion" (enough that it would be necessary to reclaim memory) and the code must also ensure that reasonable language / framework cleanup has been performed.
That's a bit of mouthful, so let's break down the important bits of this definition:
Depending on the environment in which the program runs, there are typically rules regarding actions you should take to indicate that you are finished with a certain piece of allocated memory. In Ext JS, this is typically the destroy method, which generally cleans up DOM elements and unbinds listeners.
In C#, the recommended pattern is the IDisposable interface. Regardless of the platform, these conventions must be followed to allow the platform to release allocated resources. If cleanup procedures are not followed, memory leaks will result because it is not possible to automatically infer when resources are no longer needed.
Let's assume there is a development machine with 64Gb of free memory. A section of code is run 5 times. By inspection, it's noted that after each run, memory usage increases 1Mb each time and is never reclaimed.
This observation is not really indicative of a problem. The program is only using a tiny fraction of available memory. If the code section is repeated 50,000 times and still none of the memory is reclaimed, this would be a different result. The underlying system needs to be sufficiently stressed so that it is forced to reclaim memory.
This is probably the most subtle, yet most important part of the definition. In many cases, calling destroy or other cleanup may not free all allocated resources. In Ext JS this is typically observed in its caches.
For example, the Ext.ComponentQuery class is used to search components based on a string selector. Internally, this string selector is transformed into a function that can be executed on the candidate components. Constructing this function is expensive and, oftentimes, the same query is run multiple times. Due to this re-use, the generated function is kept in memory. The crucial point here is that the caching mechanism is bounded.
The cache is an LRU (Least Recently Used) cache. The LRU keeps track of accesses to items in the collection. When an item is accessed, it is pulled to the front. The LRU cache also has a maximum size. When adding an item exceeds the maximum size, the least recently used item is evicted from the cache. Once the maximum limit is reached, the cache normalizes. Things of this nature remaining in memory is not problematic. It only becomes an issue when resources are retained without limit.
A developer using Ext JS is far-removed from real memory management. Worse still, tools such as Window Task Manager or Mac Activity Monitor do not provide accurate depictions of memory consumption. To better understand how far removed the cause and effect relationships are, it is important to evaluate the layers of memory management.
Given the above, it is clear that the JavaScript developer has little control over the big picture in regards to memory management. There are many moving parts and the real memory management is a very small cog.
For the purpose of this guide, we will not discuss these layers further. It is sufficient to say that the JavaScript heap and its garbage collector perform the actions they deem appropriate and it is not possible to force them to behave in a particular fashion. The best we can do is ensure that references are not being held by user code or by the framework.
Ultimately, inspecting memory usage with common OS monitoring tools and observing increases in not necessarily indicative of a "memory leak".
When applications fail to cleanup framework resources, this can cause objects to accumulate in several collections maintained by the framework. While the exact details of these are version-specific, some places to check are:
While every effort is made to cleanup resources internal to the framework, there is always room for mistakes. Historically, the most common issues have come from leaking DOM elements. If you suspect this is the case, the sIEve tool provides excellent leak detection in Internet Explorer.
Note: We highly recommended that you address all application-level leaks before looking at things on this lower level.
The following code snippets and descriptions will highlight various ways that memory is abused in a way that may cause problems.
In an effort to clean up resources in derived classes, base class cleanup may be accidentally bypassed.
For example:
Ext.define('Foo.bar.CustomButton', {
extend: 'Ext.button.Button',
onDestroy: function () {
// do some cleanup
}
});
Solution: Be sure to call callParent(), which allows the base class to perform its cleanup.
An event is attached to an element. The elements is overwritten by changing the innerHTML. However, this event handler will remain in memory.
Ext.fly(someElement).on('click', doSomething);
someElement.parentNode.innerHTML = '';
Solution: Keep a reference to important elements and call their destroy method when they are no longer needed.
An instance of a class is created that uses lots of memory. The class is destroyed, but a reference remains on an existing object.
Ext.define('MyClass', {
constructor: function() {
this.foo = new SomeLargeObject();
},
destroy: function() {
this.foo.destroy();
}
});
this.o = new MyClass();
o.destroy();
// `this` still has a reference to `o` and `o` has a reference to `foo`.
Solution: Set references to null to ensure memory can be reclaimed. In this case,
this.foo = null
in destroy as well as this.o = null
after calling destroy.
This situation is more subtle, but very similar to the above. The closure holds a reference to a large object that can't be reclaimed while the closure is still being referenced.
function runAsync(val) {
var o = new SomeLargeObject();
var x = 42;
// other things
return function() {
return x; // o is in closure scope but not needed
}
}
var f = runAsync(1);
The above often occurs because the large object was present in the outer scope and not needed by the inner function. These sorts of things are easy to miss, but can negatively affect memory usage.
Solution: Use Ext.Function.bind() or the standard
JavaScript Function bind
to create safe closures for functions declared outside such functions.
function fn (x) {
return x;
}
function runAsync(val) {
var o = new SomeLargeObject();
var x = 42;
// other things
return Ext.Function.bind(fn, null, [x]); // o is not captured
}
var f = runAsync(1);
Creating some objects can have side effects (for example, creating DOM elements). If these are being created without being destroyed, they can leak memory.
{
xtype: 'treepanel',
listeners: {
itemclick: function(view, record, item, index, e) {
// Always creating and rendering a new menu
new Ext.menu.Menu({
items: [record.get('name')]
}).showAt(e.getXY());
}
}
}
Solution: Capture a reference to the menu and call the destroy method on it when it is no longer needed.
It is important to remove all references to an object. Setting a local reference to null is not enough. If some global singleton cache is holding a reference, that reference will be held for the lifetime of the application.
var o = new SomeLargeObject();
someCache.register(o);
// Destroy and null the reference. someCache still has a reference
o.destroy();
o = null;
Solution: Be sure to remove objects from any caches to which it has been added in addition to calling destroy.
Taking control of your application's memory management can be a simple task. Keep your application above reproach by destroying your unused components, nullifying unused references, and using callParent(). Following these suggestions will ensure that your application is running smoothly and does not use resources irresponsibly.