/** * @class Ext.Widget */ Ext.define('Ext.overrides.Widget', { override: 'Ext.Widget', mixins: [ 'Ext.mixin.Traversable' ], requires: [ 'Ext.util.translatable.Abstract' ], statics: { /** * @property {Number} floatInset * The inset from document edges within which floated components are constrained for * readability so that they do not merge into the document edge. * The default value is 8. */ floatInset: 8, onModalMaskTap: function(e) { var top = this.topModal; if (top && top.onModalMaskTap && top.onModalMaskTap(e)) { this.topModal = null; } }, range: document.createRange() }, config: { /** * @cfg {Number/String/Object} flex * The flex of this item *if* this item item is inside a {@link Ext.layout.HBox} * or {@link Ext.layout.VBox} layout. * * You can also update the flex of a component dynamically using * the {@link Ext.layout.FlexBox#setItemFlex} method. * * When supplied as a string or number this option supports the same syntax * as CSS [flex](https://developer.mozilla.org/en-US/docs/Web/CSS/flex). * For example: * * flex: '1 2 auto' * * sets `flex-grow` property to `0`, `flex-shrink` to `2` and `flex-basis` to * `'auto'`. * * The default `flex-shrink` value for box layout items is set to `0` in the * stylesheet, which is different from the browser's default `flex-shrink` value * of `1`. This accommodates the majority use case for applications since where * non-flexed components are typically not expected to shrink smaller than their * default size. * * For convenience when only a single number is supplied it is used as the value * for both `flex-grow` and `flex-shrink`, for example `flex: 3` is the same as * `flex: '3 3'` * * An object form is also accepted: * * flex: { * grow: 1, * shrink: 2, * basis: 'auto' * } * * When the object form is supplied `shrink` always defaults to `0` regardless * of the value of `grow`. * * Although `'auto'` is the default value for flex-basis, flex-basis defaults to 0% * when flex is supplied as a single numeric or string value (e.g. `flex: 1`). If * this behavior is not desired either explicitly set flex-basis to `'auto'` or use * the object form to set only grow and/or shrink: * * flex: { * grow: 2 * } */ flex: { evented: true, $value: null }, /** * @cfg {String} id * The **unique id of this component instance.** * * It should not be necessary to use this configuration except for singleton objects in * your application. Components created with an id may be accessed globally * using {@link Ext#getCmp Ext.getCmp}. * * Instead of using assigned ids, use the {@link #itemId} config, * and {@link Ext.ComponentQuery ComponentQuery} which provides selector-based searching * for Sencha Components analogous to DOM querying. The {@link Ext.Container} class * contains {@link Ext.Container#down shortcut methods} to query its descendant Components * by selector. * * Note that this id will also be used as the element id for the containing HTML element * that is rendered to the page for this component. This allows you to write id-based CSS * rules to style the specific instance of this component uniquely, and also to select * sub-elements using this component's id as the parent. * * **Note**: to avoid complications imposed by a unique id also see `{@link #itemId}`. * * Defaults to an auto-assigned id. */ /** * @cfg {String} itemId * An itemId can be used as an alternative way to get a reference to a component when no * object reference is available. Instead of using an `{@link #id}` with {@link Ext#getCmp}, * use `itemId` with {@link Ext.Container#getComponent} which will retrieve `itemId`'s or * {@link #id}'s. Since `itemId`'s are an index to the container's internal MixedCollection, * the `itemId` is scoped locally to the container - avoiding potential conflicts with * {@link Ext.ComponentManager} which requires a **unique** `{@link #id}`. * * Also see {@link #id}, {@link Ext.Container#query}, {@link Ext.Container#down} and * {@link Ext.Container#child}. * * @accessor */ itemId: undefined, /** * @cfg {Boolean} [floated=false] * A Component may be floated above all other components in the application. This means that * the component is absolutely positioned, and will move to the front and occlude other * sibling floated component if clicked. * * A Floated component may have floated descendants. It will bring these decendants to the * front with it when brought to the front of its sibling floated components. * * By default, descendant floated components are all positioned using the viewport * coordinate system. To make a floating component a positioning parent for descendants, * and have the ancestors positioned relatively, configure the parent floated component * with `{@link #cfg-relative}: true`. * * @since 6.2.0 */ floated: null, /** * @cfg {Boolean} [relative=false] * *Only valid when a component is `{@link #cfg-floated}`* * * Configure this as `true` if you require descendant floated components to be positioned * relative to this component's coordinate space, not the viewport's coordinate space. * * *Note:* The coordinate space is this Component's encapsulating element's area. Not that * of the inner element in which static child items are rendered by the layout. * * @since 6.2.0 */ relative: null, /** * @cfg {Number} [x=0] * *Only valid when a component is `{@link #cfg-floated}`* * * The x position at which to position this component. This is usually viewport-relative. * But if there is a `{@link #relative}: true` ancestor, it will be relative to that. */ x: null, /** * @cfg {Number} [y=0] * *Only valid when a component is `{@link #cfg-floated}`* * * The x position at which to position this component. This is usually viewport-relative. * But if there is a `{@link #relative}: true` ancestor, it will be relative to that. */ y: null, /** * @cfg {Boolean} [shadow] * Configure as `true` for the component to have a drop shadow. 'false' will suppress any * default shadow. By default the theme will determine the presence of a shadow. * * @since 6.2.0 */ shadow: null, /** * @cfg {Boolean} [shim=false] * *Only valid when a component is `{@link #cfg-floated}`* * * Configure as `true` for the component to use an `<iframe>` as an underlay to ensure * certain non-standard browser plugins are occluded by this component. * * @since 6.2.0 */ shim: null, /** * @cfg {Boolean/Number} [alwaysOnTop=false] A flag indicating that this component should * be above its floated siblings. * * This may be a positive number to prioritize the ordering of multiple visible always on * top components. * * This may be set to a *negative* number to prioritize a component to the *bottom* of the * z-index stack. * * @since 6.2.0 */ alwaysOnTop: null, /** * @cfg {Boolean} [toFrontOnShow=true] * True to automatically call {@link #toFront} when a {@link #cfg-floated} Component is * shown. */ toFrontOnShow: true, // @cmd-auto-dependency { aliasPrefix : "translatable." } /** * @cfg {Object} translatable * @private * @accessor */ translatable: { lazy: true, $value: null }, /** * @cfg {String/Ext.util.Region/Ext.dom.Element} [constrainAlign] * A specification of the constraint to apply when {@link #showBy} or {@link #alignTo} * is called to align a {@link #floated} or positioned component. * * Defaults to the parent container for *positioned* components (components * which have their {@link #cfg!top}, {@link #cfg!right}, {@link #cfg!bottom} or * {@link #cfg!left} set to move them out of their container's layout flow). * * Defaults to the viewport for {@link #floated} components. * * May be a {@link Ext.ComponentQuery ComponentQuery} selector to find an ancestor * component to constrain within. * * May be `false` to specify that constraining is not applied. * * You may also specify an element, or a {@link Ext.util.Region Region} */ constrainAlign: null, /** * @cfg {String} [selfAlign] * Specifies the self alignment of this widget in a box layout */ alignSelf: null }, /** * @property {Boolean/String} * Set to `true` on widgets that should inherit {@link #ui} from their parent container. * This property is typically set on the class body, but can be set on an instance as long * as it is set prior to the instance being added to its container. This property is * inspected at the moment a widget is added to a container, and any UIs on the container * are added to the widget at that time. Inherited UIs are in addition to the widget's * own {@link #ui}, and are updated when the container's UI changes. */ inheritUi: false, /** * @property {String} [floatingCls="x-floated"] The CSS class to add to this component when it * is floated at the viewport level. * @private * @readonly */ floatedCls: Ext.baseCSSPrefix + 'floated', /** * @property {String} [floatedSelector=".x-floated"] The CSS selector to match floated elements. * @private * @readonly */ floatedSelector: '.' + Ext.baseCSSPrefix + 'floated', /** * @property {String} [shadowCls] The CSS class to add to this component when it has a shadow. * @private * @readonly */ shadowCls: Ext.baseCSSPrefix + 'shadow', /** * @property {String} [shadowCls] The CSS class to add to this component should not have a * shadow. * @private * @readonly */ noShadowCls: Ext.baseCSSPrefix + 'no-shadow', /** * @property {String} [floatWrapCls="x-float-wrap"] The CSS class to add to this component's * floatWrap when it's created. * @private * @readonly */ floatWrapCls: Ext.baseCSSPrefix + 'float-wrap', /** * @property {String} [shimCls="x-shim"] The CSS class to add to this component's shim element * if enabled. * @private * @readonly */ shimCls: Ext.baseCSSPrefix + 'shim', rootCls: Ext.baseCSSPrefix + 'root', /** * @event beforetofront * Fires before a {@link #cfg-floated} component is brought to the front of the visual stack. * @param {Ext.Component} this The component instance */ /** * @event tofront * Fires when a {@link #cfg-floated} component has been brought to the front of the visual * stack. * @param {Ext.Component} this The component instance */ /** * @private */ isInner: true, clearPropertiesOnDestroy: 'async', beforeHide: Ext.emptyFn, afterHide: function() { var me = this, parent = me.getParent(); if (parent && parent.afterItemHide) { parent.afterItemHide(me); } if (me.getFloated()) { me.syncShim(); } }, beforeShow: Ext.emptyFn, afterShow: function() { var me = this, parent = me.getParent(); if (parent && parent.afterItemShow) { parent.afterItemShow(me); } }, applyItemId: function(itemId) { return itemId || this.getId(); }, doDestroy: function() { var me = this, parent = me.getParent(), fw = me.floatWrap; if (parent && parent.remove) { parent.remove(me, false); } me.setShim(false); Ext.destroy(me.getTranslatable()); if (fw) { me.un('resize', 'syncFloatWrap', me); fw.destroy(); me.floatWrap = null; } me.removeBindings(); me.callParent(); }, isInnerItem: function() { return this.isInner; }, isCentered: function() { return false; }, isDocked: function() { return Boolean(this.getDocked()); }, isPositioned: function() { return false; }, getDocked: function() { return this._docked; }, /** * Returns `true` if this Component is currently hidden. * @param {Boolean/Ext.Widget} [deep=false] `true` to check if this component * is hidden because a parent container is hidden. Alternatively, a reference to the * top-most parent at which to stop climbing. * @return {Boolean} `true` if currently hidden. */ isHidden: function(deep) { var me = this, hidden; // While configuring, this is a local operation // and we peek at the incoming configuration values. // Floated components and non-floated components have // different defaults in response to an initial hidden // state of null. Normalize that here. if (me.isConfiguring) { hidden = me.getConfig('hidden', true); // Floateds default to hidden: true if (me.getConfig('floated', true)) { return hidden !== false; } // Non floateds default to hidden: false else { return !!hidden; } } return me.callParent([deep]); }, /** * @private */ onAdded: function(parent, instanced) { var me = this, currentParent = me.parent; if (currentParent && currentParent !== parent) { currentParent.remove(me, false); } me.parent = parent; me.onInheritedAdd(parent, instanced); // this component is no longer detached from the body me.isDetached = false; // If we are floated, register with a floatParent if (me.getFloated()) { me.findFloatParent(); } if (me.inheritUi) { me.doInheritUi(); } }, onRemoved: function(destroying) { var me = this; if (me.inheritUi && !destroying) { me.doUninheritUi(); } me.onInheritedRemove(destroying); me.parent = null; }, setIsInner: function(isInner) { var parent; if (isInner !== this.isInner) { this.isInner = isInner; parent = this.initialized && this.getParent(); if (parent) { parent.onItemInnerStateChange(this, isInner); } } }, refreshInnerState: function() { this.setIsInner(!this.getFloated() && !this.isCentered() && !this.isPositioned() && !this.isDocked()); }, /** * Brings a {@link #cfg-floated} Component to the front of any other visible, floated * Components while honoring all {@link #cfg!alwaysOnTop} settings. This may not become * topmost if another visible floated component has a higher {@link #cfg!alwaysOnTop} value. * * If this Component becomes the topmost *modal* floated component, the the shared modal * mask is moved to just below this Component. * @param {Boolean} [fromMousedown] (private) * @return {Ext.Component} this */ toFront: function(fromMousedown) { var me = this, floatParent; //<debug> if (!this.getFloated()) { Ext.raise('Cannot use toFront on a non-floated component'); } //</debug> floatParent = me.getFloatParent(); if (!me.hasListeners.beforetofront || me.fireEvent('beforetofront', me) !== false) { me.syncAlwaysOnTop(fromMousedown); // All floatParents must move to the front of their own floatWraps // If we hit the floatRoot, it's not associated with a floated component // which could need moving, so there will be no component if (floatParent && floatParent.getFloated()) { floatParent.toFront(fromMousedown); } if (me.hasListeners.tofront) { me.fireEvent('tofront', me); } } return me; }, applyTranslatable: function(config, translatable) { return Ext.Factory.translatable.update( translatable, config, this, 'createTranslatable'); }, createTranslatable: function(config) { var me = this, listeners = config.listeners; config = Ext.apply({ type: 'cssposition', ownerCmp: me, element: me.renderElement }, config); // The resolveListenerScope will handle this case, but this saves many // function calls during mousemove... if (listeners && listeners.scope === 'this') { config.listeners = listeners = Ext.apply({}, listeners); listeners.scope = me; } return config; }, ensureTranslatable: function() { var me = this, translatable = me.getTranslatable(); if (!translatable) { me.setTranslatable(true); translatable = me.getTranslatable(); } return translatable; }, translate: function() { var translatable = this.ensureTranslatable(); translatable.translate.apply(translatable, arguments); }, /** * Prepares information on aligning this to component using alignment. * Also checks to see if this is already aligned to component according to alignment. * @protected */ getAlignmentInfo: function(component, alignment) { var me = this, alignToBox = component.isRegion ? component : (component.isWidget ? component.renderElement : Ext.fly(component)).getBox(), element = me.renderElement, box = element.getBox(), stats = { alignToBox: alignToBox, alignment: alignment, top: alignToBox.top, left: alignToBox.left, // Might be an Ext.util.Point which does not have dimensions. alignToWidth: alignToBox.width || 0, alignToHeight: alignToBox.height || 0, width: box.width, height: box.height, // getAnchor returns the element, so cast to boolean // otherwise the comparison below rejects it. anchor: !!(me.getAnchor && me.getAnchor()) }, currentAlignmentInfo = me.getCurrentAlignmentInfo(), isAligned = true; if (!Ext.isEmpty(currentAlignmentInfo)) { Ext.Object.each(stats, function(key, value) { if (!Ext.isObject(value) && currentAlignmentInfo[key] !== value) { isAligned = false; return false; } return true; }); } else { isAligned = false; } return { isAligned: isAligned, stats: stats }; }, /** * Current Alignment information from the last alignTo call * @private */ getCurrentAlignmentInfo: function() { return this.$currentAlignmentInfo; }, /** * Sets the current Alignment information, called by alignTo * @private */ setCurrentAlignmentInfo: function(alignmentInfo) { this.$currentAlignmentInfo = Ext.isEmpty(alignmentInfo) ? null : Ext.merge({}, alignmentInfo.stats ? alignmentInfo.stats : alignmentInfo); }, /** * @private */ alignTo: function(component, alignment, options) { var me = this, alignmentInfo = me.getAlignmentInfo(component, alignment), config = me.initialConfig, positioned = !me.getFloated(), setX = positioned ? me.setLeft : me.setX, setY = positioned ? me.setTop : me.setY, oldHeight, resultRegion; if (alignmentInfo.isAligned) { return; } if ('unconstrainedWidth' in me) { me.setWidth(me.unconstrainedWidth); } if ('unconstrainedHeight' in me) { me.setHeight(me.unconstrainedHeight); } resultRegion = me.getAlignRegion(component, alignment, options); setX.call(me, resultRegion.x); setY.call(me, resultRegion.y); if (resultRegion.constrainWidth) { me.unconstrainedWidth = config.width || me.self.prototype.width; // We must deal with height changing if we restrict width and we are aligning above oldHeight = me.el.getHeight(); me.setWidth(alignmentInfo.stats.width = resultRegion.getWidth()); // We are being positioned above, bump upwards by how much the // element has expanded as a result of width restriction. if (resultRegion.align.position === 0) { setY.call(me, resultRegion.y + (oldHeight - me.el.getHeight())); } } if (resultRegion.constrainHeight) { me.unconstrainedHeight = config.height || me.self.prototype.height; me.setHeight(alignmentInfo.stats.height = resultRegion.getHeight()); } // Cache the alignment options for any realign call which might happen on // viewport resize or configuration change. me.alignToArgs = [component, alignment, options]; me.setCurrentAlignmentInfo(alignmentInfo); }, /** * @private */ realign: function(component, alignment, options) { var args = this.alignToArgs; if (this.isVisible()) { this.alignTo.call(this, component || args[0], alignment || args[1], options || args[2]); } }, /** * @private */ getAlignRegion: function(component, alignment, options) { var me = this, alignmentInfo = me.getAlignmentInfo(component, alignment), constrainModifier, inside, alignToBox, constrainBox, height, width; if (alignmentInfo.isAligned) { return; } alignToBox = alignmentInfo.stats.alignToBox; constrainBox = me.getConstrainAlignRegion(); height = alignmentInfo.stats.height; width = alignmentInfo.stats.width; if (constrainBox && (!alignment || alignment === 'auto')) { if (constrainBox.bottom - alignToBox.bottom < height) { if (alignToBox.top - constrainBox.top < height) { if (alignToBox.left - constrainBox.left < width) { alignment = 'l-r?'; } else { alignment = 'r-l?'; } } else { alignment = 'b-t?'; } } else { alignment = 't-b?'; } } constrainModifier = alignment[alignment.length - 1]; // If the assertive form was used (like "tl-bl!"), constrain to the align to component. if (constrainModifier === '!') { inside = component.isRegion ? component : (component.isWidget ? component.renderElement : Ext.fly(component)).getBox(); alignment = alignment.substr(0, alignment.length - 1); } // Constraining is always applied if the constrainAlign config is set else { inside = constrainBox; if (constrainModifier === '?') { alignment = alignment.substr(0, alignment.length - 1); } } return me.el.getRegion().alignTo(Ext.apply({ target: Ext.util.Region.from(alignmentInfo.stats.alignToBox), align: alignment, inside: inside, minWidth: me.getMinWidth && me.getMinWidth(), minHeight: me.getMinHeight && me.getMinHeight() }, options)); }, //<debug> render: function(container, insertBeforeElement) { if (this.getFloated()) { Ext.raise('floated: true components cannot be rendered. ' + 'They render themselves on first show'); return; } this.callParent([container, insertBeforeElement]); }, //</debug> /** * This method is called after the component is initially added to the DOM. If this * component {@link Ext.Container contains} other components, the `afterRender` method * for child components is called *before* the parent's `afterRender`. * * Implementations of this method should avoid reading from the DOM but are free to * write to the DOM as needed. To read the DOM, consider implementing * {@link #onRender onRender} instead. * * This method is not generally needed because components always have their own DOM * {@link #property!element elements} and these are maintained by config property * updaters prior to insertion in the DOM. In general, it is always best to manipulate * the component's elements outside the DOM where there is no associated reflow or * layout cost. This method is useful for situations where the component's elements * must be in the DOM in order to be manipulated correctly. * * @template * @method afterRender * @since 6.5.0 */ afterRender: Ext.emptyFn, /** * @method * This method is called the first time a component is inserted into the DOM. If this * component {@link Ext.Container contains} other components, the `onRender` method * for child components is called *after* the parent's `onRender`. * * Implementations of this method should avoid modifying the DOM but are free to read * from and measure elements as needed. To adjust the DOM, consider implementing * {@link #afterRender afterRender} instead. * * If this method is overridden, be sure to use `callParent` to call the base class * version. * * onRender: function() { * this.callParent(); * * // custom actions * } * * This method is not generally needed because components always have their own DOM * {@link #property!element elements} and these are maintained by config property * updaters prior to insertion in the DOM. In general, it is always best to interrogate * the component's elements outside the DOM where there is no associated reflow or * layout cost. This method is useful for situations where the component's elements * must be in the DOM. For example to be measured correctly. * * @template * @since 6.5.0 */ onRender: Ext.emptyFn, // floated applyFloated: function(floated) { return Boolean(floated); }, updateFloated: function(floated, oldFloated) { var me = this, fw = me.floatWrap, modal, sibling; if (floated) { me.refreshInnerState = Ext.emptyFn; if (me.isPositioned()) { me.resetPositioned(); } if (me.isDocked()) { me.setDocked(false); } delete me.refreshInnerState; } else { // If transitioning to an inner component, unwrap ourself. if (fw) { fw.dom.removeChild(me.el.dom); me.un('resize', 'syncFloatWrap', me); fw.destroy(); me.floatWrap = null; me.setRendered(false); } } // Will pull a newly floated item out of the container // or put a newly unfloated item in the container. // So if moving from oldFloated===false to floated===true // we will effectively be derendered. me.refreshInnerState(); me.el.toggleCls(me.floatedCls, floated); // If we are *changing* floatedness, then if the modal config has been // processed, we need to clear it and re-evaluate it for the new mode. // // So for floated to non-floated, the _modal property will have // to cycle from true to an instance of Ext.Mask. And vice versa // for non-floated - floated. if (me.hasOwnProperty('_modal')) { modal = me.getModal && me.getModal(); if (modal) { me.setModal(false); if (floated) { // If we are being changed *to* floated, then the modal // will be the mask instance, so destroy it. // And if we're visible, show the shared mask. Ext.destroy(modal); if (me.isVisible()) { me.showModalMask(); } } else { // We're being changed to non-floated. // The shared modal mask must be moved to below the topmost // modal sibling, or if none, hidden. sibling = me.getModalSibling(); if (sibling) { sibling.showModalMask(); } else { me.hideModalMask(); } } me.setModal(true); } if (me.getHideOnMaskTap && me.getHideOnMaskTap()) { me.setHideOnMaskTap(false); me.setHideOnMaskTap(true); } } // Update in-DOM state. // If component *was* floated, it will have been hoiked out of // the DOM, so rendered will be passed in as false me.syncFloatedState(floated, oldFloated, me.rendered && oldFloated === false); }, applyUi: function(ui) { var me = this, inheritedUi = me._inheritedUi; ui = me.callParent([ui]); if (inheritedUi) { // if some of our UI's are inherited from our parent, let's not remove those ui = me.doAddUi(inheritedUi, ui); } return ui; }, updateUi: function(ui, oldUi) { var me = this, item, refItems, i, n; me.callParent([ui, oldUi]); if (me.$inheritUiCount) { refItems = me.getRefItems(); for (i = 0, n = refItems.length; i < n; i++) { item = refItems[i]; if (item.inheritUi) { item.doUninheritUi(); item.doInheritUi(); } } } }, updateHidden: function(hidden, oldHidden) { var globals = Ext.GlobalEvents, event = hidden ? 'hide' : 'show'; this.callParent([hidden, oldHidden]); if (!this.isConfiguring && globals.hasListeners[event]) { globals.fireEvent(event, this); } }, updateAlignSelf: function(align) { this.el.setStyle({ 'align-self': align }); }, privates: { /** * All Components need a potentially recursive setRendered because some are * pseudo containers, such as grid {@link Ext.grid.Row rows}, and some mix in * {@link Ext.mixin.Toolable Toolable}. * @param {Boolean} rendered * @param {Boolean} [root] * @private */ setRendered: function(rendered, root) { var me = this, afterRenderQueue, item, items, ln, i; if (!rendered && me.rendered && me.getFloated()) { // A floated being derendered must return to pre render state which is out // of the document. Component#preprocessShow will ensure that a floated finds its // correct floatParent and inserts itself into the floatRoot. me.floatWrap.dom.parentNode.removeChild(me.floatWrap.dom); } me.rendered = rendered; if (!me.destroying && !me.destroyed) { if (rendered && me.onRender) { me.initBindable(); me.initKeyMap(); if (!me.onRender.$nullFn) { me.onRender(); } me.onRender = null; // only call onRender() the first time we render // Queue the comp before descent since we pop() from this queue // to call afterRender ... This yields bottom-up order on afterRender // and top-down order for onRender. if (!me.afterRender.$nullFn) { (Ext._afterRenderQueue || (Ext._afterRenderQueue = [])).push(me); } } // Call getRefItems after onRender in case it changes the result items = me.getRefItems && me.getRefItems(); ln = items && items.length; for (i = 0; i < ln; i++) { item = items[i]; // Some getRefItems (eg: D3/Charts) return non-Component child items // so detect the presence of setRendered. if (item.setRendered) { me.setChildRendered(rendered, item); } } if (me.focusableContainer && me.initFocusableContainer) { me.initFocusableContainer(); } if (root) { afterRenderQueue = Ext._afterRenderQueue; if (afterRenderQueue) { while (afterRenderQueue.length) { item = afterRenderQueue.pop(); if (!item.destroyed) { item.afterRender(); } } } } } }, setChildRendered: function(rendered, item) { // We do not flag floateds as rendered - they flag themselves as rendered // on first show. However, we MUST UNrender and extract floateds from // their floatRoot ready to be rendered anew when they are next shown. if (!rendered || !item.getFloated()) { item.setRendered(rendered); } }, hideFromModal: function() { this.hide(); }, /** * @private * Returns `true` if the passed element is within the container tree of this component. * * For example if a menu's submenu contains an {@link Ext.form.field.Date}, that top level * menu owns the elements of the date picker. Using this method, you can tell if an event * took place within a certain component tree. */ owns: function(element) { var result = false, cmp; if (element.isEvent) { element = element.target; } else if (element.isElement) { element = element.dom; } cmp = Ext.Component.from(element); if (cmp) { result = (cmp === this) || (!!cmp.up(this)); } return result; }, /** * @private */ doInheritUi: function() { var me = this, owner, ownerUi; if (me.inheritUi) { me._ownUi = me.getUi(); owner = me.getRefOwner(); ownerUi = owner.getUi(); if (ownerUi) { me.addUi(ownerUi); me._inheritedUi = ownerUi; } owner.$inheritUiCount = (owner.$inheritUiCount || 0) + 1; } }, /** * @private */ doUninheritUi: function() { var me = this, inheritUi = me.inheritUi, ownUi, owner; if (inheritUi) { owner = me.getRefOwner(); ownUi = me._ownUi; me._ownUi = null; me._inheritedUi = null; me.setUi(ownUi || null); if (owner.$inheritUiCount) { --owner.$inheritUiCount; } } }, getBubbleTarget: function() { return this.getParent(); }, getConstrainAlignRegion: function() { var me = this, isFloated = me.getFloated(), constrainAlign = me.getConstrainAlign(), parent, isViewport, docInsets; if (constrainAlign !== false) { if (typeof constrainAlign === 'string') { constrainAlign = parent = me.up(constrainAlign); } if (me.floatParentNode.destroyed && !me.destroyed) { me.findFloatParent(); } if (!constrainAlign) { // If we're floated, find the floatRoot's owning component. // If not floated, use parent component. parent = isFloated ? me.floatParentNode.getData().component : me.getParent(); } // If there is an owning component, constrain into its renderTarget // if it's a container, or it's bodyElement or element if not. if (parent) { // If the owner is a non-relative floated, the constraint is the viewport if (parent.getFloated() && !parent.getRelative()) { constrainAlign = Ext.getBody(); isViewport = true; } else { constrainAlign = parent.getRenderTarget ? parent.getRenderTarget() : (parent.bodyElement || parent.element); isViewport = parent.isViewport; } } // No owning component and no constrainAlign; use viewport for floated, parent // el for positioned. else if (!constrainAlign) { if (isFloated) { isViewport = true; constrainAlign = Ext.getBody(); } else { constrainAlign = me.element.parent(); } } if (!constrainAlign.isRegion) { constrainAlign = Ext.fly(constrainAlign).getConstrainRegion(); // Inset from viewport edge for readability if (isViewport) { // Round to avoid subpixel errors docInsets = Math.round(Ext.Widget.floatInset); constrainAlign.adjust(docInsets, -docInsets, -docInsets, docInsets); } } return constrainAlign; } }, /** * *For {@link #cfg-floated} components only. * * * Finds the owning {@link #cfg-floated} component (if any) responsible for * the base z-index stack position of this compoonent, and, if that component * is {@link #cfg-relative}, for the coordinate system in which this component * is positioned. * * If this is a top level floated component, this method will return `null` * @return {Ext.Component} The owning floated component or `null` if this * component is top level floated. * @private */ getFloatParent: function() { var result = this.floatParentNode.getData().component; return result && result.getFloated() ? result : null; }, syncFloatedState: function(floated, oldFloated, rendered) { var me = this, isHidden = me.isHidden(); if (floated) { if (rendered) { if (me.isCentered()) { // Ensure any configs are pulled through me.getWidth(); me.getHeight(); me.center(); } else { me.syncXYPosition(); } if (!isHidden) { me.showModalMask(); } } // Not rendered - insert into correct floatParentNode unless we are hidden else { if (!isHidden) { me.findFloatParent(); } else { // Floated components start hidden but hidden-ness is not // normally reflected in an x-hidden class... they just // aren't inserted in the DOM. The problem comes when we // add a floated comp to a container. It gets put into the // DOM early, but it will appear because we don't have the // styles in place to prevent it. Since we are "effectively // hidden" here we just make sure we have the right styles. me.setHidden(true); } } } // Moving back into a container. // undo any translation else { me.translate(0, 0, 0); } }, /** * The method finds this floated component's floatParent. That means a DOM positioning * container which acts as a root element for sibling floated components, and allows allows * floated components to be absolutely positioned, and their encapsulating elements to be * reordered to produce a visual stacking effect. * * This component's element is appended to its floatParent. * * There is a global floatParent element, created on demand when the first top level * floated component is shown. This may be an item child of a container configured with * `{@link #cfg-floated}: true`, or a free `floated` component which is programatically * {@link Ext.Component#show shown}. * * Child items of components inside a floated component may also be configured `floated`. * These are give a floatParent which is created on demand wrapping the nearest `floated` * ancestor. This means that when that ancestor's element is brought to the top of the * stack (by moving its element to the end of its own floatParent), the descendant elements * will automatically remain above. * * @private */ findFloatParent: function(needsShow) { var me = this, parent = me.getRefOwner(); // Climb to the nearest floated if possible while (parent && !parent.getFloated()) { parent = parent.getRefOwner(); } // Hit the top seeing no floateds; use the global floatRoot // The property floatParentNode is an Element. // It cannot be called floatParent because that is used by getRefOwner in the case // of no ownerCt/parent/$initParent etc. if (!parent) { me.floatParentNode = Ext.getFloatRoot(); } // Use the nearest floating ancestor's floatRoot wrapper. else { me.floatParentNode = parent.getFloatWrap(); } me.insertFloatedDom(needsShow); }, /** * This method returns, or creates on demand the floatWrap element which wraps the passed * floated component. It enables that floated component to act as a host for descendant * floated components. * * @return {Ext.Element} The passed component's floatWrap element. * @private */ getFloatWrap: function() { var me = this, fw = me.floatWrap; if (!fw) { me.floatWrap = fw = Ext.get(Ext.DomHelper.createDom({ cls: me.floatWrapCls, id: me.id + '-floatWrap', "data-componentId": me.id })); me.on('resize', 'syncFloatWrap', me); // Need a link to the owning component so that floateds which are hosted // in this element can easily find their floatParent component to move it to // front. fw.getData().component = me; if (me.isContainer && (!me.isWidthed() || !me.isHeighted())) { me.setAutoSize(true); } // We wrap ourselves in this, and it becomes the hosting element for // child floaters. fw.dom.appendChild(me.element.dom); // alwaysOnTop flag duplicated in the floatWrap so syncAlwaysOnTop can sort. fw.getData().alwaysOnTop = me.element.getData().alwaysOnTop; me.syncFloatWrap(); } return fw; }, //<debug> applyRenderTo: function(renderTo) { if (renderTo && this.getFloated()) { Ext.raise('floated: true components cannot be rendered. ' + 'They render themselves on first show'); return; } return renderTo; }, //</debug> /** * Synchronizes the size and position of the {@link #getFloatWrap floatWrap} * when this Widget is resized * @private */ syncFloatWrap: function() { var me = this, floatWrap = me.floatWrap, mySize = me.el.getSize(), mask; // If we are positioning child floateds in our address space, // size the floatWrap in which child floateds are rendered. if (me.getRelative()) { floatWrap.setSize(mySize); } else { mask = floatWrap.getData().modalMask; if (mask) { mask.setSize(mySize); } } }, /** * This method inserts this floated component's DOM into its owning floatParent. * @private */ insertFloatedDom: function(needsShow) { var me = this, fw = me.getFloatWrap(), floatParentNode = me.floatParentNode; if (fw.dom.parentNode !== floatParentNode.dom) { floatParentNode.dom.appendChild(me.getFloatWrap().dom); if (needsShow) { // The following operations require that the component be // temporarily visible for measurement purposes. They will // be undone by outside callers me.setVisibility(true); me._hidden = false; } me.setRendered(true, true); me.syncXYPosition(); } }, applyShim: function(shim) { //<debug> if (shim && !this.getFloated()) { Ext.raise('Cannot use setShim on a non-floated component'); } //</debug> if (shim) { // Allow shim config options to be passed. return Ext.getBody().createChild(Ext.apply({ cls: this.shimCls }, shim)); } else { Ext.destroy(this.shim); return null; } }, updateShim: function(shim, oldShim) { var me = this; if (shim) { me.syncShim(); if (!oldShim) { me.on('resize', 'syncShim', me); } } else if (oldShim) { me.un('resize', 'syncShim', me); } }, hideModalMask: function() { var me = this, floatRoot = Ext.getFloatRoot(), floatParentNode = me.floatParentNode, data, mask; // If we're hidden there may not be a parent node if (floatParentNode) { data = floatParentNode.getData(); // If our floatParent is not relative we will be using the root's mask. if (floatParentNode !== floatRoot && !data.component.getRelative()) { data = floatRoot.getData(); } mask = data.modalMask; if (mask && mask.dom.parentNode) { mask = mask.dom; Ext.getDetachedBody().appendChild(mask); } } }, showModalMask: function() { var me = this, Widget = Ext.Widget, floatRoot = Ext.getFloatRoot(), positionEl = me.getFloatWrap(), parent = me.getParent(), floatParentNode = me.floatParentNode, data = floatParentNode.getData(), mask; if (me.getFloated() && me.getModal && me.getModal()) { // If our floatParent is not relative we use the root's mask. // Obviously, if we are a top level floated, this will already // be the case. if (floatParentNode !== floatRoot && !data.component.getRelative()) { data = floatRoot.getData(); } // getModal might cause this to be created. mask = data.modalMask; if (mask) { // IE11 freaks out on insertBefore if positionEl is not yet // in the dom if (positionEl.dom.parentElement === floatParentNode.dom) { floatParentNode.dom.insertBefore(mask.dom, positionEl.dom); } else { floatParentNode.dom.appendChild(mask.dom); } } else { mask = data.modalMask = floatParentNode.createChild({ cls: 'x-mask' }, positionEl); mask.on({ tap: Widget.onModalMaskTap, scope: Widget }); // A know issue with Safari Mobile causes a body with overflow: hidden // to be scrollable on iOS. // https://bugs.webkit.org/show_bug.cgi?id=153852 if (Ext.isiOS && floatParentNode === floatRoot) { mask.on({ touchmove: function(e) { e.preventDefault(); } }); } } Widget.topModal = me; // Ensure that the mask is sized and positioned if // parent is not relative if (parent && parent.getFloated() && !parent.getRelative()) { parent.syncXYPosition(); } } }, syncShim: function() { var me = this, shim = me.getShim(); if (shim) { if (me.isVisible(true)) { shim.show(); me.getFloatWrap().dom.insertBefore(shim.dom, me.el.dom); shim.setSize(me.getSize()); } else { shim.hide(); } } }, updateAlwaysOnTop: function(alwaysOnTop) { var me = this; me.getFloatWrap().getData().alwaysOnTop = Number(alwaysOnTop); if (!me.floatParentNode) { me.findFloatParent(); } if (!me.isConfiguring) { me.syncAlwaysOnTop(); } }, /** * @private * Fixes up the alwaysOnTop order of this floated widget within its siblings. * @param fromMousedown (private) * @return {Boolean} `true` if this was the topmost widget among its siblings. */ syncAlwaysOnTop: function(fromMousedown) { var me = this, positionEl = me.getFloatWrap().dom, parentEl = me.floatParentNode, nodes = parentEl.dom.childNodes, len = nodes.length, alwaysOnTop = Number(me.getAlwaysOnTop()), range = me.statics().range, maskCls = Ext.Mask.prototype.baseCls, i, startIdx, nodeEl, refNode, isTopModal, currentAlwaysOnTop; // Start from 1. // All elements if floatRoot are considered, The first element in child floatWraps // is the child floated which owns that floatWrap. startIdx = parentEl === Ext.floatRoot ? 0 : 1; // Fastest way of seeing whether we need to move the modal mask // to just below our positionEl. isTopModal = me.getModal() && positionEl.previousSibling && Ext.fly(positionEl.previousSibling).hasCls(maskCls); if (positionEl.nextSibling) { for (i = len - 1; i >= startIdx; i--) { nodeEl = Ext.fly(nodes[i]); // Do not include shim elements, modal masks and our own element in the // comparison. if (!nodeEl.hasCls(me.shimCls) && !nodeEl.hasCls(maskCls) && nodes[i] !== positionEl) { // If we've gone back to find a node that should be below us, // grab its next sibling as the refNode to insertBefore. if (alwaysOnTop >= (Ext.get(nodes[i]).getData().alwaysOnTop || 0)) { refNode = nodes[i].nextSibling; break; } } } // Already in correct position if (refNode === positionEl) { return; } // If we didn't find a node we are greater than, go to bottom of stack if (i < startIdx) { refNode = nodes[0]; } // If we contain focus, or this is triggered by a mousedown, // then preserve this element's DOM, and move siblings around it. if (me.containsFocus || fromMousedown) { // Nodes to move to before our positionEl range.setStartAfter(positionEl); range.setEndAfter(refNode || nodes[len - 1]); // Move before nodes to before the positionEl parentEl.dom.insertBefore(range.extractContents(), positionEl); } else { parentEl.dom.insertBefore(positionEl, refNode); } } else if (positionEl.previousSibling) { for (i = len - 2; i >= startIdx; i--) { // Do not include shim elements in the comparison // Do not include our own element in the comparison. if (!Ext.fly(nodes[i]).is('.' + me.shimCls) && nodes[i] !== positionEl) { // If we've gone back to find a node that should be above us, // grab it and insert after us currentAlwaysOnTop = (Ext.get(nodes[i]).getData().alwaysOnTop); if (alwaysOnTop < currentAlwaysOnTop) { refNode = nodes[i]; parentEl.dom.insertBefore(refNode, null); if (nodes[i - 1] && Ext.fly(nodes[i - 1]).hasCls(maskCls)) { parentEl.dom.insertBefore(nodes[i - 1], refNode); i -= 1; } alwaysOnTop = currentAlwaysOnTop; } } } } // Keep shims in line. if (isTopModal) { me.showModalMask(); } me.syncShim(); if (refNode && !Ext.fly(refNode).hasCls(maskCls)) { Ext.Component.from(refNode).syncShim(); } else { return true; } }, updateRelative: function() { this.syncXYPosition(); }, updateShadow: function(shadow) { this.el.toggleCls(this.shadowCls, shadow); this.el.toggleCls(this.noShadowCls, shadow === false); }, updateX: function() { //<debug> if (!this.getFloated()) { Ext.raise('Cannot use setX on a non-floated component'); } //</debug> if (!this.$updatingXY) { // set Ext.Compoentn#setXY this.syncXYPosition(); } }, updateY: function() { //<debug> if (!this.getFloated()) { Ext.raise('Cannot use setY on a non-floated component'); } //</debug> if (!this.$updatingXY) { this.syncXYPosition(); } }, /* * Only applicable to floated components. * Ensures correct position after either {@link #cfg-x} or {@link #cfg-x} have been set. * If we are positioning descendant floateds relatively, then the * wrapping floatWrap is used to position both us and our descendant floateds * @private */ syncXYPosition: function(animation) { var me = this, floatWrap = me.getFloatWrap(), maskAnim = animation, mask, x = me.getX() || 0, y = me.getY() || 0; // If we are configured to relatively position our descendants, then we ourselves // are positioned by our floatWrap element if (me.getRelative()) { floatWrap.translate(x, y, animation); floatWrap.setWidth(me.el.getWidth()); floatWrap.setHeight(me.el.getHeight()); me.translate(0, 0); mask = floatWrap.getData().modalMask; if (mask) { mask.translate(0, 0); } } // Descendants to be positioned absolutely, just position our element. else { me.translate(x, y, animation); mask = floatWrap.getData().modalMask; if (mask) { if (maskAnim) { maskAnim = Ext.apply({}, maskAnim); delete maskAnim.callback; } mask.translate(x, y, maskAnim); } } me.syncShim(); } }}, function(Widget) { this.borrow(Ext.util.Positionable, ['clipTo', 'clearClip']); // Convenience shorthand sibling traverse methods. // Maintainer: These methods are brought in by the Traversable mixin/ Widget.createAlias({ prev: 'previousSibling', next: 'nextSibling' }); /** * This method returns, or creates on demand the global floatParent element into which top * level floated components are inserted. * * @return {Ext.Element} The global floatRoot element. * @member Ext * @method getFloatRoot * @private */ Ext.getFloatRoot = function() { var fp = Ext.floatRoot, prototype = Widget.prototype, range = Widget.range; if (fp) { // Always ensure it's on top so that floateds are above inline components if (fp.el.dom.nextSibling) { // If the floatRoot contains focus, move following elements // to before it by grabbing the whole bunch with a Range. if (fp.el.contains(document.activeElement)) { range.setStartBefore(fp.el.dom.nextSibling); range.setEndAfter(fp.el.dom.parentNode.lastChild); fp.el.dom.parentNode.insertBefore(range.extractContents(), fp.el.dom); } else { fp.el.dom.parentNode.appendChild(fp.dom); } } } else { fp = Ext.getBody().createChild({ cls: prototype.floatWrapCls + ' ' + prototype.rootCls, id: 'ext-global-floatWrap', "data-sticky": true }); //<debug> fp.$skipResourceCheck = true; //</debug> Ext.floatRoot = fp; } return fp; };});