/** * A menu object. This is the container to which you may add {@link Ext.menu.Item menu items}. * * Menus may contain either {@link Ext.menu.Item menu items}, or general * {@link Ext.Component Components}. Menus may also contain docked items because it * extends {@link Ext.Panel}. * * By default, Menus are absolutely positioned, floated Components. By configuring a * Menu with `{@link #cfg-floated}: false`, a Menu may be used as a child of a * {@link Ext.Container Container}. * * @example * var mainPanel = Ext.create('Ext.Panel', { * fullscreen: true, * * items: { * xtype: 'menu', * floated: false, * docked: 'left', * items: [{ * text: 'regular item 1' * },{ * text: 'regular item 2' * },{ * text: 'regular item 3' * }] * } * }); * * @since 6.5.0 */Ext.define('Ext.menu.Menu', { extend: 'Ext.Panel', xtype: 'menu', requires: [ 'Ext.menu.Item', 'Ext.menu.Manager', 'Ext.layout.VBox' ], /** * @property {Boolean} isMenu * `true` in this class to identify an object as an instantiated Menu, or subclass thereof. */ isMenu: true, config: { /** * @cfg {String} align */ align: 'tl-bl?', // TODO: Override in RTL /** * @cfg {Boolean} indented * By default menu items reserve space at their start for an icon. Set indented * to `false` to remove this space. This behavior can be overridden at the level * of an individual menu item using the item's {@link Ext.menu.Item#indented} config. * Items that are not {@link Ext.menu.Item Menu Items} can provide an `indented` * property in their initial config object to control their indentation behavior. * * When set to `false` no vertical `separator` will be shown. */ indented: true, /** * @cfg {Boolean} [separator=false] * True to show a vertical icon separator line between the icons and the menu text. */ separator: null, /** * @cfg {Boolean} [autoHide=true] * `false` to prevent the menu from auto-hiding when focus moves elsewhere */ autoHide: null, /** * @cfg {Object} groups * This object is a dictionary of {@link Ext.menu.RadioItem#cfg!group radio group} * keys and {@link Ext.menu.RadioItem#cfg!value values}. This map is maintained by * the individual radio items in this menu but can also be useful for data binding. * * For example: * * @example * Ext.Viewport.add({ * xtype: 'container', * items: [{ * xtype: 'button', * bind: 'Call {menuGroups.option}', * * viewModel: { * data: { * menuGroups: { * option: 'home' * } * } * }, * * menu: { * bind: { * groups: '{menuGroups}' * }, * items: [{ * text: 'Home', * group: 'option', * value: 'home' * }, { * text: 'Work', * group: 'option', * value: 'work' * }, { * text: 'Mobile', * group: 'option', * value: 'mobile' * }] * } * }] * }); * * The presence of the `group` property in the configuration of the above * {@link Ext.menu.Menu menu} causes the menu to create a * {@link Ext.menu.RadioItem RadioItem} instances. */ groups: null }, /** * @cfg {Boolean} allowOtherMenus * True to allow multiple menus to be displayed at the same time. */ allowOtherMenus: false, /** * @cfg {Boolean} ignoreParentClicks * True to ignore clicks on any item in this menu that is a parent item (displays a submenu) * so that the submenu is not dismissed when clicking the parent item. */ ignoreParentClicks: false, /** * @cfg {Number} mouseLeaveDelay * The delay in ms as to how long the framework should wait before firing a mouseleave event. * This allows submenus not to be collapsed while hovering other menu items. */ mouseLeaveDelay: 50, defaultType: 'menuitem', autoSize: null, twoWayBindable: 'groups', keyMap: { scope: 'this', // Space key clicks SPACE: 'onSpaceKey', // ESC hides ESC: 'onEscKey' }, layout: { type: 'vbox', align: 'stretch' }, classCls: Ext.baseCSSPrefix + 'menu', indentedCls: Ext.baseCSSPrefix + 'indented', hasSeparatorCls: Ext.baseCSSPrefix + 'has-separator', nonMenuItemCls: Ext.baseCSSPrefix + 'non-menuitem', // We need to focus disabled menu items when navigating as per WAI-ARIA: // http://www.w3.org/TR/wai-aria-practices/#menu allowFocusingDisabledChildren: true, border: true, // When a Menu is used as a carrier to float some focusable Component such as a // DatePicker or ColorPicker. This will be used to delegate focus to its focusable // child. In normal usage, a Menu is a FocusableContainer, and this will not be // consulted. defaultFocus: ':focusable', floated: true, // May be asked to focus, will delegate down to its first focusable child focusable: true, focusableContainer: true, nameHolder: true, weighted: true, /** * @event groupchange * Fires when a child {@link Ext.menu.RadioItem radio item} in a menu * {@link Ext.menu.RadioItem#cfg!group group} changes {@link Ext.menu.RadioItem#cfg!checked} * state, and the group's value therefore changes. * * The value changes to the {@link Ext.menu.RadioItem#cfg!value} of the sole checked * member of the group, or `null` if all members have become * {@link Ext.menu.RadioItem#cfg!allowUncheck unchecked}. * * @param {Ext.menu.Menu} menu The menu firing this event. * @param {String} groupName The name of the group of items. * @param {Object} newValue The new value of the group. * @param {Object} oldValue The old value of the group. * @since 6.5.1 */ initialize: function() { var me = this, listeners = { click: me.onClick, mouseover: me.onMouseOver, scope: me }; me.callParent(); if (Ext.supports.Touch) { listeners.pointerdown = me.onMouseOver; } me.element.on(listeners); // Child item mouseovers are handled on a delay so that // rapid movement down a menu does not activate/deactivate during mouse motion. // Also, allow for rapid reentry when user moves mouse quickly. me.itemOverTask = new Ext.util.DelayedTask(me.handleItemOver, me); me.mouseMonitor = me.el.monitorMouseLeave(me.mouseLeaveDelay, me.onMouseLeave, me); }, doDestroy: function() { var me = this; // Cancel any impending mouseover consequences me.itemOverTask.cancel(); // Menu can be destroyed while shown; // we should notify the Manager Ext.menu.Manager.onHide(me); me.parentMenu = me.ownerCmp = null; if (me.rendered) { me.el.un(me.mouseMonitor); } me.callParent(); }, showBy: function(component, alignment, options) { this.callParent([component, alignment || this.getAlign(), options]); }, onFocusEnter: function(e) { var me = this, hierarchyState; me.callParent([e]); me.mixins.focusablecontainer.onFocusEnter.call(me, e); if (me.getFloated()) { hierarchyState = me.getInherited(); // The topmost focusEnter event upon entry into a floating menu stack // is recorded in the hierarchy state. // // Focusing upwards from descendant menus in a stack will NOT trigger onFocusEnter // on the parent menu because focus is already in its component tree. // For focusing downwards we check for presence of the topmostFocusEvent // already being present in the hierarchy. // // If we need to explicitly access a focus reversion point, we can use that. // This is only ever needed if tabbing forwards from the menu. We explicitly // push focus to the topmost focusEnter component, and then allow natural // tabbing to proceed from there. // // In all other focus reversion scenarios we use the immediate focusEnter event if (!hierarchyState.topmostFocusEvent) { hierarchyState.topmostFocusEvent = e; } } }, onFocusLeave: function(e) { this.callParent([e]); if (this.getAutoHide() !== false) { this.hide(); } }, onItemAdd: function(item, index) { this.callParent([item, index]); this.syncItemIndentedCls(item); if (!item.isMenuItem && !item.isMenuSeparator) { item.addCls(this.nonMenuItemCls); } }, onItemRemove: function(item, index, destroying) { this.callParent([item, index, destroying]); item.removeCls(this.indentedCls, this.nonMenuItemCls); }, beforeShow: function() { var me = this, parent; // If this is the topmost in a stack of menus, hide "other" menus // if we are configured not to tolerate other menus being visible. if (me.getFloated()) { parent = me.hasFloatMenuParent(); if (!parent && !me.allowOtherMenus) { Ext.menu.Manager.hideAll(); } } me.callParent(arguments); }, afterShow: function() { var me = this, ariaDom = me.ariaEl.dom; me.callParent(arguments); Ext.menu.Manager.onShow(me); if (me.getFloated() && ariaDom) { ariaDom.setAttribute('aria-expanded', true); } // Restore configured maxHeight if (me.getFloated()) { me.maxHeight = me.savedMaxHeight; } if (me.autoFocus) { me.focus(); } }, afterHide: function() { var me = this, ariaDom = me.ariaEl.dom; me.callParent(); me.lastHide = Ext.Date.now(); Ext.menu.Manager.onHide(me); if (me.getFloated() && ariaDom) { ariaDom.setAttribute('aria-expanded', false); } // Top level focusEnter is only valid when focused delete me.getInherited().topmostFocusEvent; }, factoryItem: function(cfg) { var result; if (typeof cfg === 'string' && cfg[0] !== '@') { if (cfg === '-') { cfg = { xtype: 'menuseparator' }; } else { cfg = {}; } } result = this.callParent([cfg]); if (result.isMenuItem) { result.parentMenu = this; } return result; }, updateIndented: function(indented) { var me = this; if (!me.isConfiguring) { me.bodyElement.toggleCls(me.hasSeparatorCls, !!(indented && me.getSeparator())); me.items.each(me.syncItemIndentedCls, me); } }, updateSeparator: function(separator) { this.bodyElement.toggleCls(this.hasSeparatorCls, !!(separator && this.getIndented())); }, privates: { applyItemDefaults: function(item) { item = this.callParent([item]); if (!item.isComponent && !item.xtype && !item.xclass) { // If configured with group or name, then it's a RadioItem if (item.group || item.name) { item.xtype = 'menuradioitem'; } // The presence of a checked config defaults the type to a CheckItem else if ('checked' in item) { item.xtype = 'menucheckitem'; } } return item; }, applyGroups: function(groups, oldGroups) { var me = this, currentGroups = Ext.apply({}, oldGroups), isConfiguring = me.isConfiguring, groupName, members, len, i, item, value, oldValue; if (groups) { me.updatingGroups = true; for (groupName in groups) { oldValue = currentGroups[groupName]; currentGroups[groupName] = value = groups[groupName]; if (!isConfiguring) { members = me.lookupName(groupName); for (i = 0, len = members.length; i < len; i++) { item = members[i]; // Set checked state depending on whether the value is the group's value item.setChecked(item.getValue() === value); } me.fireEvent('groupchange', me, groupName, value, oldValue); } } me.updatingGroups = false; } return currentGroups; }, processFocusableContainerKeyEvent: function(e) { var keyCode = e.keyCode, item; // FocusableContainer ignores events from input fields. // In Menus we have a special case. The ESC key, or arrow from // <input type="checkbox"> must be handled. if ( keyCode === e.ESC || ( Ext.fly(e.target).is('input[type=checkbox]') && ( keyCode === e.LEFT || keyCode === e.RIGHT || keyCode === e.UP || keyCode === e.DOWN ) ) ) { e.preventDefault(); // TODO: we should never modify the "target" property of an event item = this.getItemFromEvent(e); e.target = item && item.focusEl.dom; } // TAB from textual input fields is converted into UP or DOWN. else if (keyCode === e.TAB && Ext.fly(e.target).is('input[type=text],textarea')) { e.preventDefault(); // TODO: we should never modify the "target" property of an event item = this.getItemFromEvent(e); e.target = item && item.focusEl.dom; if (e.shiftKey) { e.shiftKey = false; e.keyCode = e.UP; } else { e.keyCode = e.DOWN; } } else { return this.callParent([e]); } return e; }, onEscKey: function(e) { if (this.getFloated()) { this.hide(); } }, onSpaceKey: function(e) { var clickedItem = this.getItemFromEvent(e); if (clickedItem && clickedItem.isMenuItem) { clickedItem.onSpace(e); } }, onFocusableContainerLeftKey: function(e) { // The default action is to scroll the nearest horizontally scrollable container e.preventDefault(); // Focus reversion will focus the activating MenuItem if (this.parentMenu) { this.hide(); } }, onFocusableContainerRightKey: function(e) { var clickedItem = this.getItemFromEvent(e); // The default action is to scroll the nearest horizontally scrollable container e.preventDefault(); if (clickedItem) { clickedItem.expandMenu(e); } }, onClick: function(e) { var me = this, type = e.type, clickedItem, clickResult, isKeyEvent = type === 'keydown', isTouchEvent = e.pointerType === 'touch'; if (me.getDisabled()) { return e.stopEvent(); } clickedItem = me.getItemFromEvent(e); if (clickedItem && clickedItem.isMenuItem) { if (!clickedItem.getMenu() || !me.ignoreParentClicks) { clickResult = clickedItem.onClick(e); } else { e.stopEvent(); } // Click handler on the item could have destroyed the menu if (me.destroyed) { return; } // SPACE and ENTER invokes the menu if ( clickedItem.getMenu() && clickResult !== false && (isKeyEvent || isTouchEvent) ) { clickedItem.expandMenu(e); } } // Click event may be fired without an item, so we need a second check if (!clickedItem || clickedItem.getDisabled()) { clickedItem = undefined; } me.fireEvent('click', me, clickedItem, e); }, onMouseLeave: function(e) { var me = this; if (me.itemOverTask) { me.itemOverTask.cancel(); } if (me.getDisabled()) { return; } me.fireEvent('mouseleave', me, e); }, /** * Handle either pointer moving over the menu's element, or, on * touch capable devices, a touch start on the menu's element. */ onMouseOver: function(e) { var me = this, activeItem = me.getActiveItem(), activeItemMenu = activeItem && activeItem.getMenu && activeItem.getMenu(), activeItemExpanded = activeItemMenu && activeItemMenu.isVisible(), isTouch = e.pointerType === 'touch', mouseEnter, overItem, el; if (!me.getDisabled()) { // If triggered by a touchstart, mouseenter is declared // if focus does not already reside within the menu. if (isTouch) { mouseEnter = !me.el.contains(document.activeElement); } else { mouseEnter = !me.el.contains(e.getRelatedTarget()); } overItem = me.getItemFromEvent(e); // Focus the item in time specified by mouseLeaveDelay. // If we mouseout, or move to another item this invocation will be canceled. if (overItem) { // pointerdown is routed to mouseover, handle pointerdown without delay if (isTouch) { me.handleItemOver(e, overItem); } else { // ignore events on elements outside the bodyElement of menu items // this ensures we don't apply mouseover styling when hovering the // "separator" of a menu item, and we don't fire the menu item's // handler when the separator is clicked. el = overItem.isMenuItem ? overItem.bodyElement : overItem.el; if (!el.contains(e.getRelatedTarget())) { me.itemOverTask.delay( activeItemExpanded ? me.mouseLeaveDelay : 0, null, null, [e, overItem] ); } } } if (mouseEnter) { me.fireEvent('mouseenter', me, e); } me.fireEvent('mouseover', me, overItem, e); } }, /** * Handle the delayed consequences of pointer over a child menu. * Also called on touch start. */ handleItemOver: function(e, item) { var isMouseover = e.pointerType === 'mouse'; // We'll get here on touchstart on touch devices. // Only focus non-MenuItems on real mouseover events. if (!item.containsFocus && (isMouseover || item.isMenuItem)) { item.focus(); } // Only expand the menu on real mouseover events. if (item.expandMenu && isMouseover) { item.expandMenu(e); } }, /** * Gets the immediate child component which the passed event took place within */ getItemFromEvent: function(e) { var bodyDom = this.bodyElement.dom, toEl = e.getTarget(), component; // See which immediate child element the event is in and find the // component which that element encapsulates. while (toEl && toEl.parentNode !== bodyDom) { toEl = toEl.parentNode; } component = toEl && Ext.getCmp(toEl.id); if (component && component.isMenuItem && !e.within(component.bodyElement)) { // ignore events on elements outside the bodyElement of menu items // this ensures we don't apply mouseover styling when hovering the // "separator" of a menu item, and we don't fire the menu item's // handler when the separator is clicked. component = null; } return component; }, hasFloatMenuParent: function() { return this.parentMenu || this.up('menu[_floated=true]'); }, syncItemIndentedCls: function(item) { // menu items have an "indented" config // non menu items can have an "indented" property // The item's "indented" takes precedence over the menu's "indented" var indented = item.isMenuItem ? item.getIndented() : item.indented; item.toggleCls(this.indentedCls, !!(indented || (this.getIndented() && (indented !== false)))); } }, statics: { /** * Returns a {@link Ext.menu.Menu} object * @param {Object/Object[]} menu An array of menu item configs, * or a Menu config that will be used to generate and return a new Menu. * @param {Object} [config] A configuration to use when creating the menu. * @return {Ext.menu.Menu} */ create: function(menu, config) { if (Ext.isArray(menu)) { // array of menu items menu = Ext.apply({ xtype: 'menu', items: menu }, config); } else { menu = Ext.apply({ xtype: 'menu' }, menu, config); } return Ext.create(menu); } }, deprecated: { '6.5': { configs: { plain: { message: 'To achieve classic toolkit "plain" effect, use "indented".' }, showSeparator: { message: 'To achieve classic toolkit "showSeparator" effect, use "separator".' } } } } });