/** * A specialized panel intended for use as an application window. Windows are floated, {@link #resizable}, and * {@link #cfg-draggable} by default. Windows can be {@link #maximizable maximized} to fill the viewport, restored to * their prior size, and can be {@link #method-minimize}d. * * Windows can also be linked to a {@link Ext.ZIndexManager} or managed by the {@link Ext.WindowManager} to provide * grouping, activation, to front, to back and other application-specific behavior. * * By default, Windows will be rendered to document.body. To {@link #constrain} a Window to another element specify * {@link Ext.Component#renderTo renderTo}. * * **As with all {@link Ext.container.Container Container}s, it is important to consider how you want the Window to size * and arrange any child Components. Choose an appropriate {@link #layout} configuration which lays out child Components * in the required manner.** * * @example * Ext.create('Ext.window.Window', { * title: 'Hello', * height: 200, * width: 400, * layout: 'fit', * items: { // Let's put an empty grid in just to illustrate fit layout * xtype: 'grid', * border: false, * columns: [{header: 'World'}], // One header just for show. There's no data, * store: Ext.create('Ext.data.ArrayStore', {}) // A dummy empty data store * } * }).show(); */Ext.define('Ext.window.Window', { extend: 'Ext.panel.Panel', alternateClassName: 'Ext.Window', requires: [ 'Ext.util.ComponentDragger', 'Ext.util.Region' ], alias: 'widget.window', /** * @cfg {Number} x * The X position of the left edge of the window on initial showing. Defaults to centering the Window within the * width of the Window's container {@link Ext.dom.Element Element} (The Element that the Window is rendered to). */ /** * @cfg {Number} y * The Y position of the top edge of the window on initial showing. Defaults to centering the Window within the * height of the Window's container {@link Ext.dom.Element Element} (The Element that the Window is rendered to). */ /** * @cfg {String/Ext.dom.Element/Ext.Component/Boolean} [animateTarget=null] * Id, Component element, or Component from which the window should animate when * shown or hidden. * * You may also pass true to have the Window animate when maximizing and restoring * using the maximize / restore tools created via the {@link #maximizable} config. * * var btn, win; * * btn = Ext.create({ * xtype: 'button', * renderTo: Ext.getBody(), * text: 'Show Window', * handler: function() { * win.show(); * } * }); * * win = Ext.create({ * xtype: 'window', * title: 'Animate from the Show Window Button', * height: 300, * width: 400, * modal: true, * closeAction: 'hide', * animateTarget: btn * // or btn.getId() * // or btn.getEl() * // or true (when maximizable is true) * }); */ /** * @cfg {Boolean/Function} ghost * Set to false to disable the ghost panel during dragging the window. * Do note that you should not set this to true, by default it is a function. */ /** * @cfg {String/Number/Ext.Component} defaultFocus * Specifies a Component to receive focus when this Window is focused. * * If a String is provided, the Component will be resolved using the {@link #down} method which uses {@link Ext.ComponentQuery}. * If the string begins with an alphanumeric value, it will first attempt to find the Component based on the {@link Ext.Component#id} or {@link Ext.Component#itemId}. * If a matching component is not found via id, then an attempt to do a query to find a matching component. * * An example of finding the Component with an id/itemId: * * Ext.create('Ext.window.Window', { * autoShow : true, * width : 300, * title : 'Login', * defaultFocus : 'username', * items : [ * { * xtype : 'textfield', * fieldLabel : 'Username', * itemId : 'username', * name : 'username' * }, * { * xtype : 'textfield', * inputType : 'password', * fieldLabel : 'Password', * itemId : 'password', * name : 'password' * } * ] * }); * * If a Number is provided, this will resolve an {@link Ext.button.Button} at that index. This is very useful if * the window has buttons in the {@link #buttons} config and you want to provide default focus to one of them. * * An example of this would be: * * Ext.create('Ext.window.Window', { * autoShow : true, * width : 300, * title : 'Login', * defaultFocus : 1, * items : [ * { * xtype : 'textfield', * fieldLabel : 'Username', * name : 'username' * }, * { * xtype : 'textfield', * inputType : 'password', * fieldLabel : 'Password', * name : 'password' * } * ], * buttons : [ * { * text : 'Cancel' * }, * { * text : 'Login' * } * ] * }); * * In summary, defaultFocus may be one of: * * - The index of a footer Button. * - The id or {@link Ext.Component#itemId} of a descendant Component. * - A {@link Ext.ComponentQuery query} to find a {@link Ext.Component}. * - A descendant {@link Ext.Component}. */ /** * @cfg {Function} onEsc * Allows override of the built-in processing for the escape key. Default action is to close the Window (performing * whatever action is specified in {@link #closeAction}. To prevent the Window closing when the escape key is * pressed, specify this as {@link Ext#emptyFn Ext.emptyFn}. */ /** * @cfg {Boolean} [collapsed=false] * True to render the window collapsed, false to render it expanded. Note that if {@link #expandOnShow} * is true (the default) it will override the `collapsed` config and the window will always be * expanded when shown. */ /** * @cfg {Boolean} [maximized=false] * True to initially display the window in a maximized state. */ /** * @cfg {Boolean} [hideShadowOnDeactivate=false] * True to hide this Window's shadow when another floating item in the same z-index stack is activated. */ /** * @cfg {String} [baseCls='x-window'] * The base CSS class to apply to this panel's element. */ baseCls: Ext.baseCSSPrefix + 'window', /** * @cfg {Boolean/Object} resizable * Specify as `true` to allow user resizing at each edge and corner of the window, false to disable resizing. * * This may also be specified as a config object to Ext.resizer.Resizer */ resizable: true, /** * @cfg {Boolean} draggable * True to allow the window to be dragged by the header bar, false to disable dragging. Note that * by default the window will be centered in the viewport, so if dragging is disabled the window may need to be * positioned programmatically after render (e.g., `myWindow.setPosition(100, 100);`). */ draggable: true, /** * @cfg {Boolean} constrain * True to constrain the window within its containing element, false to allow it to fall outside of its containing * element. By default the window will be rendered to `document.body`. To render and constrain the window within * another element specify {@link #renderTo}. Optionally the header only can be constrained * using {@link #constrainHeader}. */ constrain: false, /** * @cfg {Boolean} constrainHeader * True to constrain the window header within its containing element (allowing the window body to fall outside of * its containing element) or false to allow the header to fall outside its containing element. * Optionally the entire window can be constrained using {@link #constrain}. */ constrainHeader: false, /** * @cfg simpleDrag * @hide */ /** * @cfg {Boolean} plain * True to render the window body with a transparent background so that it will blend into the framing elements, * false to add a lighter background color to visually highlight the body element and separate it more distinctly * from the surrounding frame. */ plain: false, /** * @cfg {Boolean} minimizable * True to display the 'minimize' tool button and allow the user to minimize the window, false to hide the button * and disallow minimizing the window. Note that this button provides no implementation -- the * behavior of minimizing a window is implementation-specific, so the minimize event must be handled and a custom * minimize behavior implemented for this option to be useful. */ minimizable: false, /** * @cfg {Boolean} maximizable * True to display the 'maximize' tool button and allow the user to maximize the window, false to hide the button * and disallow maximizing the window. Note that when a window is maximized, the tool button * will automatically change to a 'restore' button with the appropriate behavior already built-in that will restore * the window to its previous size. */ maximizable: false, minHeight: 50, minWidth: 50, /** * @cfg {Boolean} expandOnShow * True to always expand the window when it is displayed, false to keep it in its current state (which may be * {@link #collapsed}) when displayed. */ expandOnShow: true, collapsible: false, /** * @cfg {Boolean} closable * True to display the 'close' tool button and allow the user to close the window, false to hide the button and * disallow closing the window. * * By default, when close is requested by either clicking the close button in the header or pressing ESC when the * Window has focus, the {@link #method-close} method will be called. This will _{@link Ext.Component#method-destroy destroy}_ the * Window and its content meaning that it may not be reused. * * To make closing a Window _hide_ the Window so that it may be reused, set {@link #closeAction} to 'hide'. */ closable: true, /** * @cfg {Boolean} monitorResize * `true` to listen to the viewport resize event and perform any layout updating if necessary. * This is useful if using sizes as percentages for the window. */ /** * @cfg {Boolean} hidden * Render this Window hidden. If `true`, the {@link #method-hide} method will be called internally. */ hidden: true, /** * @cfg {Boolean} * @inheritdoc * Windows render to the body on first show. */ autoRender: true, /** * @cfg {String} * @inheritdoc * Windows hide using offsets in order to preserve the scroll positions of their descendants. You may review * other configuration options here: {@link Ext.Component#hideMode}. */ hideMode: 'offsets', /** * @cfg {Boolean} [floating=true] * @inheritdoc Ext.Component#cfg!floating */ floating: true, alignOnScroll: false, /** * @cfg {String[]} stateEvents * @inheritdoc Ext.state.Stateful#cfg-stateEvents * @localdoc By default the following stateEvents are added: * * - {@link #event-resize} - _(added by Ext.Component)_ * - {@link #event-collapse} - _(added by Ext.panel.Panel)_ * - {@link #event-expand} - _(added by Ext.panel.Panel)_ * - {@link #event-maximize} * - {@link #event-restore} * - {@link #event-resize} * - {@link #event-dragend} */ itemCls: Ext.baseCSSPrefix + 'window-item', overlapHeader: true, ignoreHeaderBorderManagement: true, // Flag to Renderable to always look up the framing styles for this Component alwaysFramed: true, // Buffer this so we don't recreate the same object isRootCfg: { isRoot: true }, /** * @property {Boolean} isWindow * `true` in this class to identify an object as an instantiated Window, or subclass thereof. */ isWindow: true, ariaRole: 'dialog', focusable: true, tabGuard: true, /** * @inheritdoc */ closeToolText: 'Close dialog', keyMap: { scope: 'this', ESC: 'onEsc' }, /** * @cfg {String} [maskClickAction=focus] * The method to call when the window's modal mask is clicked or tapped: * * - **`'{@link #method-focus}'`** : * * The default. Focus the window, which will then pass focus into its {@link #cfg-defaultFocus} delegate. * * - **`'{@link #method-destroy}'`** : * * Remove the window from the DOM and {@link Ext.Component#method-destroy destroy} it and all descendant * Components. The window will **not** be available to be redisplayed via the {@link #method-show} method. * * - **`'{@link #method-hide}'`** : * * {@link #method-hide} the window by setting visibility to hidden and applying negative offsets. The window will be * available to be redisplayed via the {@link #method-show} method. * @since 6.2.0 */ maskClickAction: 'focus', /** * @event activate * Fires after the window has been visually activated via {@link #setActive}. * @param {Ext.window.Window} this */ /** * @event deactivate * Fires after the window has been visually deactivated via {@link #setActive}. * @param {Ext.window.Window} this */ /** * @event maskclick * Fires when this Window's modal mask is clicked or tapped. Returning `false` from * a handler will veto the subsequent preocessing of the {@link #cfg-maskClickAction}.. * @param {Ext.window.Window} this */ /** * @event resize * Fires after the window has been resized. * @param {Ext.window.Window} this * @param {Number} width The window's new width * @param {Number} height The window's new height */ /** * @event maximize * Fires after the window has been maximized. * @param {Ext.window.Window} this */ /** * @event minimize * Fires after the window has been minimized. * @param {Ext.window.Window} this */ /** * @event restore * Fires after the window has been restored to its original size after being maximized. * @param {Ext.window.Window} this */ disableCloseToolFocus: true, /** * @private */ initComponent: function() { var me = this; // Explicitly set frame to false, since alwaysFramed is // true, we only want to lookup framing in a specific instance me.frame = false; me.callParent(); if (me.plain) { me.addClsWithUI('plain'); } me.addStateEvents(['maximize', 'restore', 'resize', 'dragend']); }, getElConfig: function () { var me = this, elConfig; elConfig = me.callParent(); elConfig.tabIndex = -1; return elConfig; }, /** * @protected * Returns the focus holder element associated with this Window. * By default, this is the Window's element; this can be overridden * by setting {@link #defaultFocus} property. * * @return {Ext.dom.Element/Ext.Component} the focus holding element or Component. */ getFocusEl: function() { return this.getDefaultFocus() || this.el; }, // State Management /** * @private */ getState: function() { var me = this, state = me.callParent() || {}, maximized = !!me.maximized, ghostBox = me.ghostBox, pos; state.maximized = maximized; if (maximized) { pos = me.restorePos; } else if (ghostBox) { // If we're animating a show, it will be from offscreen, so // grab the position from the final box pos = [ghostBox.x, ghostBox.y]; } else { pos = me.getPosition(true); } Ext.apply(state, { size: maximized ? me.restoreSize : me.getSize(), pos: pos }); return state; }, applyState: function(state){ var me = this; if (state) { me.maximized = state.maximized; if (me.maximized) { me.hasSavedRestore = true; me.restoreSize = state.size; me.restorePos = state.pos; } else { Ext.apply(me, { width: state.size.width, height: state.size.height, x: state.pos[0], y: state.pos[1] }); } } }, onRender: function(ct, position) { var me = this; me.callParent(arguments); // Single clicking a header will focus the defaultFocus child if (me.header) { me.header.on({ scope: me, click: me.onHeaderClick }); } // Double clicking a header will toggleMaximize if (me.maximizable) { me.header.on({ scope: me, dblclick: me.toggleMaximize }); } }, afterRender: function() { var me = this, header = me.header; // Initialize if (me.maximized) { me.maximized = false; me.maximize(null, true); if (header) { header.removeCls(header.indicateDragCls); } } me.callParent(); me.initTabGuards(); }, /** * @private */ onEsc: function(e) { if (this.closable) { e.stopEvent(); this.close(); return false; } }, doDestroy: function() { var me = this; if (me.rendered) { Ext.un('resize', me.onWindowResize, me); delete me.animateTarget; me.hide(); } me.callParent(); }, /** * @private * Contribute class-specific tools to the header. * * Called by Panel's initTools at initialization time. * * Implementations should jst add new tool config objects to `this.tools` */ addTools: function() { var me = this, tools = []; // Call Panel's addTools me.callParent(); if (me.minimizable) { tools.push({ type: 'minimize', handler: 'minimize', scope: me }); } if (me.maximizable) { tools.push({ type: 'maximize', handler: 'toggleMaximize', scope: me }); } if (tools.length) { me.addTool(tools); } }, addTool: function(tools) { var me = this; me.callParent([tools]); if (me.rendered && me.tabGuard) { me.initTabGuards(); } }, add: function() { var me = this, ret; ret = me.callParent(arguments); if (me.rendered && me.tabGuard) { me.initTabGuards(); } return ret; }, remove: function() { var me = this, ret; ret = me.callParent(arguments); if (me.rendered && me.tabGuard) { me.initTabGuards(); } return ret; }, addDocked: function() { var me = this, ret; ret = me.callParent(arguments); if (me.rendered && me.tabGuard) { me.initTabGuards(); } return ret; }, removeDocked: function() { var me = this, ret; ret = me.callParent(arguments); if (me.rendered && me.tabGuard) { me.initTabGuards(); } return ret; }, onShow: function() { var me = this; me.callParent(arguments); if (me.expandOnShow) { me.expand(false); } me.syncMonitorWindowResize(); if (me.rendered && me.tabGuard) { me.initTabGuards(); } }, /** * @private */ doClose: function() { var me = this; // Being called as callback after going through the hide call below if (me.hidden) { me.fireEvent('close', me); // This method can be called from hide() which in turn can be called // from destroy() if (me.closeAction === 'destroy' && !me.destroying && !me.destroyed) { me.destroy(); } } else { // close after hiding me.hide(me.animateTarget, me.doClose, me); } }, /** * @private */ afterHide: function() { var me = this; // No longer subscribe to resizing now that we're hidden me.syncMonitorWindowResize(); // Perform superclass's afterHide tasks. me.callParent(arguments); // Hide may have destroyed a Window. if (!me.destroyed && me.rendered && me.tabGuard) { me.initTabGuards(); } }, /** * @private */ onWindowResize: function() { var me = this, sizeModel; // This is called on a timer. Window may have been destroyed in the interval. if (!me.destroyed) { if (me.maximized) { me.fitContainer(); } else { sizeModel = me.getSizeModel(); if (sizeModel.width.natural || sizeModel.height.natural) { me.updateLayout(); } me.doConstrain(); } } }, /** * Placeholder method for minimizing the window. By default, this method simply fires the {@link #event-minimize} event * since the behavior of minimizing a window is application-specific. To implement custom minimize behavior, either * the minimize event can be handled or this method can be overridden. * @return {Ext.window.Window} this */ minimize: function() { this.fireEvent('minimize', this); return this; }, resumeHeaderLayout: function(changed) { this.header.resumeLayouts(changed ? this.isRootCfg : null); }, afterCollapse: function() { var me = this, header = me.header, tools = me.tools; if (header && me.maximizable) { header.suspendLayouts(); tools.maximize.hide(); this.resumeHeaderLayout(true); } if (me.resizer) { me.resizer.disable(); } me.callParent(arguments); }, afterExpand: function() { var me = this, header = me.header, tools = me.tools, changed; if (header) { header.suspendLayouts(); if (me.maximizable) { tools.maximize.show(); changed = true; } this.resumeHeaderLayout(changed); } if (me.resizer) { me.resizer.enable(); } me.callParent(arguments); }, /** * Fits the window within its current container and automatically replaces the {@link #maximizable 'maximize' tool * button} with the 'restore' tool button. Also see {@link #toggleMaximize}. * @param {Boolean} [animate=false] Pass `true` to animate this Window to full size. * @return {Ext.window.Window} this */ maximize: function(animate, /* private */ initial) { var me = this, header = me.header, tools = me.tools, width = me.width, height = me.height, restore, changed; if (!me.maximized && !me.maximizing) { me.maximizing = true; me.expand(false); if (!me.hasSavedRestore) { restore = me.restoreSize = { width: width ? width : null, height: height ? height : null }; // If we're not positioned yet, default back to 0,0 if (initial) { me.restorePos = [me.x || 0, me.y || 0]; } else { me.restorePos = me.getPosition(); } } // Manipulate visibility of header tools if there is a header if (header) { header.suspendLayouts(); if (tools.maximize) { tools.maximize.setType('restore'); } if (me.collapseTool) { me.collapseTool.hide(); changed = true; } me.resumeHeaderLayout(changed); } me.el.disableShadow(); if (me.dd) { me.dd.disable(); if (header) { header.removeCls(header.indicateDragCls); } } if (me.resizer) { me.resizer.disable(); } me.el.addCls(Ext.baseCSSPrefix + 'window-maximized'); me.container.addCls(Ext.baseCSSPrefix + 'window-maximized-ct'); me.syncMonitorWindowResize(); me.fitContainer(animate = (animate || !!me.animateTarget) ? { callback: function() { me.maximizing = false; me.maximized = true; if (!initial) { me.fireEvent('maximize', me); } } } : null); if (!animate) { me.maximizing = false; me.maximized = true; if (!initial) { me.fireEvent('maximize', me); } } } return me; }, /** * Restores a {@link #maximizable maximized} window back to its original size and position prior to being maximized * and also replaces the 'restore' tool button with the 'maximize' tool button. Also see {@link #toggleMaximize}. * @param {Boolean} [animate=false] Pass `true` to animate the restore. * @return {Ext.window.Window} this */ restore: function(animate) { var me = this, tools = me.tools, header = me.header, newBox = me.restoreSize, changed; if (me.maximized) { me.hasSavedRestore = null; me.removeCls(Ext.baseCSSPrefix + 'window-maximized'); // Manipulate visibility of header tools if there is a header if (header) { header.suspendLayouts(); if (tools.maximize) { tools.maximize.setType('maximize'); } if (me.collapseTool) { me.collapseTool.show(); changed = true; } me.resumeHeaderLayout(changed); } // Restore the position/sizing newBox.x = me.restorePos[0]; newBox.y = me.restorePos[1]; me.setBox(newBox, animate = (animate || !!me.animateTarget) ? { callback: function() { me.el.enableShadow(null, true); me.maximized = false; me.fireEvent('restore', me); } } : null); // Unset old position/sizing me.restorePos = me.restoreSize = null; // Allow users to drag and drop again if (me.dd) { me.dd.enable(); if (header) { header.addCls(header.indicateDragCls); } } if (me.resizer) { me.resizer.enable(); } me.container.removeCls(Ext.baseCSSPrefix + 'window-maximized-ct'); me.syncMonitorWindowResize(); if (!animate) { me.el.enableShadow(null, true); me.maximized = false; me.fireEvent('restore', me); } } return me; }, /** * Synchronizes the presence of our listener for window resize events. This method * should be called whenever this status might change. * @private */ syncMonitorWindowResize: function () { var me = this, currentlyMonitoring = me._monitoringResize, // all the states where we should be listening to window resize: yes = me.monitorResize || me.constrain || me.constrainHeader || me.maximized, // all the states where we veto this: veto = me.hidden || me.destroying || me.destroyed; if (yes && !veto) { // we should be listening... if (!currentlyMonitoring) { // but we aren't, so set it up. // Delay so that we jump over any Viewport resize activity Ext.on('resize', me.onWindowResize, me, {buffer: 1}); me._monitoringResize = true; } } else if (currentlyMonitoring) { // we should not be listening, but we are, so tear it down Ext.un('resize', me.onWindowResize, me); me._monitoringResize = false; } }, /** * A shortcut method for toggling between {@link #method-maximize} and {@link #method-restore} based on the current maximized * state of the window. * @return {Ext.window.Window} this */ toggleMaximize: function() { return this[this.maximized ? 'restore': 'maximize'](); }, createGhost: function() { var ghost = this.callParent(arguments); ghost.xtype = 'window'; ghost.focusOnToFront = false; return ghost; }, /** * Gets the configured default focus item. If a {@link #defaultFocus} is set, it will * receive focus when the Window's `focus` method is called, otherwise the * Window itself will receive focus. */ getDefaultFocus: function() { var me = this, result, defaultComp = me.defaultFocus, selector; if (defaultComp !== undefined) { // Number is index of Button if (Ext.isNumber(defaultComp)) { result = me.query('button')[defaultComp]; } // String is ID or CQ selector else if (Ext.isString(defaultComp)) { selector = defaultComp; // Try id/itemId match if selector begins with alphanumeric // and is not compound xtype/id selector with # in the middle // (https://sencha.jira.com/browse/EXTJS-14925) if (Ext.validIdRe.test(selector)) { result = me.down(Ext.makeIdSelector(selector)); } // If not found, use as selector if (!result) { result = me.down(selector); } } // Otherwise, if it's got a focus method, use it else if (defaultComp.focus) { result = defaultComp; } } return result; }, privates: { // Override. Windows are always simple draggable, they do not use Ext.Panel.DDs // The dd property in a Window is always a ComponentDragger initDraggable: function() { /** * @property {Ext.util.ComponentDragger} dd * If this Window is configured {@link #cfg-draggable}, this property will contain an instance of * {@link Ext.util.ComponentDragger} (A subclass of {@link Ext.dd.DragTracker DragTracker}) which handles dragging * the Window's DOM Element, and constraining according to the {@link #constrain} and {@link #constrainHeader} . * * This has implementations of `onBeforeStart`, `onDrag` and `onEnd` which perform the dragging action. If * extra logic is needed at these points, use {@link Ext.Function#createInterceptor createInterceptor} or * {@link Ext.Function#createSequence createSequence} to augment the existing implementations. */ this.initSimpleDraggable(); }, onHeaderClick: function(header, e) { var delegate; if (header.el.contains(e.getTarget())) { delegate = this.getDefaultFocus(); if (delegate) { delegate.focus(); } } }, initResizable: function(resizable) { var me = this; me.callParent([resizable]); if (me.maximized || me.maximizing) { me.resizer.disable(); } }, initSimpleDraggable: function() { var me = this, dd; me.callParent(); dd = me.dd; if (dd && me.maximized || me.maximizing) { dd.disable(); } }, onTabGuardFocusEnter: function(e, target) { var me = this, el = me.el, beforeGuard = me.tabGuardBeforeEl, afterGuard = me.tabGuardAfterEl, from = e.relatedTarget, nodes, forward, nextFocus; nodes = el.findTabbableElements({ skipSelf: true }); // Tabbables might include two tab guards, so remove them if (nodes[0] === beforeGuard.dom) { nodes.shift(); } if (nodes[nodes.length - 1] === afterGuard.dom) { nodes.pop(); } // Totally possible not to have anything tabbable within the window // but we have to do something so focus back the window el. At least // in that case the user will be able to press Escape key to close it. if (nodes.length === 0) { nextFocus = el; } // The window itself was focused, possibly by clicking or programmatically; // but this time we do have something tabbable to choose from. else if (from === el.dom) { forward = target === beforeGuard.dom; } // Focus was within the window and is trying to escape; // for topmost guard we need to bounce focus back to the last tabbable // element in the window, and vice versa for the bottom guard. else if (el.contains(from)) { forward = !!e.forwardTab; } // It is entirely possible that focus was outside the window and // the user tabbed into the window. In that case we forward the focus // to the next available element in the natural tab order, i.e. the element // after the topmost guard, or the element before the bottom guard. else { forward = target === beforeGuard.dom; } nextFocus = nextFocus || (forward ? nodes[0] : nodes[nodes.length - 1]); if (nextFocus) { // If there is only one focusable node in the window, focusing it // while we're in focusenter handler for the tab guard might cause // race condition where the focusable node will be refocused first // and then its original blur handler will kick in, removing focus // styling erroneously. Ext.fly(nextFocus).focus(nodes.length === 1 ? 1 : 0); } } }});