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Terms, Icons, and Labels

Many classes have shortcut names used when creating (instantiating) a class with a configuration object. The shortcut name is referred to as an alias (or xtype if the class extends Ext.Component). The alias/xtype is listed next to the class name of applicable classes for quick reference.

Access Levels

Framework classes or their members may be specified as private or protected. Else, the class / member is public. Public, protected, and private are access descriptors used to convey how and when the class or class member should be used.

Member Types

Member Syntax

Below is an example class member that we can disect to show the syntax of a class member (the lookupComponent method as viewed from the Ext.button.Button class in this case).

lookupComponent ( item ) : Ext.Component
protected

Called when a raw config object is added to this container either during initialization of the items config, or when new items are added), or {@link #insert inserted.

This method converts the passed object into an instanced child component.

This may be overridden in subclasses when special processing needs to be applied to child creation.

Parameters

item :  Object

The config object being added.

Returns
Ext.Component

The component to be added.

Let's look at each part of the member row:

Member Flags

The API documentation uses a number of flags to further commnicate the class member's function and intent. The label may be represented by a text label, an abbreviation, or an icon.

Class Icons

- Indicates a framework class

- A singleton framework class. *See the singleton flag for more information

- A component-type framework class (any class within the Ext JS framework that extends Ext.Component)

- Indicates that the class, member, or guide is new in the currently viewed version

Member Icons

- Indicates a class member of type config

- Indicates a class member of type property

- Indicates a class member of type method

- Indicates a class member of type event

- Indicates a class member of type theme variable

- Indicates a class member of type theme mixin

- Indicates that the class, member, or guide is new in the currently viewed version

Class Member Quick-Nav Menu

Just below the class name on an API doc page is a row of buttons corresponding to the types of members owned by the current class. Each button shows a count of members by type (this count is updated as filters are applied). Clicking the button will navigate you to that member section. Hovering over the member-type button will reveal a popup menu of all members of that type for quick navigation.

Getter and Setter Methods

Getting and setter methods that correlate to a class config option will show up in the methods section as well as in the configs section of both the API doc and the member-type menus just beneath the config they work with. The getter and setter method documentation will be found in the config row for easy reference.

History Bar

Your page history is kept in localstorage and displayed (using the available real estate) just below the top title bar. By default, the only search results shown are the pages matching the product / version you're currently viewing. You can expand what is displayed by clicking on the button on the right-hand side of the history bar and choosing the "All" radio option. This will show all recent pages in the history bar for all products / versions.

Within the history config menu you will also see a listing of your recent page visits. The results are filtered by the "Current Product / Version" and "All" radio options. Clicking on the button will clear the history bar as well as the history kept in local storage.

If "All" is selected in the history config menu the checkbox option for "Show product details in the history bar" will be enabled. When checked, the product/version for each historic page will show alongside the page name in the history bar. Hovering the cursor over the page names in the history bar will also show the product/version as a tooltip.

Search and Filters

Both API docs and guides can be searched for using the search field at the top of the page.

On API doc pages there is also a filter input field that filters the member rows using the filter string. In addition to filtering by string you can filter the class members by access level, inheritance, and read only. This is done using the checkboxes at the top of the page.

The checkbox at the bottom of the API class navigation tree filters the class list to include or exclude private classes.

Clicking on an empty search field will show your last 10 searches for quick navigation.

API Doc Class Metadata

Each API doc page (with the exception of Javascript primitives pages) has a menu view of metadata relating to that class. This metadata view will have one or more of the following:

Expanding and Collapsing Examples and Class Members

Runnable examples (Fiddles) are expanded on a page by default. You can collapse and expand example code blocks individually using the arrow on the top-left of the code block. You can also toggle the collapse state of all examples using the toggle button on the top-right of the page. The toggle-all state will be remembered between page loads.

Class members are collapsed on a page by default. You can expand and collapse members using the arrow icon on the left of the member row or globally using the expand / collapse all toggle button top-right.

Desktop -vs- Mobile View

Viewing the docs on narrower screens or browsers will result in a view optimized for a smaller form factor. The primary differences between the desktop and "mobile" view are:

Viewing the Class Source

The class source can be viewed by clicking on the class name at the top of an API doc page. The source for class members can be viewed by clicking on the "view source" link on the right-hand side of the member row.

Ext JS 6.0.1 - Classic Toolkit


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Ext.chart.series.sprite.Radar alias: sprite.radar

Summary

Radar series sprite.

No members found using the current filters

configs

Optional Configs

animation : Ext.draw.modifier.Animation

getAnimation

Returns the current animation instance. return {Ext.draw.modifier.Animation} The animation modifier used to animate the sprite

setAnimation ( config )

Sets the animation config used by the sprite when animating the sprite's attributes and transformation properties.

var drawCt = Ext.create({
    xtype: 'draw',
    renderTo: document.body,
    width: 400,
    height: 400,
    sprites: [{
        type: 'rect',
        x: 50,
        y: 50,
        width: 100,
        height: 100,
        fillStyle: '#1F6D91'
    }]
});

var rect = drawCt.getSurface().getItems()[0];

rect.setAnimation({
    duration: 1000,
    easing: 'elasticOut'
});

Ext.defer(function () {
    rect.setAttributes({
        width: 250
    });
}, 500);

Parameters

config :  Object

The Ext.draw.modifier.Animation config for this sprite's animations.

baseRotation : Number

The starting rotation of the polar series.

Defaults to:

0

centerX : Number

The central point of the series on the x-axis.

Defaults to:

0

centerY : Number

The central point of the series on the y-axis.

Defaults to:

0

dirty : Boolean
private pri

Current state of the sprite. Set to true if the sprite needs to be repainted.

getDirty : Boolean

Returns the value of dirty

Returns

Boolean

setDirty (dirty)

Sets the value of dirty

Parameters

dirty :  Boolean

endAngle : Number

The ending angle of the polar series.

Defaults to:

Math.PI

endRho : Number

The ending radius of the polar series.

Defaults to:

150

fillOpacity : Number

The opacity of the fill. Limited from 0 to 1.

Defaults to:

1

fillStyle : String

The color of the shape (a CSS color value).

Defaults to:

"none"

globalAlpha : Number

The opacity of the sprite. Limited from 0 to 1.

Defaults to:

1

globalCompositeOperation : String

Indicates how source images are drawn onto a destination image. globalCompositeOperation attribute is not supported by the SVG and VML (excanvas) engines.

Defaults to:

source-over

hidden : Boolean

Determines whether or not the sprite is hidden.

Defaults to:

false

labelOverflowPadding : Number

Padding around labels to determine overlap.

Defaults to:

10

labels : Object

Labels used in the series.

Defaults to:

null

lineCap : String

The style of the line caps.

Defaults to:

"butt"

lineDash : Array

An even number of non-negative numbers specifying a dash/space sequence. Note that while this is supported in IE8 (VML engine), the behavior is different from Canvas and SVG. Please refer to this document for details: http://msdn.microsoft.com/en-us/library/bb264085(v=vs.85).aspx Although IE9 and IE10 have Canvas support, the 'lineDash' attribute is not supported in those browsers.

Defaults to:

[]

lineDashOffset : Number

A number specifying how far into the line dash sequence drawing commences.

Defaults to:

0

lineJoin : String

The style of the line join.

Defaults to:

"miter"

lineWidth : Number

The width of the line stroke.

Defaults to:

1

listeners : Object

A config object containing one or more event handlers to be added to this object during initialization. This should be a valid listeners config object as specified in the addListener example for attaching multiple handlers at once.

DOM events from Ext JS Ext.Component

While some Ext JS Component classes export selected DOM events (e.g. "click", "mouseover" etc), this is usually only done when extra value can be added. For example the Ext.view.View's itemclick event passing the node clicked on. To access DOM events directly from a child element of a Component, we need to specify the element option to identify the Component property to add a DOM listener to:

new Ext.panel.Panel({
    width: 400,
    height: 200,
    dockedItems: [{
        xtype: 'toolbar'
    }],
    listeners: {
        click: {
            element: 'el', //bind to the underlying el property on the panel
            fn: function(){ console.log('click el'); }
        },
        dblclick: {
            element: 'body', //bind to the underlying body property on the panel
            fn: function(){ console.log('dblclick body'); }
        }
    }
});

setListeners ( listeners )

An alias for addListener. In versions prior to 5.1, listeners had a generated setter which could be called to add listeners. In 5.1 the listeners config is not processed using the config system and has no generated setter, so this method is provided for backward compatibility. The preferred way of adding listeners is to use the on method.

Parameters

listeners :  Object

The listeners

miterLimit : Number

Sets the distance between the inner corner and the outer corner where two lines meet.

Defaults to:

10

rotation : Number / Object

Applies an initial angle of rotation to the sprite. May be a number specifying the rotation in degrees. Or may be a config object using the below config options.

Note: Rotation config options will be overridden by values set on the rotationRads, rotationCenterX, and rotationCenterY configs.

Ext.create({
    xtype: 'draw',
    renderTo: Ext.getBody(),
    width: 600,
    height: 400,
    sprites: [{
        type: 'rect',
        x: 50,
        y: 50,
        width: 100,
        height: 100,
        fillStyle: '#1F6D91',
        //rotation: 45
        rotation: {
            degrees: 45,
            //rads: Math.PI / 4,
            //centerX: 50,
            //centerY: 50
        }
    }]
});

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

Properties

rads : Number

The angle in radians to rotate the sprite

degrees : Number

The angle in degrees to rotate the sprite (is ignored if rads or rotationRads is set

centerX : Number

The central coordinate of the sprite's rotation on the x-axis. Unless explicitly set, will default to the calculated center of the sprite along the x-axis.

centerY : Number

The central coordinate of the sprite's rotation on the y-axis. Unless explicitly set, will default to the calculated center of the sprite along the y-axis.

rotationCenterX : Number

The central coordinate of the sprite's scale operation on the x-axis. Unless explicitly set, will default to the calculated center of the sprite along the x-axis.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: rotation, rotationRads, and rotationCenterY

Defaults to:

null

rotationCenterY : Number

The central coordinate of the sprite's rotate operation on the y-axis. Unless explicitly set, will default to the calculated center of the sprite along the y-axis.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: rotation, rotationRads, and rotationCenterX

Defaults to:

null

rotationRads : Number

The angle of rotation of the sprite in radians.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: rotation, rotationCenterX, and rotationCenterY

Defaults to:

0

scaling : Number / Object

Applies initial scaling to the sprite. May be a number specifying the amount to scale both the x and y-axis. The number value represents a percentage by which to scale the sprite. 1 is equal to 100%, 2 would be 200%, etc. Or may be a config object using the below config options.

Note: Scaling config options will be overridden by values set on the scalingX, scalingY, scalingCenterX, and scalingCenterY configs.

Ext.create({
    xtype: 'draw',
    renderTo: Ext.getBody(),
    width: 600,
    height: 400,
    sprites: [{
        type: 'rect',
        x: 50,
        y: 50,
        width: 100,
        height: 100,
        fillStyle: '#1F6D91',
        //scaling: 2,
        scaling: {
            x: 2,
            y: 2
            //centerX: 100,
            //centerY: 100
        }
    }]
});

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

Properties

x : Number

The amount by which to scale the sprite along the x-axis. The number value represents a percentage by which to scale the sprite. 1 is equal to 100%, 2 would be 200%, etc.

y : Number

The amount by which to scale the sprite along the y-axis. The number value represents a percentage by which to scale the sprite. 1 is equal to 100%, 2 would be 200%, etc.

centerX :

The central coordinate of the sprite's scaling on the x-axis. Unless explicitly set, will default to the calculated center of the sprite along the x-axis.

centerY : Number

The central coordinate of the sprite's scaling on the y-axis. Unless explicitly set, will default to the calculated center of the sprite along the y-axis.

scalingCenterX : Number

The central coordinate of the sprite's scale operation on the x-axis.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: scaling, scalingX, scalingY, and scalingCenterY

Defaults to:

null

scalingCenterY : Number

The central coordinate of the sprite's scale operation on the y-axis.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: scaling, scalingX, scalingY, and scalingCenterX

Defaults to:

null

scalingX : Number

The scaling of the sprite on the x-axis. The number value represents a percentage by which to scale the sprite. 1 is equal to 100%, 2 would be 200%, etc.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: scaling, scalingY, scalingCenterX, and scalingCenterY

Defaults to:

1

scalingY : Number

The scaling of the sprite on the y-axis. The number value represents a percentage by which to scale the sprite. 1 is equal to 100%, 2 would be 200%, etc.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: scaling, scalingX, scalingCenterX, and scalingCenterY

Defaults to:

1

shadowBlur : Number

The amount blur used on the shadow.

Defaults to:

0

shadowColor : String

The color of the shadow (a CSS color value).

Defaults to:

"none"

shadowOffsetX : Number

The offset of the sprite's shadow on the x-axis.

Defaults to:

0

shadowOffsetY : Number

The offset of the sprite's shadow on the y-axis.

Defaults to:

0

startAngle : Number

The starting angle of the polar series.

Defaults to:

0

startRho : Number

The starting radius of the polar series.

Defaults to:

0

strokeOpacity : Number

The opacity of the stroke. Limited from 0 to 1.

Defaults to:

1

strokeStyle : String

The color of the stroke (a CSS color value).

Defaults to:

"none"

surface : Ext.draw.Surface

The surface that this sprite is rendered into.

Defaults to:

null

getSurface : Ext.draw.Surface

Returns the value of surface

Returns

Ext.draw.Surface

setSurface (surface)

Sets the value of surface

Parameters

surface :  Ext.draw.Surface

transformFillStroke : Boolean

Determines whether the fill and stroke are affected by sprite transformations.

Defaults to:

false

translation : Object

Applies an initial translation, adjustment in x/y positioning, to the sprite.

Note: Translation config options will be overridden by values set on the translationX and translationY configs.

Ext.create({
    xtype: 'draw',
    renderTo: Ext.getBody(),
    width: 600,
    height: 400,
        sprites: [{
        type: 'rect',
        x: 50,
        y: 50,
        width: 100,
        height: 100,
        fillStyle: '#1F6D91',
        translation: {
            x: 50,
            y: 50
        }
    }]
});

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

Properties

x : Number

The amount to translate the sprite along the x-axis.

y : Number

The amount to translate the sprite along the y-axis.

translationX : Number

The translation, position offset, of the sprite on the x-axis.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: translation and translationY

Defaults to:

0

translationY : Number

The translation, position offset, of the sprite on the y-axis.

Note: Transform configs are always performed in the following order:

  1. Scaling
  2. Rotation
  3. Translation

See also: translation and translationX

Defaults to:

0

zIndex : Number

The stacking order of the sprite.

Defaults to:

0

properties

Instance Properties

$className
private pri

Defaults to:

'Ext.Base'

$configPrefixed : Boolean
private pri

The value true causes config values to be stored on instances using a property name prefixed with an underscore ("_") character. A value of false stores config values as properties using their exact name (no prefix).

Defaults to:

true

Available since: 5.0.0

$configStrict : Boolean
private pri

The value true instructs the initConfig method to only honor values for properties declared in the config block of a class. When false, properties that are not declared in a config block will be placed on the instance.

Defaults to:

true

Available since: 5.0.0

$eventOptions
private pri

Matches options property names within a listeners specification object - property names which are never used as event names.

Defaults to:

{
    scope: 1,
    delay: 1,
    buffer: 1,
    onFrame: 1,
    single: 1,
    args: 1,
    destroyable: 1,
    priority: 1,
    order: 1
}

attr : Object

The visual attributes of the sprite, e.g. strokeStyle, fillStyle, lineWidth...

destroyed : Boolean
protected pro

This property is set to true after the destroy method is called.

Defaults to:

false

eventsSuspended
private pri

Initial suspended call count. Incremented when suspendEvents is called, decremented when resumeEvents is called.

Defaults to:

0

hasListeners : Object
readonly ro

This object holds a key for any event that has a listener. The listener may be set directly on the instance, or on its class or a super class (via observe) or on the Ext.app.EventBus. The values of this object are truthy (a non-zero number) and falsy (0 or undefined). They do not represent an exact count of listeners. The value for an event is truthy if the event must be fired and is falsy if there is no need to fire the event.

The intended use of this property is to avoid the expense of fireEvent calls when there are no listeners. This can be particularly helpful when one would otherwise have to call fireEvent hundreds or thousands of times. It is used like this:

 if (this.hasListeners.foo) {
     this.fireEvent('foo', this, arg1);
 }

isConfiguring : Boolean
readonly ro protected pro

This property is set to true during the call to initConfig.

Defaults to:

false

Available since: 5.0.0

isFirstInstance : Boolean
readonly ro protected pro

This property is set to true if this instance is the first of its class.

Defaults to:

false

Available since: 5.0.0

isInstance : Boolean
readonly ro protected pro

This value is true and is used to identify plain objects from instances of a defined class.

Defaults to:

true

isObservable : Boolean

true in this class to identify an object as an instantiated Observable, or subclass thereof.

Defaults to:

true

preRender

Called before rendering.

Defaults to:

Ext.emptyFn

self : Ext.Class
protected pro

Get the reference to the current class from which this object was instantiated. Unlike Ext.Base#statics, this.self is scope-dependent and it's meant to be used for dynamic inheritance. See Ext.Base#statics for a detailed comparison

Ext.define('My.Cat', {
    statics: {
        speciesName: 'Cat' // My.Cat.speciesName = 'Cat'
    },

    constructor: function() {
        alert(this.self.speciesName); // dependent on 'this'
    },

    clone: function() {
        return new this.self();
    }
});


Ext.define('My.SnowLeopard', {
    extend: 'My.Cat',
    statics: {
        speciesName: 'Snow Leopard'         // My.SnowLeopard.speciesName = 'Snow Leopard'
    }
});

var cat = new My.Cat();                     // alerts 'Cat'
var snowLeopard = new My.SnowLeopard();     // alerts 'Snow Leopard'

var clone = snowLeopard.clone();
alert(Ext.getClassName(clone));             // alerts 'My.SnowLeopard'

Defaults to:

Base

Static Properties

$onExtended
static sta private pri

Defaults to:

[]

methods

Instance Methods

_addDeclaredListeners ( listeners ) : Boolean
private pri

Adds declarative listeners as nested arrays of listener objects.

Parameters

listeners :  Array

Returns

:Boolean

true if any listeners were added

addDeprecations ( deprecations )
private pri

This method applies a versioned, deprecation declaration to this class. This is typically called by the deprecated config.

Parameters

deprecations :  Object

addListener ( eventName, [fn], [scope], [options], [order] ) : Object
chainable ch

The on method is shorthand for addListener.

Appends an event handler to this object. For example:

myGridPanel.on("itemclick", this.onItemClick, this);

The method also allows for a single argument to be passed which is a config object containing properties which specify multiple events. For example:

myGridPanel.on({
    cellclick: this.onCellClick,
    select: this.onSelect,
    viewready: this.onViewReady,
    scope: this // Important. Ensure "this" is correct during handler execution
});

One can also specify options for each event handler separately:

myGridPanel.on({
    cellclick: {fn: this.onCellClick, scope: this, single: true},
    viewready: {fn: panel.onViewReady, scope: panel}
});

Names of methods in a specified scope may also be used:

myGridPanel.on({
    cellclick: {fn: 'onCellClick', scope: this, single: true},
    viewready: {fn: 'onViewReady', scope: panel}
});

Parameters

eventName :  String/Object

The name of the event to listen for. May also be an object who's property names are event names.

fn :  Function/String (optional)

The method the event invokes or the name of the method within the specified scope. Will be called with arguments given to Ext.util.Observable#fireEvent plus the options parameter described below.

scope :  Object (optional)

The scope (this reference) in which the handler function is executed. If omitted, defaults to the object which fired the event.

options :  Object (optional)

An object containing handler configuration.

Note: The options object will also be passed as the last argument to every event handler.

This object may contain any of the following properties:

scope :  Object

The scope (this reference) in which the handler function is executed. If omitted, defaults to the object which fired the event.

delay :  Number

The number of milliseconds to delay the invocation of the handler after the event fires.

single :  Boolean

True to add a handler to handle just the next firing of the event, and then remove itself.

buffer :  Number

Causes the handler to be scheduled to run in an Ext.util.DelayedTask delayed by the specified number of milliseconds. If the event fires again within that time, the original handler is not invoked, but the new handler is scheduled in its place.

onFrame :  Number

Causes the handler to be scheduled to run at the next animation frame event. If the event fires again before that time, the handler is not rescheduled - the handler will only be called once when the next animation frame is fired, with the last set of arguments passed.

target :  Ext.util.Observable

Only call the handler if the event was fired on the target Observable, not if the event was bubbled up from a child Observable.

element :  String

This option is only valid for listeners bound to Ext.Component. The name of a Component property which references an Ext.dom.Element to add a listener to.

This option is useful during Component construction to add DOM event listeners to elements of Ext.Component which will exist only after the Component is rendered.

For example, to add a click listener to a Panel's body:

  var panel = new Ext.panel.Panel({
      title: 'The title',
      listeners: {
          click: this.handlePanelClick,
          element: 'body'
      }
  });

In order to remove listeners attached using the element, you'll need to reference the element itself as seen below.

 panel.body.un(...)

delegate :  String (optional)

A simple selector to filter the event target or look for a descendant of the target.

The "delegate" option is only available on Ext.dom.Element instances (or when attaching a listener to a Ext.dom.Element via a Component using the element option).

See the delegate example below.

stopPropagation :  Boolean (optional)

This option is only valid for listeners bound to Ext.dom.Element. true to call stopPropagation on the event object before firing the handler.

preventDefault :  Boolean (optional)

This option is only valid for listeners bound to Ext.dom.Element. true to call preventDefault on the event object before firing the handler.

stopEvent :  Boolean (optional)

This option is only valid for listeners bound to Ext.dom.Element. true to call stopEvent on the event object before firing the handler.

args :  Array (optional)

Optional arguments to pass to the handler function. Any additional arguments passed to fireEvent will be appended to these arguments.

destroyable :  Boolean (optional)

When specified as true, the function returns a destroyable object. An object which implements the destroy method which removes all listeners added in this call. This syntax can be a helpful shortcut to using un; particularly when removing multiple listeners. NOTE - not compatible when using the element option. See un for the proper syntax for removing listeners added using the element config.

Defaults to:

false

priority :  Number (optional)

An optional numeric priority that determines the order in which event handlers are run. Event handlers with no priority will be run as if they had a priority of 0. Handlers with a higher priority will be prioritized to run sooner than those with a lower priority. Negative numbers can be used to set a priority lower than the default. Internally, the framework uses a range of 1000 or greater, and -1000 or lesser for handlers that are intended to run before or after all others, so it is recommended to stay within the range of -999 to 999 when setting the priority of event handlers in application-level code. A priority must be an integer to be valid. Fractional values are reserved for internal framework use.

order :  String (optional)

A legacy option that is provided for backward compatibility. It is recommended to use the priority option instead. Available options are:

  • 'before': equal to a priority of 100
  • 'current': equal to a priority of 0 or default priority
  • 'after': equal to a priority of -100

Defaults to:

'current'

order :  String (optional)

A shortcut for the order event option. Provided for backward compatibility. Please use the priority event option instead.

Combining Options

Using the options argument, it is possible to combine different types of listeners:

A delayed, one-time listener.

myPanel.on('hide', this.handleClick, this, {
    single: true,
    delay: 100
});

Attaching multiple handlers in 1 call

The method also allows for a single argument to be passed which is a config object containing properties which specify multiple handlers and handler configs.

grid.on({
    itemclick: 'onItemClick',
    itemcontextmenu: grid.onItemContextmenu,
    destroy: {
        fn: function () {
            // function called within the 'altCmp' scope instead of grid
        },
        scope: altCmp // unique scope for the destroy handler
    },
    scope: grid       // default scope - provided for example clarity
});

Delegate

This is a configuration option that you can pass along when registering a handler for an event to assist with event delegation. By setting this configuration option to a simple selector, the target element will be filtered to look for a descendant of the target. For example:

var panel = Ext.create({
    xtype: 'panel',
    renderTo: document.body,
    title: 'Delegate Handler Example',
    frame: true,
    height: 220,
    width: 220,
    html: '<h1 class="myTitle">BODY TITLE</h1>Body content'
});

// The click handler will only be called when the click occurs on the
// delegate: h1.myTitle ("h1" tag with class "myTitle")
panel.on({
    click: function (e) {
        console.log(e.getTarget().innerHTML);
    },
    element: 'body',
    delegate: 'h1.myTitle'
 });

Defaults to: 'current'

Returns

:Object

Only when the destroyable option is specified.

A Destroyable object. An object which implements the destroy method which removes all listeners added in this call. For example:

this.btnListeners =  = myButton.on({
    destroyable: true
    mouseover:   function() { console.log('mouseover'); },
    mouseout:    function() { console.log('mouseout'); },
    click:       function() { console.log('click'); }
});

And when those listeners need to be removed:

Ext.destroy(this.btnListeners);

or

this.btnListeners.destroy();

addManagedListener ( item, ename, [fn], [scope], [options] ) : Object

The addManagedListener method is used when some object (call it "A") is listening to an event on another observable object ("B") and you want to remove that listener from "B" when "A" is destroyed. This is not an issue when "B" is destroyed because all of its listeners will be removed at that time.

Example:

Ext.define('Foo', {
    extend: 'Ext.Component',

    initComponent: function () {
        this.addManagedListener(MyApp.SomeGlobalSharedMenu, 'show', this.doSomething);
        this.callParent();
    }
});

As you can see, when an instance of Foo is destroyed, it ensures that the 'show' listener on the menu (MyApp.SomeGlobalSharedMenu) is also removed.

As of version 5.1 it is no longer necessary to use this method in most cases because listeners are automatically managed if the scope object provided to addListener is an Observable instance. However, if the observable instance and scope are not the same object you still need to use mon or addManagedListener if you want the listener to be managed.

Parameters

item :  Ext.util.Observable/Ext.dom.Element

The item to which to add a listener/listeners.

ename :  Object/String

The event name, or an object containing event name properties.

fn :  Function/String (optional)

If the ename parameter was an event name, this is the handler function or the name of a method on the specified scope.

scope :  Object (optional)

If the ename parameter was an event name, this is the scope (this reference) in which the handler function is executed.

options :  Object (optional)

If the ename parameter was an event name, this is the addListener options.

Returns

:Object

Only when the destroyable option is specified.

A Destroyable object. An object which implements the destroy method which removes all listeners added in this call. For example:

this.btnListeners = myButton.mon({
    destroyable: true
    mouseover:   function() { console.log('mouseover'); },
    mouseout:    function() { console.log('mouseout'); },
    click:       function() { console.log('click'); }
});

And when those listeners need to be removed:

Ext.destroy(this.btnListeners);

or

this.btnListeners.destroy();

applyTransformations ( [force] )
private pri

Calculates forward and inverse transform matrices from sprite's attributes. Transformations are applied in the following order: Scaling, Rotation, Translation.

Parameters

force :  Boolean (optional)

Forces recalculation of transform matrices even when sprite's transform attributes supposedly haven't changed.

Defaults to: false

bboxUpdater ( attr )
private pri

Parameters

attr :  Object

callParent ( args ) : Object
protected pro

Call the "parent" method of the current method. That is the method previously overridden by derivation or by an override (see Ext#define).

 Ext.define('My.Base', {
     constructor: function (x) {
         this.x = x;
     },

     statics: {
         method: function (x) {
             return x;
         }
     }
 });

 Ext.define('My.Derived', {
     extend: 'My.Base',

     constructor: function () {
         this.callParent([21]);
     }
 });

 var obj = new My.Derived();

 alert(obj.x);  // alerts 21

This can be used with an override as follows:

 Ext.define('My.DerivedOverride', {
     override: 'My.Derived',

     constructor: function (x) {
         this.callParent([x*2]); // calls original My.Derived constructor
     }
 });

 var obj = new My.Derived();

 alert(obj.x);  // now alerts 42

This also works with static and private methods.

 Ext.define('My.Derived2', {
     extend: 'My.Base',

     // privates: {
     statics: {
         method: function (x) {
             return this.callParent([x*2]); // calls My.Base.method
         }
     }
 });

 alert(My.Base.method(10));     // alerts 10
 alert(My.Derived2.method(10)); // alerts 20

Lastly, it also works with overridden static methods.

 Ext.define('My.Derived2Override', {
     override: 'My.Derived2',

     // privates: {
     statics: {
         method: function (x) {
             return this.callParent([x*2]); // calls My.Derived2.method
         }
     }
 });

 alert(My.Derived2.method(10); // now alerts 40

To override a method and replace it and also call the superclass method, use method-callSuper. This is often done to patch a method to fix a bug.

Parameters

args :  Array/Arguments

The arguments, either an array or the arguments object from the current method, for example: this.callParent(arguments)

Returns

:Object

Returns the result of calling the parent method

callSuper ( args ) : Object
protected pro

This method is used by an override to call the superclass method but bypass any overridden method. This is often done to "patch" a method that contains a bug but for whatever reason cannot be fixed directly.

Consider:

 Ext.define('Ext.some.Class', {
     method: function () {
         console.log('Good');
     }
 });

 Ext.define('Ext.some.DerivedClass', {
     extend: 'Ext.some.Class',

     method: function () {
         console.log('Bad');

         // ... logic but with a bug ...

         this.callParent();
     }
 });

To patch the bug in Ext.some.DerivedClass.method, the typical solution is to create an override:

 Ext.define('App.patches.DerivedClass', {
     override: 'Ext.some.DerivedClass',

     method: function () {
         console.log('Fixed');

         // ... logic but with bug fixed ...

         this.callSuper();
     }
 });

The patch method cannot use method-callParent to call the superclass method since that would call the overridden method containing the bug. In other words, the above patch would only produce "Fixed" then "Good" in the console log, whereas, using callParent would produce "Fixed" then "Bad" then "Good".

Parameters

args :  Array/Arguments

The arguments, either an array or the arguments object from the current method, for example: this.callSuper(arguments)

Returns

:Object

Returns the result of calling the superclass method

callUpdaters ( attr )
private pri

Calls updaters triggered by changes to sprite attributes.

Parameters

attr :  Object

The attributes of a sprite or its instance.

clearListeners

Removes all listeners for this object including the managed listeners

clearManagedListeners

Removes all managed listeners for this object.

createRelayer ( newName, [beginEnd] ) : Function
private pri

Creates an event handling function which re-fires the event from this object as the passed event name.

Parameters

newName :  String

The name under which to re-fire the passed parameters.

beginEnd :  Array (optional)

The caller can specify on which indices to slice.

Returns

:Function

destroy

Removes the sprite and clears all listeners.

doFireEvent ( eventName, args, bubbles )
private pri

Continue to fire event.

Parameters

eventName :  String

args :  Array

bubbles :  Boolean

enableBubble ( eventNames )

Enables events fired by this Observable to bubble up an owner hierarchy by calling this.getBubbleTarget() if present. There is no implementation in the Observable base class.

This is commonly used by Ext.Components to bubble events to owner Containers. See Ext.Component#getBubbleTarget. The default implementation in Ext.Component returns the Component's immediate owner. But if a known target is required, this can be overridden to access the required target more quickly.

Example:

Ext.define('Ext.overrides.form.field.Base', {
    override: 'Ext.form.field.Base',

    //  Add functionality to Field's initComponent to enable the change event to bubble
    initComponent: function () {
        this.callParent();
        this.enableBubble('change');
    }
});

var myForm = Ext.create('Ext.form.Panel', {
    title: 'User Details',
    items: [{
        ...
    }],
    listeners: {
        change: function() {
            // Title goes red if form has been modified.
            myForm.header.setStyle('color', 'red');
        }
    }
});

Parameters

eventNames :  String/String[]

The event name to bubble, or an Array of event names.

fireAction ( eventName, args, fn, [scope], [options], [order] )
deprecated dep

Fires the specified event with the passed parameters and executes a function (action). By default, the action function will be executed after any "before" event handlers (as specified using the order option of addListener), but before any other handlers are fired. This gives the "before" handlers an opportunity to cancel the event by returning false, and prevent the action function from being called.

The action can also be configured to run after normal handlers, but before any "after" handlers (as specified using the order event option) by passing 'after' as the order parameter. This configuration gives any event handlers except for "after" handlers the opportunity to cancel the event and prevent the action function from being called.

Parameters

eventName :  String

The name of the event to fire.

args :  Array

Arguments to pass to handlers and to the action function.

fn :  Function

The action function.

scope :  Object (optional)

The scope (this reference) in which the handler function is executed. If omitted, defaults to the object which fired the event.

options :  Object (optional)

Event options for the action function. Accepts any of the options of addListener

order :  String (optional)

The order to call the action function relative too the event handlers ('before' or 'after'). Note that this option is simply used to sort the action function relative to the event handlers by "priority". An order of 'before' is equivalent to a priority of 99.5, while an order of 'after' is equivalent to a priority of -99.5. See the priority option of addListener for more details.

Defaults to: 'before'

Deprecated since version 5.5
Use fireEventAction instead.

fireEvent ( eventName, args ) : Boolean

Fires the specified event with the passed parameters (minus the event name, plus the options object passed to addListener).

An event may be set to bubble up an Observable parent hierarchy (See Ext.Component#getBubbleTarget) by calling enableBubble.

Parameters

eventName :  String

The name of the event to fire.

args :  Object...

Variable number of parameters are passed to handlers.

Returns

:Boolean

returns false if any of the handlers return false otherwise it returns true.

fireEventArgs ( eventName, args ) : Boolean

Fires the specified event with the passed parameter list.

An event may be set to bubble up an Observable parent hierarchy (See Ext.Component#getBubbleTarget) by calling enableBubble.

Parameters

eventName :  String

The name of the event to fire.

args :  Object[]

An array of parameters which are passed to handlers.

Returns

:Boolean

returns false if any of the handlers return false otherwise it returns true.

fireEventedAction ( eventName, args, fn, [scope], [fnArgs] ) : Boolean

Fires the specified event with the passed parameters and executes a function (action). Evented Actions will automatically dispatch a 'before' event passing. This event will be given a special controller that allows for pausing/resuming of the event flow.

By pausing the controller the updater and events will not run until resumed. Pausing, however, will not stop the processing of any other before events.

Parameters

eventName :  String

The name of the event to fire.

args :  Array

Arguments to pass to handlers and to the action function.

fn :  Function/String

The action function.

scope :  Object (optional)

The scope (this reference) in which the handler function is executed. If omitted, defaults to the object which fired the event.

fnArgs :  Array/Boolean (optional)

Optional arguments for the action fn. If not given, the normal args will be used to call fn. If false is passed, the args are used but if the first argument is this instance it will be removed from the args passed to the action function.

Returns

:Boolean

getBBox ( [isWithoutTransform] )

Returns the bounding box for the given Sprite as calculated with the Canvas engine.

Parameters

isWithoutTransform :  Boolean (optional)

Whether to calculate the bounding box with the current transforms or not.

getBBoxCenter ( isWithoutTransform ) : Array

Subclass can rewrite this function to gain better performance.

Parameters

isWithoutTransform :  Boolean

Returns

:Array

getBubbleParent Ext.util.Observable
private pri

Gets the bubbling parent for an Observable

Returns

:Ext.util.Observable

The bubble parent. null is returned if no bubble target exists

getConfig ( [name], [peek] ) : Object

Returns a specified config property value. If the name parameter is not passed, all current configuration options will be returned as key value pairs.

Parameters

name :  String (optional)

The name of the config property to get.

peek :  Boolean (optional)

true to peek at the raw value without calling the getter.

Defaults to: false

Returns

:Object

The config property value.

getId String

Retrieves the id of this component. Will autogenerate an id if one has not already been set.

Returns

:String

id

getInitialConfig ( [name] ) : Object/Mixed

Returns the initial configuration passed to the constructor when instantiating this class.

Given this example Ext.button.Button definition and instance:

Ext.define('MyApp.view.Button', {
    extend: 'Ext.button.Button',
    xtype: 'mybutton',

    scale: 'large',
    enableToggle: true
});

var btn = Ext.create({
    xtype: 'mybutton',
    renderTo: Ext.getBody(),
    text: 'Test Button'
});

Calling btn.getInitialConfig() would return an object including the config options passed to the create method:

xtype: 'mybutton',
renderTo: // The document body itself
text: 'Test Button'

Calling btn.getInitialConfig('text')returns 'Test Button'.

Parameters

name :  String (optional)

Name of the config option to return.

Returns

:Object/Mixed

The full config object or a single config value when name parameter specified.

hasConfig ( config )
private pri

Parameters

config :  Object

hasListener ( eventName ) : Boolean

Checks to see if this object has any listeners for a specified event, or whether the event bubbles. The answer indicates whether the event needs firing or not.

Parameters

eventName :  String

The name of the event to check for

Returns

:Boolean

true if the event is being listened for or bubbles, else false

hide Ext.draw.sprite.Sprite
chainable ch

Hide the sprite.

Returns

:Ext.draw.sprite.Sprite

this

hitTest ( point, options ) : Object

Performs a hit test on the sprite.

Parameters

point :  Array

A two-item array containing x and y coordinates of the point.

options :  Object

Hit testing options.

Returns

:Object

A hit result object that contains more information about what exactly was hit or null if nothing was hit.

initConfig ( config ) : Ext.Base
chainable ch protected pro

Initialize configuration for this class. a typical example:

Ext.define('My.awesome.Class', {
    // The default config
    config: {
        name: 'Awesome',
        isAwesome: true
    },

    constructor: function(config) {
        this.initConfig(config);
    }
});

var awesome = new My.awesome.Class({
    name: 'Super Awesome'
});

alert(awesome.getName()); // 'Super Awesome'

Parameters

config :  Object

Returns

:Ext.Base

this

isSuspended ( [event] ) : Boolean

Checks if all events, or a specific event, is suspended.

Parameters

event :  String (optional)

The name of the specific event to check

Returns

:Boolean

true if events are suspended

isVisible Boolean
private pri

Checks if the sprite can be seen. This includes the hidden attribute check, alpha/opacity checks, fill/stroke color checks and surface/parent checks. The method doesn't check if the sprite is off-screen.

Returns

:Boolean

Returns true, if the sprite can be seen.

mon ( item, ename, [fn], [scope], [options] ) : Object

Shorthand for addManagedListener. The addManagedListener method is used when some object (call it "A") is listening to an event on another observable object ("B") and you want to remove that listener from "B" when "A" is destroyed. This is not an issue when "B" is destroyed because all of its listeners will be removed at that time.

Example:

Ext.define('Foo', {
    extend: 'Ext.Component',

    initComponent: function () {
        this.addManagedListener(MyApp.SomeGlobalSharedMenu, 'show', this.doSomething);
        this.callParent();
    }
});

As you can see, when an instance of Foo is destroyed, it ensures that the 'show' listener on the menu (MyApp.SomeGlobalSharedMenu) is also removed.

As of version 5.1 it is no longer necessary to use this method in most cases because listeners are automatically managed if the scope object provided to addListener is an Observable instance. However, if the observable instance and scope are not the same object you still need to use mon or addManagedListener if you want the listener to be managed.

Parameters

item :  Ext.util.Observable/Ext.dom.Element

The item to which to add a listener/listeners.

ename :  Object/String

The event name, or an object containing event name properties.

fn :  Function/String (optional)

If the ename parameter was an event name, this is the handler function or the name of a method on the specified scope.

scope :  Object (optional)

If the ename parameter was an event name, this is the scope (this reference) in which the handler function is executed.

options :  Object (optional)

If the ename parameter was an event name, this is the addListener options.

Returns

:Object

Only when the destroyable option is specified.

A Destroyable object. An object which implements the destroy method which removes all listeners added in this call. For example:

this.btnListeners = myButton.mon({
    destroyable: true
    mouseover:   function() { console.log('mouseover'); },
    mouseout:    function() { console.log('mouseout'); },
    click:       function() { console.log('click'); }
});

And when those listeners need to be removed:

Ext.destroy(this.btnListeners);

or

this.btnListeners.destroy();

mun ( item, ename, [fn], [scope] )

Shorthand for removeManagedListener. Removes listeners that were added by the mon method.

Parameters

item :  Ext.util.Observable/Ext.dom.Element

The item from which to remove a listener/listeners.

ename :  Object/String

The event name, or an object containing event name properties.

fn :  Function (optional)

If the ename parameter was an event name, this is the handler function.

scope :  Object (optional)

If the ename parameter was an event name, this is the scope (this reference) in which the handler function is executed.

on ( eventName, [fn], [scope], [options], [order] ) : Object

The on method is shorthand for addListener.

Appends an event handler to this object. For example:

myGridPanel.on("itemclick", this.onItemClick, this);

The method also allows for a single argument to be passed which is a config object containing properties which specify multiple events. For example:

myGridPanel.on({
    cellclick: this.onCellClick,
    select: this.onSelect,
    viewready: this.onViewReady,
    scope: this // Important. Ensure "this" is correct during handler execution
});

One can also specify options for each event handler separately:

myGridPanel.on({
    cellclick: {fn: this.onCellClick, scope: this, single: true},
    viewready: {fn: panel.onViewReady, scope: panel}
});

Names of methods in a specified scope may also be used:

myGridPanel.on({
    cellclick: {fn: 'onCellClick', scope: this, single: true},
    viewready: {fn: 'onViewReady', scope: panel}
});

Parameters

eventName :  String/Object

The name of the event to listen for. May also be an object who's property names are event names.

fn :  Function/String (optional)

The method the event invokes or the name of the method within the specified scope. Will be called with arguments given to Ext.util.Observable#fireEvent plus the options parameter described below.

scope :  Object (optional)

The scope (this reference) in which the handler function is executed. If omitted, defaults to the object which fired the event.

options :  Object (optional)

An object containing handler configuration.

Note: The options object will also be passed as the last argument to every event handler.

This object may contain any of the following properties:

scope :  Object

The scope (this reference) in which the handler function is executed. If omitted, defaults to the object which fired the event.

delay :  Number

The number of milliseconds to delay the invocation of the handler after the event fires.

single :  Boolean

True to add a handler to handle just the next firing of the event, and then remove itself.

buffer :  Number

Causes the handler to be scheduled to run in an Ext.util.DelayedTask delayed by the specified number of milliseconds. If the event fires again within that time, the original handler is not invoked, but the new handler is scheduled in its place.

onFrame :  Number

Causes the handler to be scheduled to run at the next animation frame event. If the event fires again before that time, the handler is not rescheduled - the handler will only be called once when the next animation frame is fired, with the last set of arguments passed.

target :  Ext.util.Observable

Only call the handler if the event was fired on the target Observable, not if the event was bubbled up from a child Observable.

element :  String

This option is only valid for listeners bound to Ext.Component. The name of a Component property which references an Ext.dom.Element to add a listener to.

This option is useful during Component construction to add DOM event listeners to elements of Ext.Component which will exist only after the Component is rendered.

For example, to add a click listener to a Panel's body:

  var panel = new Ext.panel.Panel({
      title: 'The title',
      listeners: {
          click: this.handlePanelClick,
          element: 'body'
      }
  });

In order to remove listeners attached using the element, you'll need to reference the element itself as seen below.

 panel.body.un(...)

delegate :  String (optional)

A simple selector to filter the event target or look for a descendant of the target.

The "delegate" option is only available on Ext.dom.Element instances (or when attaching a listener to a Ext.dom.Element via a Component using the element option).

See the delegate example below.

stopPropagation :  Boolean (optional)

This option is only valid for listeners bound to Ext.dom.Element. true to call stopPropagation on the event object before firing the handler.

preventDefault :  Boolean (optional)

This option is only valid for listeners bound to Ext.dom.Element. true to call preventDefault on the event object before firing the handler.

stopEvent :  Boolean (optional)

This option is only valid for listeners bound to Ext.dom.Element. true to call stopEvent on the event object before firing the handler.

args :  Array (optional)

Optional arguments to pass to the handler function. Any additional arguments passed to fireEvent will be appended to these arguments.

destroyable :  Boolean (optional)

When specified as true, the function returns a destroyable object. An object which implements the destroy method which removes all listeners added in this call. This syntax can be a helpful shortcut to using un; particularly when removing multiple listeners. NOTE - not compatible when using the element option. See un for the proper syntax for removing listeners added using the element config.

Defaults to:

false

priority :  Number (optional)

An optional numeric priority that determines the order in which event handlers are run. Event handlers with no priority will be run as if they had a priority of 0. Handlers with a higher priority will be prioritized to run sooner than those with a lower priority. Negative numbers can be used to set a priority lower than the default. Internally, the framework uses a range of 1000 or greater, and -1000 or lesser for handlers that are intended to run before or after all others, so it is recommended to stay within the range of -999 to 999 when setting the priority of event handlers in application-level code. A priority must be an integer to be valid. Fractional values are reserved for internal framework use.

order :  String (optional)

A legacy option that is provided for backward compatibility. It is recommended to use the priority option instead. Available options are:

  • 'before': equal to a priority of 100
  • 'current': equal to a priority of 0 or default priority
  • 'after': equal to a priority of -100

Defaults to:

'current'

order :  String (optional)

A shortcut for the order event option. Provided for backward compatibility. Please use the priority event option instead.

Combining Options

Using the options argument, it is possible to combine different types of listeners:

A delayed, one-time listener.

myPanel.on('hide', this.handleClick, this, {
    single: true,
    delay: 100
});

Attaching multiple handlers in 1 call

The method also allows for a single argument to be passed which is a config object containing properties which specify multiple handlers and handler configs.

grid.on({
    itemclick: 'onItemClick',
    itemcontextmenu: grid.onItemContextmenu,
    destroy: {
        fn: function () {
            // function called within the 'altCmp' scope instead of grid
        },
        scope: altCmp // unique scope for the destroy handler
    },
    scope: grid       // default scope - provided for example clarity
});

Delegate

This is a configuration option that you can pass along when registering a handler for an event to assist with event delegation. By setting this configuration option to a simple selector, the target element will be filtered to look for a descendant of the target. For example:

var panel = Ext.create({
    xtype: 'panel',
    renderTo: document.body,
    title: 'Delegate Handler Example',
    frame: true,
    height: 220,
    width: 220,
    html: '<h1 class="myTitle">BODY TITLE</h1>Body content'
});

// The click handler will only be called when the click occurs on the
// delegate: h1.myTitle ("h1" tag with class "myTitle")
panel.on({
    click: function (e) {
        console.log(e.getTarget().innerHTML);
    },
    element: 'body',
    delegate: 'h1.myTitle'
 });

Defaults to: 'current'

Returns

:Object

Only when the destroyable option is specified.

A Destroyable object. An object which implements the destroy method which removes all listeners added in this call. For example:

this.btnListeners =  = myButton.on({
    destroyable: true
    mouseover:   function() { console.log('mouseover'); },
    mouseout:    function() { console.log('mouseout'); },
    click:       function() { console.log('click'); }
});

And when those listeners need to be removed:

Ext.destroy(this.btnListeners);

or

this.btnListeners.destroy();

onAfter ( eventName, fn, [scope], [options] )

Appends an after-event handler.

Same as addListener with order set to 'after'.

Parameters

eventName :  String/String[]/Object

The name of the event to listen for.

fn :  Function/String

The method the event invokes.

scope :  Object (optional)

The scope for fn.

options :  Object (optional)

An object containing handler configuration.

onBefore ( eventName, fn, [scope], [options] )

Appends a before-event handler. Returning false from the handler will stop the event.

Same as addListener with order set to 'before'.

Parameters

eventName :  String/String[]/Object

The name of the event to listen for.

fn :  Function/String

The method the event invokes.

scope :  Object (optional)

The scope for fn.

options :  Object (optional)

An object containing handler configuration.

relayEvents ( origin, events, [prefix] ) : Object

Relays selected events from the specified Observable as if the events were fired by this.

For example if you are extending Grid, you might decide to forward some events from store. So you can do this inside your initComponent:

this.relayEvents(this.getStore(), ['load']);

The grid instance will then have an observable 'load' event which will be passed the parameters of the store's load event and any function fired with the grid's load event would have access to the grid using the this keyword (unless the event is handled by a controller's control/listen event listener in which case 'this' will be the controller rather than the grid).

Parameters

origin :  Object

The Observable whose events this object is to relay.

events :  String[]/Object

Array of event names to relay or an Object with key/value pairs translating to ActualEventName/NewEventName respectively. For example: this.relayEvents(this, {add:'push', remove:'pop'});

Would now redispatch the add event of this as a push event and the remove event as a pop event.

prefix :  String (optional)

A common prefix to prepend to the event names. For example:

this.relayEvents(this.getStore(), ['load', 'clear'], 'store');

Now the grid will forward 'load' and 'clear' events of store as 'storeload' and 'storeclear'.

Returns

:Object

A Destroyable object. An object which implements the destroy method which, when destroyed, removes all relayers. For example:

this.storeRelayers = this.relayEvents(this.getStore(), ['load', 'clear'], 'store');

Can be undone by calling

Ext.destroy(this.storeRelayers);

or this.store.relayers.destroy();

remove Ext.draw.sprite.Sprite

Removes this sprite from its surface. The sprite itself is not destroyed.

Returns

:Ext.draw.sprite.Sprite

Returns the removed sprite or null otherwise.

removeListener ( eventName, fn, [scope] ) :
chainable ch

Removes an event handler.

Parameters

eventName :  String

The type of event the handler was associated with.

fn :  Function

The handler to remove. This must be a reference to the function passed into the addListener call.

scope :  Object (optional)

The scope originally specified for the handler. It must be the same as the scope argument specified in the original call to Ext.util.Observable#addListener or the listener will not be removed.

Convenience Syntax

You can use the addListener destroyable: true config option in place of calling un(). For example:

var listeners = cmp.on({
    scope: cmp,
    afterrender: cmp.onAfterrender,
    beforehide: cmp.onBeforeHide,
    destroyable: true
});

// Remove listeners
listeners.destroy();
// or
cmp.un(
    scope: cmp,
    afterrender: cmp.onAfterrender,
    beforehide: cmp.onBeforeHide
);

Exception - DOM event handlers using the element config option

You must go directly through the element to detach an event handler attached using the addListener element option.

panel.on({
    element: 'body',
    click: 'onBodyCLick'
});

panel.body.un({
    click: 'onBodyCLick'
});

Returns

:

removeManagedListener ( item, ename, [fn], [scope] )

Removes listeners that were added by the mon method.

Parameters

item :  Ext.util.Observable/Ext.dom.Element

The item from which to remove a listener/listeners.

ename :  Object/String

The event name, or an object containing event name properties.

fn :  Function (optional)

If the ename parameter was an event name, this is the handler function.

scope :  Object (optional)

If the ename parameter was an event name, this is the scope (this reference) in which the handler function is executed.

removeManagedListenerItem ( isClear, managedListener )
private pri

Remove a single managed listener item

Parameters

isClear :  Boolean

True if this is being called during a clear

managedListener :  Object

The managed listener item See removeManagedListener for other args

render ( surface, ctx, rect ) : *

Render method.

Parameters

surface :  Ext.draw.Surface

The surface.

ctx :  Object

A context object compatible with CanvasRenderingContext2D.

rect :  Array

The clip rect (or called dirty rect) of the current rendering. Not to be confused with surface.getRect().

Returns

:*

returns false to stop rendering in this frame. All the sprites that haven't been rendered will have their dirty flag untouched.

renderBBox ( surface, ctx )
private pri

Renders the bounding box of transformed sprite.

Parameters

surface :  Object

ctx :  Object

resetTransform ( [isSplit] ) : Ext.draw.sprite.Sprite
chainable ch

Resets current transformation matrix of a sprite to the identify matrix.

Parameters

isSplit :  Boolean (optional)

If 'true', transformation attributes are updated.

Defaults to: false

Returns

:Ext.draw.sprite.Sprite

This sprite.

resolveListenerScope ( [defaultScope] ) : Object
protected pro

Gets the default scope for firing late bound events (string names with no scope attached) at runtime.

Parameters

defaultScope :  Object (optional)

The default scope to return if none is found.

Defaults to: this

Returns

:Object

The default event scope

resumeEvent ( eventName )

Resumes firing of the named event(s).

After calling this method to resume events, the events will fire when requested to fire.

Note that if the suspendEvent method is called multiple times for a certain event, this converse method will have to be called the same number of times for it to resume firing.

Parameters

eventName :  String...

Multiple event names to resume.

resumeEvents ( [discardQueue] )

Resumes firing events (see suspendEvents).

If events were suspended using the queueSuspended parameter, then all events fired during event suspension will be sent to any listeners now.

Parameters

discardQueue :  Boolean (optional)

true to prevent any previously queued events from firing while we were suspended. See suspendEvents.

scheduleUpdater ( attr, updater, [triggers] )
private pri

Parameters

attr :  Object

The attributes object (not necesseraly of a sprite, but of its instance).

updater :  String

Updater to be called.

triggers :  String[] (optional)

Attributes that triggered the update.

scheduleUpdaters ( attr, updaters, [triggers] )
private pri

Schedules specified updaters to be called. Updaters are called implicitly as a result of a change to sprite attributes. But sometimes it may be required to call an updater without setting an attribute, and without messing up the updater call order (by calling the updater immediately). For example:

updaters: {
     onDataX: function (attr) {
         this.processDataX();
         // Process data Y every time data X is processed.
         // Call the onDataY updater as if changes to dataY attribute itself
         // triggered the update.
         this.scheduleUpdaters(attr, {onDataY: ['dataY']});
         // Alternatively:
         // this.scheduleUpdaters(attr, ['onDataY'], ['dataY']);
     }
}

Parameters

attr :  Object

The attributes object (not necesseraly of a sprite, but of its instance).

updaters :  Object/String[]

A map of updaters to be called to attributes that triggered the update.

triggers :  String[] (optional)

Attributes that triggered the update. An optional parameter. If used, the updaters parameter will be treated as an array of updaters to be called.

setAttributes ( changes, [bypassNormalization], [avoidCopy] )

Set attributes of the sprite. By default only the attributes that have processors will be set and all other attributes will be filtered out as a result of the normalization process. The normalization process can be skipped. In that case all the given attributes will be set unprocessed. This will result in better performance, but might also pollute the sprite's attributes with unwanted attributes or attributes with invalid values, if one is not careful. See also setAttributesBypassingNormalization. If normalization is skipped, one may also chose to avoid copying the given object. This may result in even better performance, but only in cases where most of the attributes have values that are different from the old values, because copying additionally checks if the value has changed.

Parameters

changes :  Object

The content of the change.

bypassNormalization :  Boolean (optional)

true to avoid normalization of the given changes.

avoidCopy :  Boolean (optional)

true to avoid copying the changes object. bypassNormalization should also be true. The content of object may be destroyed.

setAttributesBypassingNormalization ( changes, [avoidCopy] )
deprecated dep

Set attributes of the sprite, assuming the names and values have already been normalized.

Parameters

changes :  Object

The content of the change.

avoidCopy :  Boolean (optional)

true to avoid copying the changes object. The content of object may be destroyed.

Deprecated
Use setAttributes directy with bypassNormalization argument being `true`.

setConfig ( name, [value] ) : Ext.Base
chainable ch

Sets a single/multiple configuration options.

Parameters

name :  String/Object

The name of the property to set, or a set of key value pairs to set.

value :  Object (optional)

The value to set for the name parameter.

Returns

:Ext.Base

this

setTransform ( matrix, [isSplit] ) : Ext.draw.sprite.Sprite
chainable ch

Resets current transformation matrix of a sprite to the identify matrix and pre-multiplies it with the given matrix. This is effectively the same as calling resetTransform, followed by transform with the same arguments.

See also: transform

var drawContainer = new Ext.draw.Container({
    renderTo: Ext.getBody(),
    width: 380,
    height: 380,
    sprites: [{
        type: 'rect',
        width: 100,
        height: 100,
        fillStyle: 'red'
    }]
});

var main = drawContainer.getSurface();
var rect = main.getItems()[0];

var m = new Ext.draw.Matrix().rotate(Math.PI, 100, 100);

rect.setTransform(m);
main.renderFrame();

There may be times where the transformation you need to apply cannot easily be accomplished using the sprite’s convenience transform methods. Or, you may want to pass a matrix directly to the sprite in order to set a transformation. The setTransform method allows for this sort of advanced usage as well. The following tables show each transformation matrix used when applying transformations to a sprite.

Translate

1 0 tx
0 1 ty
0 0 1

Rotate (θ is the angle of rotation)

cos(θ) -sin(θ) 0
0 cos(θ) 0
0 0 1

Scale

sx 0 0
0 cos(θ) 0
0 0 1

Shear X (λ is the distance on the x axis to shear by)

1 λx 0
0 1 0
0 0 1

Shear Y (λ is the distance on the y axis to shear by)

1 0 0
λy 1 0
0 0 1

Skew X (θ is the angle to skew by)

1 tan(θ) 0
0 1 0
0 0 1

Skew Y (θ is the angle to skew by)

1 0 0
tan(θ) 1 0
0 0 1

Multiplying matrices for translation, rotation, scaling, and shearing / skewing any number of times in the desired order produces a single matrix for a composite transformation. You can use the product as a value for the setTransformmethod of a sprite:

mySprite.setTransform([a, b, c, d, e, f]);

Where a, b, c, d, e, f are numeric values that correspond to the following transformation matrix components:

a c e
b d f
0 0 1

Parameters

matrix :  Ext.draw.Matrix/Number[]

The transformation matrix to apply or its raw elements as an array.

isSplit :  Boolean (optional)

If true, transformation attributes are updated.

Defaults to: false

Returns

:Ext.draw.sprite.Sprite

This sprite.

show Ext.draw.sprite.Sprite
chainable ch

Show the sprite.

Returns

:Ext.draw.sprite.Sprite

this

statics Ext.Class
protected pro

Get the reference to the class from which this object was instantiated. Note that unlike Ext.Base#self, this.statics() is scope-independent and it always returns the class from which it was called, regardless of what this points to during run-time

Ext.define('My.Cat', {
    statics: {
        totalCreated: 0,
        speciesName: 'Cat' // My.Cat.speciesName = 'Cat'
    },

    constructor: function() {
        var statics = this.statics();

        alert(statics.speciesName);     // always equals to 'Cat' no matter what 'this' refers to
                                        // equivalent to: My.Cat.speciesName

        alert(this.self.speciesName);   // dependent on 'this'

        statics.totalCreated++;
    },

    clone: function() {
        var cloned = new this.self();   // dependent on 'this'

        cloned.groupName = this.statics().speciesName;   // equivalent to: My.Cat.speciesName

        return cloned;
    }
});


Ext.define('My.SnowLeopard', {
    extend: 'My.Cat',

    statics: {
        speciesName: 'Snow Leopard'     // My.SnowLeopard.speciesName = 'Snow Leopard'
    },

    constructor: function() {
        this.callParent();
    }
});

var cat = new My.Cat();                 // alerts 'Cat', then alerts 'Cat'

var snowLeopard = new My.SnowLeopard(); // alerts 'Cat', then alerts 'Snow Leopard'

var clone = snowLeopard.clone();
alert(Ext.getClassName(clone));         // alerts 'My.SnowLeopard'
alert(clone.groupName);                 // alerts 'Cat'

alert(My.Cat.totalCreated);             // alerts 3

Returns

:Ext.Class

suspendEvent ( eventName )

Suspends firing of the named event(s).

After calling this method to suspend events, the events will no longer fire when requested to fire.

Note that if this is called multiple times for a certain event, the converse method resumeEvent will have to be called the same number of times for it to resume firing.

Parameters

eventName :  String...

Multiple event names to suspend.

suspendEvents ( queueSuspended )

Suspends the firing of all events. (see resumeEvents)

Parameters

queueSuspended :  Boolean

true to queue up suspended events to be fired after the resumeEvents call instead of discarding all suspended events.

transform ( matrix, [isSplit] ) : Ext.draw.sprite.Sprite
chainable ch

Pre-multiplies the current transformation matrix of a sprite with the given matrix. If isSplit parameter is true, the resulting matrix is also split into individual components (scaling, rotation, translation) and corresponding sprite attributes are updated. The shearing component is not extracted. Note, that transformation attributes work as if transformations are applied to the local coordinate system of a sprite, while matrix transformations transform the global coordinate space or the surface grid. Since the transform method returns the sprite itself, calls to the method can be chained. And if updating sprite transformation attributes is desired, it can be achieved by setting the isSplit parameter of the last call to true. For example:

sprite.transform(matrixA).transform(matrixB).transform(matrixC, true);

See also: setTransform

Parameters

matrix :  Ext.draw.Matrix/Number[]

A transformation matrix or array of its elements.

isSplit :  Boolean (optional)

If 'true', transformation attributes are updated.

Defaults to: false

Returns

:Ext.draw.sprite.Sprite

This sprite.

un ( eventName, fn, [scope] ) :

Shorthand for removeListener. Removes an event handler.

Parameters

eventName :  String

The type of event the handler was associated with.

fn :  Function

The handler to remove. This must be a reference to the function passed into the addListener call.

scope :  Object (optional)

The scope originally specified for the handler. It must be the same as the scope argument specified in the original call to Ext.util.Observable#addListener or the listener will not be removed.

Convenience Syntax

You can use the addListener destroyable: true config option in place of calling un(). For example:

var listeners = cmp.on({
    scope: cmp,
    afterrender: cmp.onAfterrender,
    beforehide: cmp.onBeforeHide,
    destroyable: true
});

// Remove listeners
listeners.destroy();
// or
cmp.un(
    scope: cmp,
    afterrender: cmp.onAfterrender,
    beforehide: cmp.onBeforeHide
);

Exception - DOM event handlers using the element config option

You must go directly through the element to detach an event handler attached using the addListener element option.

panel.on({
    element: 'body',
    click: 'onBodyCLick'
});

panel.body.un({
    click: 'onBodyCLick'
});

Returns

:

unAfter ( eventName, fn, [scope], [options] )

Removes a before-event handler.

Same as removeListener with order set to 'after'.

Parameters

eventName :  String/String[]/Object

The name of the event the handler was associated with.

fn :  Function/String

The handler to remove.

scope :  Object (optional)

The scope originally specified for fn.

options :  Object (optional)

Extra options object.

unBefore ( eventName, fn, [scope], [options] )

Removes a before-event handler.

Same as removeListener with order set to 'before'.

Parameters

eventName :  String/String[]/Object

The name of the event the handler was associated with.

fn :  Function/String

The handler to remove.

scope :  Object (optional)

The scope originally specified for fn.

options :  Object (optional)

Extra options object.

updatePlainBBox ( plain )
protected pro

Subclass will fill the plain object with x, y, width, height information of the plain bounding box of this sprite.

Parameters

plain :  Object

Target object.

updateTransformedBBox ( transform, plain )
protected pro

Subclass will fill the plain object with x, y, width, height information of the transformed bounding box of this sprite.

Parameters

transform :  Object

Target object (transformed bounding box) to populate.

plain :  Object

Untransformed bounding box.

useAttributes ( ctx, rect )

Applies sprite's attributes to the given context.

Parameters

ctx :  Object

Context to apply sprite's attributes to.

rect :  Array

The rect of the context to be affected by gradients.

Static Methods

addConfig ( config, [mixinClass] )
static sta private pri

Adds new config properties to this class. This is called for classes when they are declared, then for any mixins that class may define and finally for any overrides defined that target the class.

Parameters

config :  Object

mixinClass :  Ext.Class (optional)

The mixin class if the configs are from a mixin.

addInheritableStatics ( members ) :
chainable ch static sta private pri

Parameters

members :  Object

Returns

:

addMember ( name, member ) :
chainable ch static sta private pri

Parameters

name :  Object

member :  Object

Returns

:

addMembers ( members, [isStatic], [privacy] ) :
chainable ch static sta

Add methods / properties to the prototype of this class.

Ext.define('My.awesome.Cat', {
    constructor: function() {
        ...
    }
});

 My.awesome.Cat.addMembers({
     meow: function() {
        alert('Meowww...');
     }
 });

 var kitty = new My.awesome.Cat();
 kitty.meow();

Parameters

members :  Object

The members to add to this class.

isStatic :  Boolean (optional)

Pass true if the members are static.

Defaults to: false

privacy :  Boolean (optional)

Pass true if the members are private. This only has meaning in debug mode and only for methods.

Defaults to: false

Returns

:

addStatics ( members ) : Ext.Base
chainable ch static sta

Add / override static properties of this class.

Ext.define('My.cool.Class', {
    ...
});

My.cool.Class.addStatics({
    someProperty: 'someValue',      // My.cool.Class.someProperty = 'someValue'
    method1: function() { ... },    // My.cool.Class.method1 = function() { ... };
    method2: function() { ... }     // My.cool.Class.method2 = function() { ... };
});

Parameters

members :  Object

Returns

:Ext.Base

this

borrow ( fromClass, members ) : Ext.Base
static sta private pri

Borrow another class' members to the prototype of this class.

Ext.define('Bank', {
    money: '$$$',
    printMoney: function() {
        alert('$$$$$$$');
    }
});

Ext.define('Thief', {
    ...
});

Thief.borrow(Bank, ['money', 'printMoney']);

var steve = new Thief();

alert(steve.money); // alerts '$$$'
steve.printMoney(); // alerts '$$$$$$$'

Parameters

fromClass :  Ext.Base

The class to borrow members from

members :  Array/String

The names of the members to borrow

Returns

:Ext.Base

this

callParent ( args )
static sta protected pro

Parameters

args :  Object

callSuper ( args )
static sta protected pro

Parameters

args :  Object

create Object
static sta

Create a new instance of this Class.

Ext.define('My.cool.Class', {
    ...
});

My.cool.Class.create({
    someConfig: true
});

All parameters are passed to the constructor of the class.

Returns

:Object

the created instance.

createAlias ( alias, origin )
static sta

Create aliases for existing prototype methods. Example:

Ext.define('My.cool.Class', {
    method1: function() { ... },
    method2: function() { ... }
});

var test = new My.cool.Class();

My.cool.Class.createAlias({
    method3: 'method1',
    method4: 'method2'
});

test.method3(); // test.method1()

My.cool.Class.createAlias('method5', 'method3');

test.method5(); // test.method3() -> test.method1()

Parameters

alias :  String/Object

The new method name, or an object to set multiple aliases. See flexSetter

origin :  String/Object

The original method name

extend ( config )
static sta private pri

Parameters

config :  Object

getConfigurator Ext.Configurator
static sta private pri

Returns the Ext.Configurator for this class.

Returns

:Ext.Configurator

getName String
static sta

Get the current class' name in string format.

Ext.define('My.cool.Class', {
    constructor: function() {
        alert(this.self.getName()); // alerts 'My.cool.Class'
    }
});

My.cool.Class.getName(); // 'My.cool.Class'

Returns

:String

className

mixin ( name, mixinClass ) :
chainable ch static sta private pri

Used internally by the mixins pre-processor

Parameters

name :  Object

mixinClass :  Object

Returns

:

onExtended ( fn, scope ) :
chainable ch static sta private pri

Parameters

fn :  Object

scope :  Object

Returns

:

override ( members ) : Ext.Base
chainable ch static sta

Override members of this class. Overridden methods can be invoked via Ext.Base#callParent.

Ext.define('My.Cat', {
    constructor: function() {
        alert("I'm a cat!");
    }
});

My.Cat.override({
    constructor: function() {
        alert("I'm going to be a cat!");

        this.callParent(arguments);

        alert("Meeeeoooowwww");
    }
});

var kitty = new My.Cat(); // alerts "I'm going to be a cat!"
                          // alerts "I'm a cat!"
                          // alerts "Meeeeoooowwww"

Direct use of this method should be rare. Use Ext.define instead:

Ext.define('My.CatOverride', {
    override: 'My.Cat',
    constructor: function() {
        alert("I'm going to be a cat!");

        this.callParent(arguments);

        alert("Meeeeoooowwww");
    }
});

The above accomplishes the same result but can be managed by the Ext.Loader which can properly order the override and its target class and the build process can determine whether the override is needed based on the required state of the target class (My.Cat).

Parameters

members :  Object

The properties to add to this class. This should be specified as an object literal containing one or more properties.

Returns

:Ext.Base

this class

triggerExtended
static sta private pri

Ext JS 6.0.1 - Classic Toolkit