/** * @private */Ext.define('Ext.layout.container.boxOverflow.Menu', { /* Begin Definitions */ extend: 'Ext.layout.container.boxOverflow.None', requires: ['Ext.toolbar.Separator', 'Ext.button.Button'], alternateClassName: 'Ext.layout.boxOverflow.Menu', alias: [ 'box.overflow.menu', 'box.overflow.Menu' // capitalized for 4.x compat ], /* End Definitions */ /** * @property {String} noItemsMenuText * HTML fragment to render into the toolbar overflow menu if there are no items to display */ noItemsMenuText : '<div class="' + Ext.baseCSSPrefix + 'toolbar-no-items" role="menuitem">(None)</div>', menuCls: Ext.baseCSSPrefix + 'box-menu', constructor: function(config) { var me = this; me.callParent(arguments); /** * @property {Array} menuItems * Array of all items that are currently hidden and should go into the dropdown menu */ me.menuItems = []; }, beginLayout: function (ownerContext) { this.callParent(arguments); // Before layout, we need to re-show all items which we may have hidden due to a // previous overflow... this.clearOverflow(ownerContext); }, beginLayoutCycle: function (ownerContext, firstCycle) { this.callParent(arguments); if (!firstCycle) { // if we are being re-run, we need to clear any overflow from the last run and // recache the childItems collection this.clearOverflow(ownerContext); this.layout.cacheChildItems(ownerContext); } }, onRemove: function(comp){ Ext.Array.remove(this.menuItems, comp); }, // We don't define a prefix in menu overflow. getSuffixConfig: function() { var me = this, layout = me.layout, owner = layout.owner, oid = owner.id; /** * @private * @property {Ext.menu.Menu} menu * The expand menu - holds items for every item that cannot be shown * because the container is currently not large enough. */ me.menu = new Ext.menu.Menu({ listeners: { scope: me, beforeshow: me.beforeMenuShow } }); /** * @private * @property {Ext.button.Button} menuTrigger * The expand button which triggers the overflow menu to be shown */ me.menuTrigger = new Ext.button.Button({ id: oid + '-menu-trigger', cls: me.menuCls + '-after ' + Ext.baseCSSPrefix + 'toolbar-item', plain: owner.usePlainButtons, ownerCt: owner, // To enable the Menu to ascertain a valid zIndexManager owner in the same tree ownerLayout: layout, iconCls: Ext.baseCSSPrefix + me.getOwnerType(owner) + '-more-icon', ui: owner.defaultButtonUI || 'default', menu: me.menu, // Menu will be empty when we're showing it because we populate items after showEmptyMenu: true, getSplitCls: function() { return '';} }); return me.menuTrigger.getRenderTree(); }, getOverflowCls: function(direction) { return this.menuCls + '-body-' + direction; }, handleOverflow: function(ownerContext) { var me = this, layout = me.layout; me.showTrigger(ownerContext); // Center the menuTrigger button only if we are not vertical. if (layout.direction !== 'vertical') { me.menuTrigger.setLocalY( (ownerContext.state.boxPlan.maxSize - me.menuTrigger[layout.names.getHeight]()) / 2 ); } return { reservedSpace: me.triggerTotalWidth }; }, /** * Finishes the render operation of the trigger Button. * @private */ captureChildElements: function() { var me = this, menuTrigger = me.menuTrigger, names = me.layout.names; // The rendering flag is set when getRenderTree is called which we do when returning markup string for the owning layout's "suffix" if (menuTrigger.rendering) { menuTrigger.finishRender(); me.triggerTotalWidth = menuTrigger[names.getWidth]() + menuTrigger.el.getMargin(names.parallelMargins); } }, /** * @private * Called by the layout, when it determines that there is no overflow. * Also called as an interceptor to the layout's onLayout method to reshow * previously hidden overflowing items. */ clearOverflow: function(ownerContext) { var me = this, items = me.menuItems, item, i = 0, length = items.length, owner = me.layout.owner, asLayoutRoot = owner._asLayoutRoot; owner.suspendLayouts(); me.captureChildElements(); me.hideTrigger(); owner.resumeLayouts(); for (; i < length; i++) { item = items[i]; // What we are doing here is preventing the layout bubble from invalidating our // owner component. We need just the button to be added to the layout run. item.suspendLayouts(); item.show(); item.resumeLayouts(asLayoutRoot); } items.length = 0; }, /** * @private * Shows the overflow trigger when enableOverflow is set to true and the items * in the layout are too wide to fit in the space available */ showTrigger: function(ownerContext) { var me = this, layout = me.layout, owner = layout.owner, names = layout.names, startProp = names.x, sizeProp = names.width, plan = ownerContext.state.boxPlan, available = plan.targetSize[sizeProp], childItems = ownerContext.childItems, len = childItems.length, menuTrigger = me.menuTrigger, childContext, comp, i, props; // We don't want the menuTrigger.show to cause owner's layout to be invalidated, so // we force just the button to be invalidated and added to the current run. menuTrigger.suspendLayouts(); menuTrigger.show(); menuTrigger.resumeLayouts(me._asLayoutRoot); available -= me.triggerTotalWidth; owner.suspendLayouts(); // Hide all items which are off the end, and store them to allow them to be restored // before each layout operation. me.menuItems.length = 0; for (i = 0; i < len; i++) { childContext = childItems[i]; props = childContext.props; if (props[startProp] + props[sizeProp] > available) { comp = childContext.target; me.menuItems.push(comp); comp.hide(); } } owner.resumeLayouts(); }, /** * @private */ hideTrigger: function() { var menuTrigger = this.menuTrigger; if (menuTrigger) { menuTrigger.hide(); } }, /** * @private * Called before the overflow menu is shown. This constructs the menu's items, caching them for as long as it can. */ beforeMenuShow: function(menu) { var me = this, items = me.menuItems, i = 0, len = items.length, item, prev, needsSep = function(group, prev){ return group.isXType('buttongroup') && !(prev instanceof Ext.toolbar.Separator); }; menu.suspendLayouts(); me.clearMenu(); menu.removeAll(); for (; i < len; i++) { item = items[i]; // Do not show a separator as a first item if (!i && (item instanceof Ext.toolbar.Separator)) { continue; } if (prev && (needsSep(item, prev) || needsSep(prev, item))) { menu.add('-'); } me.addComponentToMenu(menu, item); prev = item; } // put something so the menu isn't empty if no compatible items found if (menu.items.length < 1) { menu.add(me.noItemsMenuText); } menu.resumeLayouts(); }, /** * @private * Returns a menu config for a given component. This config is used to create a menu item * to be added to the expander menu * @param {Ext.Component} component The component to create the config for * @param {Boolean} hideOnClick Passed through to the menu item */ createMenuConfig: function (component, hideOnClick) { var config = Ext.apply({}, component.initialConfig), group = component.toggleGroup; Ext.copyTo(config, component, [ 'iconCls', 'icon', 'itemId', 'disabled', 'handler', 'scope', 'menu', 'tabIndex' ]); Ext.applyIf(config, { text: component.overflowText || component.text, hideOnClick: hideOnClick, destroyMenu: false, listeners: {} }); // Clone must have same value, and must sync original's value on change if (component.isFormField) { config.value = component.getValue(); // Sync the original component's value when the clone changes value. // This intentionally overwrites any developer-configured change listener on the clone. // That's because we monitor the clone's change event, and sync the // original field by calling setValue, so the original field's change // event will still fire. config.listeners.change = function(c, newVal, oldVal) { component.setValue(newVal); }; } // ToggleButtons become CheckItems else if (group || component.enableToggle) { Ext.apply(config, { hideOnClick: false, group: group, checked: component.pressed, handler: function (item, e) { component.onClick(e); } }); } // Buttons may have their text or icon changed - this must be propagated to the clone in the overflow menu if (component.isButton && !component.changeListenersAdded) { component.on({ textchange: this.onButtonAttrChange, iconchange: this.onButtonAttrChange, toggle: this.onButtonToggle }); component.changeListenersAdded = true; } // Typically margins are used to separate items in a toolbar // but don't really make a lot of sense in a menu, so we strip // them out here. delete config.margin; delete config.ownerCt; delete config.xtype; delete config.id; delete config.itemId; return config; }, onButtonAttrChange: function(btn) { var clone = btn.overflowClone; clone.suspendLayouts(); clone.setText(btn.text); clone.setIcon(btn.icon); clone.setIconCls(btn.iconCls); clone.resumeLayouts(true); }, onButtonToggle: function(btn, state) { // Keep the clone in sync with the original if necessary if (btn.overflowClone.checked !== state) { btn.overflowClone.setChecked(state); } }, /** * @private * Adds the given Toolbar item to the given menu. Buttons inside a buttongroup are added individually. * @param {Ext.menu.Menu} menu The menu to add to * @param {Ext.Component} component The component to add * TODO: Implement overrides in Ext.layout.container.boxOverflow which create overrides * for SplitButton, Button, ButtonGroup, and TextField. And a generic one for Component * which create clones suitable for use in an overflow menu. */ addComponentToMenu : function(menu, component) { var me = this, i, items, iLen; // No equivalent to fill, skip it if (component instanceof Ext.toolbar.Fill) { return; } // Separator maps to MenuSeparator else if (component instanceof Ext.toolbar.Separator) { menu.add('-'); } // Other types... else if (component.isComponent) { if (component.isXType('splitbutton')) { component.overflowClone = menu.add(me.createMenuConfig(component, true)); } else if (component.isXType('button')) { component.overflowClone = menu.add(me.createMenuConfig(component, !component.menu)); } else if (component.isXType('buttongroup')) { items = component.items.items; iLen = items.length; for (i = 0; i < iLen; i++) { me.addComponentToMenu(menu, items[i]); } } else { component.overflowClone = menu.add(Ext.create(Ext.getClassName(component), me.createMenuConfig(component))); } } }, /** * @private * Deletes the sub-menu of each item in the expander menu. Submenus are created for items such as * splitbuttons and buttongroups, where the Toolbar item cannot be represented by a single menu item */ clearMenu : function() { var menu = this.menu, items, i, iLen, item; if (menu && menu.items) { items = menu.items.items; iLen = items.length; for (i = 0; i < iLen; i++) { item = items[i]; if (item.setMenu) { item.setMenu(null); } } } }, /** * @private */ destroy: function() { var trigger = this.menuTrigger; if (trigger && !this.layout.owner.items.contains(trigger)) { // Ensure we delete the ownerCt if it's not in the items // so we don't get spurious container remove warnings. delete trigger.ownerCt; } Ext.destroy(this.menu, trigger); }});